Senin, 25 November 2019

Mobygames (41)

Crysis

Crysis Windows Front Cover   Crysis Windows Back Cover

 Crysis, the first game of a planned trilogy, is a first-person shooter set in the year 2019 and the spiritual successor to Far Cry. The player takes on the role of the US soldier Jake Dunn. On a remote Pacific island a meteor has been excavated and the North Korean army quickly moved in to secure the location. After they capture a team of US archaeologists the US Army sends in a Delta Force team to investigate and free the scientists. Most of the missions are played along, but often with a AI squad that also star in the cutscenes and play a crucial part in the story.

During the battles with the North Korean soldiers it becomes apparent that there is an even greater threat. When the meteor opens up a huge alien ship is revealed that starts to xenoform the island by freezing it over. The Americans and North Koreans are forced to join forces when alien machines emerge from the vessel and attack both sides. Now both sides have to stop the xenoforming process together.

Crysis offers a singleplayer campaign as well as an objective based multiplayer for up to 32 players. One of the main innovations of the game is the so called Nanosuit. This high tech combat suit allows the player to increase his speed, strength or speed for short amounts of time. Jake Dunn and his fellow soldiers can get into a cloaking mode, become invisible and it restores health when powered up.

In the single player campaign the player will encounter several enemy types. A large part is spent fighting North-Korean soldiers. Aliens are first encountered in a Zero-G environment once the meteorite has been breached. When leaving the meteorite the actual alien invasion begins and the player then mainly faces small alien scouts and the larger alien hunters.

During the campaign there are a number of more or less typical shooter weapons to be gathered, such as machineguns, a shotgun, a missile launcher, a sniper rifle, explosives, various types of grenades and a gauss gun. In the later weapons there are also some alien weapons which can freeze opponents. Not all weapons can be held at once, they can be swapped for the ones from the bodies of dead soldiers and most of the weapons have a limited amount of ammo. There is also an extensive weapons upgrade feature which is available from the start and allows the player to reconfigure weapon configurations on the fly. Tactical or explosive ammunition can be added, or a flashlight, a laserscope, a silencer, grenades and more. Most of the weapons have multiple firing options, from single bullets to rapid bursts.

Almost any vehicle can be driven, from jeeps to large vans, regular cars, tanks and patrol boats. Most of these have mounted weapons. Other equipment includes binoculars, nightvision, a radar with targets in the bottom left corner of the screen and a direct voice connection with other squad members.

Just like Crytek's previous game Far Cry, it comes with a sandbox editor to create new levels. The console versions do not have the expansions and do not support multiplayer.

Crysis 2
Crysis 2 Xbox 360 Front Cover  Crysis 2 Xbox 360 Back Cover

 Crysis 2 is the sequel to Crysis and it is the second main game in the series, following the original title and the stand-alone expansion Crysis: Warhead. It is a first-person shooter where the basic weaponry is enhanced with a nanosuit that provides additional abilities, as featured in the first game. Many basic elements from its predecessor are borrowed, with the change of scenery as a notable difference; the game moves away from the jungle environment on a tropical island, as featured in Crytek's earlier title Far Cry as well, to a darker urban warfare scenery set in the destroyed cityscape of a future New York City in 2023, three years after the events of the first game.

The player assumes the role of Alcatraz, a force recon marine and a different protagonist than in the first game. New York City is ravaged and partially under martial law after an outbreak of the Manhattan virus that causes cellular breakdown. At the same time the city is struck by an infestation of the alien race Ceph, which was also present in the original game. Alcatraz is initially deployed as a regular marine as a part of C.E.L.L., a private military organization part of Crynet who developed the nanosuit. During the course of an early mission Alcatraz ends up by himself and meets the infected major Laurence Barnes who owns an updated 2.0 version of the suit. He passes it on to Alcatraz who consequently has to take on the Ceph as well as fight off C.E.L.L. soldiers, who assume he is Barnes because of the suit. Crynet hunts Barnes because he is an active biohazard through the infection and has stated criticism of the side effects that come along with wearing the suit.

Most of the game takes place fighting through the city, but there are also minor parts where a vehicle can be driven. Next to melee attacks (stomping, kicking, punching), a large number of weapons and explosives, there is a large focus on the abilities of the nanosuit, as implied by the game's promotional slogan "Be the Weapon". The suit has a limited amount of energy that needs to be recharged regularly. The suit's four modes of the original game have been brought back to two. Aside from the default Weapon mode, players can access Cloak and Armor as the two main modes. Cloaks provides invisibility and suppresses sounds, while Armor strengthens protection. The suit can further be customized through many modules that provide specific abilities. Speed and Jump are still presented as additional abilities, but they are activated automatically when the player sprints or holds down the jump button respectively. These, along with many other modules, are called passive secondary powers because they drain energy when they are activated. In the other, secondary Tactical mode, items, buildings and enemies can be tagged through a tactical visor. This leaves the player in a vulnerable position with no weapon, but consumes no energy. A major difference to the first game is that multiple suit powers can be enabled at the same time. Other abilities are hit detection (shows the general direction of incoming bullets) and different weapon attachments.

The suit modes allow for different approaches to levels, based on brute force or stealth. A HUD shows a tactical radar with a basic map of the immediate terrain, nearby enemies, and a stealth meter that shows whether enemies are aware of your presence. Freedom of movement is more restricted than in the first game through the narrower city design, but there are many ways to progress through levels, and a larger focus on the verticality of the environment and using objects for cover and stealth, along with parkours-like movement that includes sliding and climbing up ledges.

