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Far Cry
Far Cry Windows Front Cover  Far Cry Windows Back Cover
 
 You play Jack Carver, a charter-boat businessman in Micronesia, on a job to escort Valerie Cortez, an ambitious journalist, to the island of Cabatu. The next thing you know someone's blown up your boat (and with that, everything you owned in the world), kidnapped Valerie, and left you for dead. Your job now is to rescue Valerie and get back at the soldiers who destroyed everything you had.

Proprietary Polybump mapping, advanced environment physics, destructible terrain, dynamic lighting, motion-captured animation, surround sound and the ability to render an entire kilometer of actual terrain in real time all showcase CryTek's new CryENGINE.

Advanced A.I. means enemy soldiers make realistic decisions based on observations of the current state of the world. These highly trained mercenaries are designed to utilize environmental features, attack in groups, divide and conquer, respond to player actions, and call in reinforcements from air, land, or sea.

Far Cry ships with a Sand Box Editor, allowing you to create and edit your own maps with an easy drag and drop interface.

Far Cry 2
Far Cry 2 Windows Front Cover  Far Cry 2 Windows Back Cover

 The government in an unnamed African country has collapsed and the whole land has plummeted into a civil war with the two central factions UFLL (United Front for Liberation and Labour) and the APR (Alliance for Popular Resistance) at the front. Those who were not able to leave the land now hide in their homes while in the streets death reigns the day. But as bad as it has been, now it is even worse with shipments of modern weapons entering the land despite a weapons embargo. The player is sent into the country to find and eliminate the person responsible for it. Known only as "The Jackal", he has been successfully hiding from the federal agencies for years. Sadly, after the player enters the country he immediately infects himself with malaria. Now he has to fight two enemies at the same time.

The game puts the player in a 50 square kilometers big area in which he can do what he wants with only the goal to find and kill "The Jackal" and survive the disease. But to do so he needs weapons, vehicles and, most importantly, pills to hold the malaria in check. To get all that he gets missions like escort a weapons shipment or kill the head of police from the various factions and NPCs in the world which increase his reputation (access to better gear and missions) and gain the only currency in the game: diamonds. The world can be freely explored, but taking out certain enemies or visiting specific locations often only becomes relevant when the right quest has been triggered.

Weapons can be picked up from dead enemies but those are not in the best condition and may jam when the player least suspects it. If the weapon is too badly damaged, it will be destroyed. The player can only carry one of each of the four weapons categories. Vehicles take damage and stop working after a while but can be repaired anytime by the player. If there is no vehicle available to get across the land, the player can also just go to one of the many bus stops in the world to get through the country without being attacked.

The player is not alone on his shooting spree through the country. Other mercenaries roam the bars and lands and if the player does something for them, they will help him in his missions. Either by giving him tips for the current mission, coming with him and fight side-by-side or by expanding the scope of the current mission to increase the award at the end. These buddies always wait in one of the many safe-houses which can be unlocked by clearing them from enemies. They are also used for ammo storage, saving the game and to fast-forward time to a certain time of day.

Besides the single player campaign, the game also features a multiplayer-mode for up to 16 players in Deathmatch, Team-Deathmatch, Capture the Diamond (a Capture the Flag-variant) and Insurgence. In Insurgence two teams fight over capture points on the map. Once a team has control over all points, the enemy captain can be killed in order to win the round. Each of the game modes also uses a class-based system with six classes like sharp-shooter or rebel (uses weapons like the flamethrower) and different weapon load-outs for each class.

The different versions are identical, including the editor, except for the save system. In the Windows version the game can be saved at any point, while the console versions prompt to save at checkpoints.
 
Far Cry 3
Far Cry 3 PlayStation 3 Front Cover  Far Cry 3 PlayStation 3 Back Cover

 Far Cry 3 is an open world first-person shooter set on the fictional Rook archipelago in the Pacific. Even though the tropical setting resembles the original Far Cry, the gameplay itself is closer to Far Cry 2 as the open world exploration is supplemented by role-playing elements with experience points, crafting, trading, hunting and three skills trees.

