Selasa, 26 November 2019

Mobygames (45)

Dan Dare Pilot of the Future
 Dan Dare: Pilot of the Future Commodore 64 Front Cover  Dan Dare: Pilot of the Future Commodore 64 Back Cover

 While recording an episode of "This is Your Life" in honour of you, Dan Dare, Earth receives communication from an alien known as the Mekon. The alien threatens the planet with annihilation using a hollowed out asteroid, unless he is made master of the galaxy. In response, you immediately travel to the asteroid in the starship Anastasia, along with professor Peabody, your friend Digby and his alien companion Stripey. However Digby and the professor are captured by Treens just after landing, and are being held prisoner inside the asteroid. You must free the prisoners, and defeat the Mekon menace.

The Commodore 64 version of the game is an action game with adventure elements. Dan Dare can be moved around the screen using the joystick, and can throw a limited number of grenades by pressing the fire button and selecting a direction. Your alien companion Stripey will follow you between screens. If you run into an alien Treen, you will enter boxing mode where your energy and your opponents are shown. Holding the button down and moving up or down will shift your guard up or down, or towards your opponent to punch. Finally, if Dan gets close enough to an object or important place, a caption will be displayed. By holding down the fire button and moving up or down, different possible interactions (such as picking up the object, or using an inventory item there) can be selected.

Your goal is to discover various items scattered about the asteroid, and use them to enter the complex, free the prisoners, destroy the navigation computers, and then defeat the Mekon before escaping in your ship.
Dan Dare 2 : Mekon's Revenge

Dan Dare II: Mekon's Revenge ZX Spectrum Front Cover  Dan Dare II: Mekon's Revenge ZX Spectrum Back Cover

 Mekon, the arch-enemy of humanity with an insatiable lust for power, is back. He’s created the SuperTreens, a genetically engineered species bent on destruction, as well as a new spaceship. As Dan Dare, you must stop him.

You have gained access to Mekon’s spaceship, which is packed with SuperTreens. When you find each one you must disable each control box before the time limit, and then reach the next level. Mekon will be trying to reach and activate each one, with the help of his existing race of Treens. Although Dan has six lives, being caught in an blast triggered by the destruction of a level without appropriate shielding is Game Over. Extra lives are scored incrementally after 50,000 points, while energy recharges can be obtained around the game.
 
Dan Dare 3 
Dan Dare III: The Escape Commodore 64 Front Cover   Dan Dare III: The Escape Commodore 64 Back Cover
  
In the third game in the Dan Dare series, Dan has been kidnapped by an evil alien race known as the Treens and taken to their scientific satellite orbiting Venus, but it doesn't take long for Dan to break free and goes down into their ship. While searching it, he eventually finds an escape shuttle sitting in the launch bay, only to discover that it is out of fuel. He returns to the satellite in an attempt to find some.

The fuel cans are scattered around the five levels of the ship, which Dan can get to by using the Mekon's teleporters. To get to them though, Dan needs to destroy any Treen that gets in his way using a variety of weapons, brought by using a computer terminal. Along the way, the Mekon leader can be seen sitting around, and destroying him will more often than not reward Dan with a pod that he needs to access the teleporter. Dan can use his jet-pack to navigate the satellite, but this will eventually run out of fuel.

 Dante's Inferno
Dante's Inferno Xbox 360 Front Cover  Dante's Inferno Xbox 360 Back Cover
 
Dante's Inferno is an action-packed journey through the world of Inferno, based on the first canticle of Divine Comedy by Dante Alighieri. In this adaptation Dante is re-imagined as a templar knight, a veteran of the crusades, who comes home to discover his beloved Beatrice has been killed. At that moment the murderer stabs Dante in the back as well. Dante is however able to resist Death, who wants to take him down to hell, and robs him of his scythe. With these new powers he can descend into the inferno by himself to track Beatrice whose soul has been captured by the devil. Lucifer plans to marry her soul, which should have gone to the heavens instead, to flee from hell and overthrow God. To prevent this from happening Dante has to travel through the nine circles of hell and master their demons to finally undergo his toughest test. Matching the original Inferno theme of recognizing and rejecting sin, he has to face his own past, his own crimes and his own sins to free Beatrice. Through the journey he often meets the poet Virgil who explains the different circles and drawn flashbacks show how Dante sinned in each circle during the crusades.

The gameplay is largely similar to the God of War games. Dante's preferred weapon is a scythe and he commands magic through a holy cross he carries which has been given to him by his beloved Beatrice shortly before her death. This magic utensil sends out rays of light that kills all evil it touches. Dante even can tame some demonic beasts and use these to his own needs. Players however have to choose between a holy and an unholy path. When grabbing enemies or encountering trapped characters (including a large number of historical figures) Dante can choose to punish or absolve them. Either choice is rewarded with unholy and holy experience points respectively. This allows Dante to level up in one of the two tech trees and spent the souls he has collected there. It is not possible to max out both sides, so a certain path needs to be chosen. The unholy side focuses on the powers of the scythe while the holy side focuses on the cross.

With each level new abilities can be purchased. For the unholy path most of these are centered around stronger scythe attacks, while the holy path focuses on the ranged abilities of the cross. There are also general abilities such as expanding the health or mana meter, extending the redemption meter, or providing additional defence against attacks. Dante has multiple combo attacks, he can dodge, block and revenge, attack from the air, grab and throw enemies, and perform acrobatic stunts such as sliding down large spines, hanging and swinging from ropes, or clinging to specific walls. These stunts are often used to solve minor environmental puzzles. Fighting enemies also fills up a redemption meter, which can be activated when it is maxed out, granting faster movement and attacking speed. During his journey he will also master four strong forms of magic, also enhanced through the tech tree and those depend on a separate mana meter to execute. The currency to buy new abilities is souls of the enemies he defeats. Souls are gathered automatically when killing enemies, and both health and mana is largely replenished through shrines. Many large battles feature quick time events (QTEs) where the player needs to press the correct buttons when prompted, to defeat a large enemy. These also appear as a mini-game when you need to absolve souls of major characters.

A final way to extend his abilities is through relics. These are collected throughout the journey and are fitted in a limited amount of slots (initially two). These provide additional assistance such as resisting magic, making attacks stronger or regenerate health and mana. By equipping them the relics can level up two times to render them more effective. Since the amount of slots is limited they often need to be switched according to the situation.

After completing the game a new game mode called Gates of Hell Arena is unlocked. It is an arena where the player needs to defeat different waves of enemies, similar to what was later introduced in the Dante's Inferno: Trials of St. Lucia DLC.

The PSP version is not a port, but was developed alongside the main console versions. Enemies and general level design are identical, and only some minor features have been cut, like the puzzle mini-game to absolve condemned souls.
 
 

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