Senin, 25 November 2019

Mobygames (33)

Condemned : Criminal Origins
Condemned: Criminal Origins Xbox 360 Front Cover  Condemned: Criminal Origins Xbox 360 Back Cover 

In Condemned: Criminal Origins players take on the role of agent Ethan Thomas, a member of the FBI's Serial Crimes Unit (SCU). He is part of an investigation looking for a serial killer known as The Match Maker, who kills people and then arranges their corpse with a department store mannequin. During the search Thomas comes across another serial killer who seems to be very interested in Thomas and his cases. It is up to you to determine who the true serial killer is, and who is behind it.

The game is played from a first-person perspective with a variety of weapons to attack your enemies. Focusing on melee combat Thomas can grab items directly from the environment, such as signs, pipes, 2x4's, concrete, rails, planks of wood, even desktops and desk drawers. There is also a supply of firearms, such as the standard pistol and shotgun, but all of those only have a limited amount of ammo.

The hunt takes Thomas across several different areas, from an abandoned office building to a subway station to an elementary school to an apple farm on the outskirts of town, battling all kinds of deranged people along the way. Combat is brutal and Thomas is able to perform a number of graphic finishing moves. The game is largely set in dark and narrow environment, with many horror elements. Lighting is scarce and Thomas has to use his flashlight at all time to light the environment. Enemies are also able to pull fuses to turn off lights and use the new darkness to their advantage. Movement is generally slow, but Thomas is able to sprint for a short moment. Health is replenished through kits scattered around. Enemies engage using the same weapons and they are also able to grab Thomas, which requires moving around frantically until they let go, with a dark haze over the screen visualizing the effects of strangulation. The screen also often turns grainy when Thomas has strange visions related to the serial killers.

Next to the combat there are also many moments where Thomas has to investigate the scenes, using several different types of forensic tools to find clues and help further the story. Use the UV light to find traces of blood, get a blood sample using the sample guy, use your laser light to find evidence that may be hidden. You also have a scanner to scan certain items, and a digital camera for any photographs which need to be taken. Most of the importation is processed at the bureau and Thomas keeps in touch with them through his phone.
 
Condemned 2 : Bloodshot
Condemned 2: Bloodshot Xbox 360 Front Cover   Condemned 2: Bloodshot Xbox 360 Back Cover

Ethan Thomas is back once again and this time he's on a trail for a missing friend of his. And along that, his inner demons stand in his way again. The game takes place eleven months after the events of the first game.

As in the predecessor, this is a first-person shooter with melee elements. Which means that the game is primarily a close-quarter fighting game but you will stumble upon long-range weapons such as pistols, shotguns, rifles and so on. As for the melee weapons, everything can be used as a weapon. You can rip loose wooden boards with the nails still attached and use as a weapon for example.

There are also new attacks in the game such as Environment Kill and Chain Attack. Environment Kill is pretty much what it seems like, after beating down an enemy to his knees you can choke grab him and use your environment as a final blow, like throwing him headfirst into a TV, while Chain Attack is like a combo system which is activated when a bar on the screen is filled. You fill this up by beating down a number of enemies.

Ethan Thomas is working under SCU (Serial Crime Unit) again so his Forensic Tools are back. Only this time you'll have to choose which gadget to use for the crime scene instead of letting the game choose it for you. Accomplish Points is also back in the game and these increase depending on how good or bad you finish a level.

Unlike the first game, there is now a multiplayer section for up to eight players with different modes, such as deathmatch, team deathmatch, bomb rush (time-based games between SCU Agents versus Influenced bums) and crime scenes (the Influenced need to hide evidence that SCU agents need to track using their equipment).

Conduit 
The Conduit Wii Front Cover The Conduit Wii Back Cover 

 The Conduit is a first-person shooter, taking place in the near-future, as Washington D.C. is under the invasion of an alien race known as the Drudge. These aliens make use of portals, called Conduits, to deploy their forces through-out the city.

The player takes on the role of Secret Service agent Michael Ford, newly inducted into the shadow government organization of Trust after saving U.S. President Charles Thompson during an assassination attempt. Sent initially to disrupt a terrorist attack and recover stolen Trust technology, Fords finds himself soon betrayed by his employers and fighting against the hordes of invading Drudge.

A unique feature in the game is the Trust prototype recovered at the beginning of the game, known as the All-Seeing Eye, which can be used to detect hidden objects and enemies, a key feature in solving the game's puzzles.

Multiplayer includes 13 multiplayer modes for online play, which include the classic deathmatch and capture the flag modes, but also others such as the "ASE Football", where the player who captures the All-Seeing Eye, and holds it the longer wins.

Conduit  2
Conduit 2 Wii Front Cover  Conduit 2 Wii Back Cover

 Conduit 2 is the sequel to the first-person shooter The Conduit. It is set immediately after the events of the first game again controlling agent Michael Ford. The alien space ship Atlantis is used as a hub to visit various locations, borrowing heavily from Mesopotamian mythology as the first game.

There are various changes to the gameplay, such as the ability to sprint or flip over objects. A weapon loadout can be defined at the start of the game and it is possible to customize the character's appearance. Next to the standard single-player and multiplayer modes, there is four-player split-screen multiplayer, both offline and online, with both competitive and cooperative game modes.

Conflict : Denied Ops
Conflict: Denied Ops PlayStation 3 Front Cover  Conflict: Denied Ops PlayStation 3 Back Cover

Lincoln Graves is a 47-year old ex-Special Forces sniper and Reggie Lang is a former FBI-heavy weapons specialist. Graves doesn't really like Lang but they are now both agents of the CIA's Special Activities Division and their mission is to prevent a third-world dictatorship from gaining nuclear weapons.

This mission takes the team across three continents and through hordes of bad guys. To deal with them, both Lang and Graves have access to several types of weapons from pistols over snipers to machine guns, rocket launchers and several different kinds of grenades. But they also earn upgrades for these weapons after successfully finishing a mission. The first upgrade to Graves's 7.62m Sniper Rifle for example allows the player to fire a bullet around the corner or over low cover.

Since Lang and Graves are a team, the player is free to switch between both at any time and give orders to the currently AI-controlled comrade including simple tasks like "Follow Me" or "Cover Me" but they can also complete an objective for you or bring you back into the game when your character took one bullet to much.

The health system is similar to the one in Clive Barker's Jericho which means that you won't find any health packs but instead will heal yourself automatically once you stop taking damage. But if you take too much damage, you'll go down and your team mate needs to revive you. The game only ends when both Lang and Graves are down at the same time.

An added bonus are the several different kinds of vehicles in the game of which you can take over control and drive over the bad guys or blow them to hell.

The game can also be played cooperative over LAN and Internet where one player takes over the control of Lang and the other over Graves. But there are also other gameplay modes for up to 16 players like Deathmatch or Conquest, in which two teams compete over the control of five flags on the map. 
 

Conquest of Japan
Conquest of Japan DOS Front Cover  Conquest of Japan DOS Back Cover

 Conquest of Japan is a strategy title in which the player must conquer their opponents' cities on the Island of Honshu in 16th century Japan. The ten cities must be occupied to win, which can be done by forming armies to defend their five cities and attack those of the opponents. When a city is taken, any mobile army that came from that city is automatically disbanded. In this way, potentially overwhelming forces can be routed by conquering their cities -- but only if the player can conquer the city before its army reaches its target. Depending on how the cities are located at the start of the game, players may find this to be a key part of their campaign strategy. When armies battle, the game switches from the strategic map to a tactical one. Formations, unit orders, and morale are factors in the tactical battles.

 

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