The protagonist is Jason Brody, a daredevil who is on a holiday in the Pacific with his two brothers and some friends. When they take a skydiving trip, they land on an island that is controlled by pirates. They are all taken prisoner by the pirate warlord Vaas and his older brother Grant is killed when they attempt to escape. Vaas sarcastically gives Jason an opportunity of 30 seconds to escape before he hunts him down. Against all odds, Jason succeeds by jumping into the water. He is rescued by Dennis Rogers who introduces him to the Rakyat, the native tribe that hopes to rid the island off the pirates. During the search for the remaining survivors Jason will be initiated into the mysticism of the tribe, discover the environment and hunt down Vaas. After the introduction the player is however largely free to leave the main quest along and discover the islands at his own pace and leisure, as all of the playable area is available right away.

The rook archipelago is a dangerous environment filled with pirate settlements and local animals such as tigers, bears, sharks, komodo dragons, boars, goat, snakes, rabid dogs etc. It is split up into different sections that are revealed gradually as soon as a radio tower in the sector has been taken over. These reveal the entire environment and open up quests, but areas can also be traversed without a detailed map. There are various safe houses to travel around and exchange loot at all-purpose vending machines. Players can kill pirates, complete quests, but also collect plants and hunt down animals for their skin. Money is exchanged for weapons, modifications and items such as syringes, but crafting also plays an important role. By discovering recipes, plants can be turned into fluids that are injected to enhance abilities. In addition animals skins are used to craft items that extend Jason's weapon belt up to four slots, provide a larger wallet to store money, increase his ammo belt and a lot more. Completing quests and killing pirates is rewarded with skill points that are used on one of the three available skill trees. These determine the playing style, as Heron deals with mobility and long-range attacks, Spider with stealth and survival, and Shark with assault and healing. For each new skill acquired, Jason receives a tattoo on his arm.

Even though it is a shooter with machine guns, assault rifles, hand guns, bows, flamethrowers, mines, RPGs and grenades, almost all of the game can be played with a stealth approach. Jason can crouch and hide in the foliage to remain hidden. A meter shows how visible he is to opponents. By sneaking up on them stealth takedowns with a knife can be performed and bodies can be dragged away. He can also throw rocks or use sounds to isolate pirates. His camera is used to zoom in and mark opponents. Once they are marked they remain visible through an outline even when there are walls or objects in the way, helping to track movement. The same can be done with animals. Moving around is done by foot, but there are also different vehicles such as cars, jeeps, quads, boats, jet skis and paragliders along with zip lines and swimming to move more quickly.

If Jason chooses to help the natives, he can infiltrate and take over more than 30 outposts. Once these settlements are cleared, they become property of the natives and a safe house for fast travel and shopping is offered. Every animal and character has dynamic behavior, acting regardless of Jason's actions. That way he can observe animals attacking each other or use it to his advantage to clear a group of enemies, and villagers will move out and conquer more territory independently once Jason clears an outpost. Enemies patrol around the island on foot or in cars with non-scripted behavior. Once Jason is discovered, they will often call in reinforcements from another location and chase him down. Additional ammo and weapons can be picked up from fallen enemies, and money and items are also collected that way, along with many hidden loot chests and additional collectibles such as letters from fallen soldiers during World War II and relics. Weapons that are bought can be re-acquired at any time without an additional cost from the vending machine even when they were lost or exchanged during a quests. Weapons can further be customized through various modifications such as scopes, laser pointers, silencers and more room for ammo.

Multiplayer consists of a separate cooperative campaign for up to four players that takes place six months before the events of the main game. It is set on a separate island of the Rook archipelago and features four characters: a thug called Callum, the crooked cop Leonard, the Russian hitman Mikhail and ex-soldier Tisha. They were redeeming their past actions by working on a cruise ship when they are scammed out of their money by the pirates. By pursuing them, they end up on the island. The campaign is split up into six missions that take about an hour each, interspersed with cut-scenes. The missions typically have the characters working together to travel to a location, killing all enemies and then completing objectives such as protecting equipment, finding a specific type of ammo or guarding another player. Experience is also gained here and there are multiplayer unlockables and custom loadouts. Competitive elements between players are also encouraged, such as getting the most sniping kills for instance, with an additional experience bonus. Two additional elements are battle cry and booster systems. Battle cries are temporary buffs that affect team mates in the vicinity and boosters are stronger buffs provided through syringes.