The included multiplayer modes support up to twelve players simultaneously. The game modes are Instant Action (free for all), Team Instant Action (team-based death match), Crash Site (steal energy from alien pods), Assault (nanosuit operatives must download data from terminals defended by black ops soldiers), Capture the Relay, and Extraction (extract alien bio-ticks from defended locations).

The game supports stereoscopic 3D.
Crysis 3
Crysis 3 Windows Front Cover

Crysis 3 is the third main game in the first-person shooter series. Players take the role of Laurence "Prophet" Barnes, a character featured in the previous two games but now for the first time as the protagonist. Set 24 years after the events of Crysis 2, it takes place in 2047. Once again the main character is equipped with a nanosuit that provides formidable abilities. Prophet returns as his personality and memories that were stored in the nanosuit are assimilated with the body of Alcatraz, the protagonist of the previous game, replacing his consciousness. What is left of Manhatten has been placed under a large dome by the Cell network to protect what is left of the alien civilization. Together with a team of elite soldiers, including his former team mate Psycho, Prophet travels to different locations to track down the Alpha Ceph, the leader of the Ceph race, and it plays out over seven chapters. Some story elements are explained by collecting audio diaries throughout the game.

The setting mixes urban environments with lush, jungle-like growth. The bow is introduced as one of the prominent weapons. It is used for one-hit kills and can still be fired while Prophet is cloaked. There are different types of arrows to choose from. That way, stealth and sneaking optionally plays a larger role than in the previous games. Enemies consists of both humans and aliens, and of course regular weapons can still be used. They range from assault rifles and grenades to exotic types and there is also melee combat. The player can determine the nanosuit's configuration, focusing for instance on cloak or rather a strong armor with the capacity to take a lot of damage, or a speed mode to run fast and jump high. Configurations can be switched on the fly to adapt to situations quickly. By completing primary and secondary objectives, upgrade points can be gathered to extend the nanosuit abilities. Weapons can also be customized with various enhancements influencing weapon statistics such as accuracy, rate of fire, mobility, damage, range and stability. A tactical visor is used to scout the environment and to locate weapons and ammo. It can also be used to detect heat and tag enemies. The game also includes a hacking mini-game.

Multiplayer game modes include (maximum) deathmatch, (maximum) team deathmatch, crash site / spears, extraction / capture the relay, hunter, assault, medley, Cell vs Rebel, and developer's choice, The nanonsuit is used extensively in multiplayer with all its abilities and in some game modes the focus is entirely on the bow as the primary weapon. Multiplayer contains an experience that, like many contemporary titles, provide various types of unlocks for weapons and abilities as the character levels up. Even though multiplayer contains cloak, there is still a vague outline visible. In addition team mates and enemies are color coded in blue and red respectively.

CSI NY
CSI: NY - The Game Windows Front Cover   CSI: NY - The Game Windows Back Cover

In CSI: NY - The Game, the players plays alternately as detectives Mac Taylor and Stella Bonasera as they solve original murder cases written by the television show writers. The player will meet the coroner and all of the lab techs who star in the show, featuring the real-life actors and actresses voices for all of the characters in the game.

This newest entry in the CSI series is a hidden-object game with additional features similar to traditional adventure games. The player must search the crime scene for evidence and pick up the required objects. The evidence is then examined and analysed back at the lab with a "mini-game" type interface using various instruments and tools of the trade. The player interrogates suspects and witnesses by clicking through a list of questions in a dialogue tree. The game features a hint system to keep the player on track.

Graphic scenes are 2D stills with hot spots where evidence is located. The game features a point-and-click interface and music from the television show.

The game shipped with 4 cases with the promise of a 5th to be available in early 2009.
 

CTR : Crash Team Racing
CTR: Crash Team Racing PlayStation Front Cover  CTR: Crash Team Racing PlayStation Back Cover

Crash Team Racing (CTR) is a kart racing game a la Mario Kart, featuring popular characters from the Crash Bandicoot series of games - Crash, Coco, Neo Cortex, N. Gin, Penta Penguin, Polar, Pura, Papu Papu, Komodo Joe, Pinstripe, Tiny, Dingodile, Ripper Roo, Fake Crash and N. Tropy.

The player can race a full storyboard game as any one of the characters, fighting to beat the ultimate (and cheating) racer from another planet, Nitrous Oxide, who wants to turn the Earth into a car park. Each of the main races are against 7 other AI competitors, with 5 "boss" races against a single boss character.

To help you along your way are a whole bunch of weapons, ranging from missiles and rolling bombs to booby-trapped TNT crates and the leader-seeking orb.

There are also a few arcade modes, sub-games and battle games against up to 4 other players. 
 

Culdcept
Culdcept PlayStation 2 Front Cover  Culdcept PlayStation 2 Back Cover

Culdcept is a hybrid board/card game where the objective is to generate the most mana before making it back to the castle.

Each player starts out with a deck of 50 cards. Card types range from monster cards (e.g. Skeleton), which are used to accumulate territory on the board to increase your mana; Equipment (e.g. Chain Mail), which will boost your monsters' abilities when they battle; and Magic (e.g. Holy Word 0), which can be used to help you or hinder the other players on the board. When a player lands on another player's monster, he/she can challenge it to a battle in an attempt to take over the territory. If the attacker wins, he/she gets the space on the board and additional mana.

There are more than sixteen different game boards, each with different rules and layouts (such as the maximum number on dice rolls, the elements on the board, etc.) 
 

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