The competitive multiplayer modes include team deathmatch, domination, transmission and firestorm. Transmission and firestorm are similar to domination. Transmission is about radio transmitters as control points but they sometimes change locations. Firestorm has each team set fire simultaneously to two fuel dumps held by the other team, while defending their own. Once a successful fire has been achieved, almost the entire environment becomes ablaze and the teams then need to fight over a radio control point. Additional multiplayer bonuses and perks are gathered by unlocking encrypted data with a time limit. In these modes players can also level up through a permanent system and use battles cries, booster systems, revive team mates or call in support. After matches there are interactive cut-scenes where players can choose to show mercy or punish (kill) opponents.

Far Cry 4
Far Cry 4 Xbox 360 Front Cover  Far Cry 4 Xbox 360 Back Cover

 Far Cry 4 is the fourth main game in the open world action series. It has no narrative ties to Far Cry 3, but carries over many gameplay elements. The game is set in Kyrat, a fictional region based on the Himalayan regions of Nepal. It is governed by the depostic king Pagan Min. The player controls Ajay Ghale, an American with Kyrati roots who returns to the region to disperse his deceased mother's ashes. As soon as he arrives he is dragged into the conflict and is rescued by the rebel organization The Golden Path started by his parents. During the game the Ajay can eventually choose which force to side with, with different endings. Inside The Golden Path there is a power struggle, and Ajay can choose between missions for Amita or Sabal, with different objectives based on the choices.

The mountainous region has both lush environments and snowy mountains. Vertical heights can be scaled using a grappling hook, and a glider or a zipline is used to move down. The player can follow the story missions or explore freely. Various vehicles are available to cross the distances and there is a fast travel option for important locations. There is an auto drive option where vehicles follow the roads to the next waypoint while the player can concentrate on shooting. Typical game elements that return are hunting animals (rhinos, pigs, bears, eagles, wolves, elephants ...) to craft upgrades, collecting plants for syringes, exploring locations for loot that can be sold at shops, trading points and sherpas, and a large amount of weapons including a bow, both melee weapons and long-ranged guns, grenades, mines, and explosives. It is possible to ride elephants as well. Next to the main quest there are various side quests and random karma events for separate karma points. Next to money and experience gained to level up, skills points are provided. These can be spent in The Tiger (aggressive) or The Elephant (defensive) skill tree. There are also a large amount of collectibles such as propaganda posters, masks, lost letters and pages of Mohan Ghale's journal.

Bell towers can be climbed to remove the fog from sections of the map. There are 24 outposts to infiltrate and four large fortresses. It is possible to reset outposts to take them over using another tactic. Guns for hire tokens can be used to call in back-up for tough missions. Just like the previous game a stealth approach is always possible. Ajay can shoot open cages or throw bait to use wild animals to cause havoc. Stones can be thrown as a distraction. Both animals and enemies can be tagged with the camera to track movement. An indicator shows if Ajay has been discovered and guards have different alert states. Enemies can be taken out silently using a takedown, a throwing knife, weapons with a suppressor or the bow. The hunter is a new type of enemy that moves silently and can only be tagged for a short time. They quickly disappear, attempt to take you out and can charm animals to attack you. The game has a day and night cycle and Ajay can now sleep in a bed for a certain amount of time to skip the night for instance.

The single-player campaign can be played cooperatively (except for the main story missions). When playing alone and in a difficult situation, you can send a request for help for someone to join you, and vice versa. Online multiplayer is also supported through Battles of Kyrat, with different types of game modes such as Outpost, Demon Mask or Propaganda. Players who do not own the game can be invited to play along using a limited amount of keys. A level editor is included as well.

Far Cry 5
Far Cry 5 Windows Front Cover  Far Cry 5 Windows Back Cover

 Far Cry comes to America in the latest installment of the award-winning franchise.

Welcome to Hope County, Montana, land of the free and the brave but also home to a fanatical doomsday cult known as Eden’s Gate. Stand up to cult leader Joseph Seed, and his siblings, the Heralds, to spark the fires of resistance and liberate the besieged community.

FIGHT AGAINST A DEADLY CULT
Free Hope County in solo or two-player co-op. Recruit Guns and Fangs for hire to help defeat the cult.

A WORLD THAT HITS BACK
Wreak havoc on the cult and its members but beware of the wrath of Joseph Seed and his followers.

CARVE YOUR OWN PATH
Build your character and choose your adventure in the largest customizable Far Cry game ever!

DYNAMIC TOYS
Take control of iconic muscle cars, ATV's, planes and a lot more to engage the cult forces in epic fights
 

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