Selasa, 26 November 2019

Mobygames (49)

Daryl F Gates Police Quest Open Season
Daryl F. Gates Police Quest: Open Season DOS Front Cover  Daryl F. Gates Police Quest: Open Season DOS Back Cover 

Police Quest: Open Season is the fourth installment in the Police Quest series. It abandons the story arc of the previous three games, introducing a new setting and a new protagonist, homicide detective John Carey of the Los Angeles Police Department. Carey finds his best friend and ex-partner, Officer Bob Hickman, murdered in an alley in the Southern part of the city. An eight-year-old boy named Bobby Washington has been murdered as well. Carey begins an investigation that leads him deep into the criminal life of the city and a hunt for a maniacal murderer.

The game utilizes Sierra's traditional icon-based interface for interaction with the environment and generally follows an adventure format. However, it focuses on realistic police procedures even more than the previous games in the series. Much of the gameplay is dedicated to examining crime scenes, questioning suspects, and conducting a by-the-book investigation. There is a considerable degree of freedom in the interaction, allowing the player to perform actions not connected to the main story, some of which will, however, lead to the protagonist's death. The game utilizes digitized photorealistic images for its visuals.
 
Das Boot
Das Boot: German U-Boat Simulation DOS Front CoverDas Boot: German U-Boat Simulation DOS Back Cover

 Das Boot (literally 'The Boat') simulates controlling a Type VII U-Boat for the Nazis, in an exact recreation of submarine warfare circa 1941. Both internal and external views are provided, all rendered in full 3D. Allied submarines and surface boats are attacking you from all sides - use your Hydrophone to be aware of forthcoming threads, and use the water as protection from enemy planes. You have 4 styles of torpedo on board - Contact, Acoustic, Looping and Magnetic. All orders are sent in code, to prevent sensitive information reaching Allied forces, with an Enigma code-cracking machine built in to decipher them. There are three skill levels to play at.

Daughter of Serpents
Daughter of Serpents DOS Front Cover  Daughter of Serpents DOS Back Cover

Daughter of the Serpent is a graphic adventure game with a point-and-click interface.

An exotic, ancient city bustling with life. A strange, unnatural creature. A murder. And you, on a business trip to Alexandria, Egypt, suddenly involved in the case of a mysterious cult that deals with strange forces. Take a piece of ancient Egyptian mythology, add a pinch of demonology a la Lovecraft, and mix with a decent dose of colonial middle-east romanticism -- those are the ingredients for the sinister adventure game Daughter of the Serpents.

Daughter of the Serpents would be a pretty common adventure game, if it wasn’t for one remarkable feature. Quite unusually for a pedigree adventure game, you have to design your character at the beginning of the game. You may chose a gender as well as one of six professions, ranging from traveller to private eye or occultist. Each category consists of four to five talents, in which you can then invest skill points. You may thus specialise your character in toxicology, let him learn the Arabian language, make him an excellent observer or an expert in necromancy.

The talents have no influence on the plot, but a marginal one on the dialogues; you will get slightly different conversations depending on your knowledge of certain subjects. Your choice of profession, however, opens three slightly different approaches to the mystery, culminating in three different endings. Although the basic course of events does always stay the same, a few scenes are exclusive to each branch. Also, you will be accompanied by either the Greek occultist Ariadne Elytis or the rational inspector Bimbashi Cameron. Check out the screenshots section for examples of different scenes. 

David Crane a Boy & His Blob : Trouble on Blobolonia
David Crane's A Boy and His Blob: Trouble on Blobolonia NES Front Cover  David Crane's A Boy and His Blob: Trouble on Blobolonia NES Back Cover

 In this unique Platform/Puzzle game you take control of a boy who has to help a blob getting to his home planet. It isn't a conventional Platformer, as the boy cannot jump or attack enemies. Instead, the Blob can be fed with different kinds of jellybeans, which will transform him into various objects. He can be used as a ladder, a bridge or a trampoline, turned into an umbrella to slow down the boy's fall or shield him from falling objects, into a bubble to let the boy swim and breathe underwater, a blow torch to burn certain obstacles or even a bird which enables him to follow the boy everywhere. There's total of 12 different shapes the blob can take on, all of which can be used to freely explore the game world.

David Crane Amazing Tennis
David Crane's Amazing Tennis Genesis Front Cover David Crane's Amazing Tennis Genesis Back Cover 

A tennis game featuring both an exhibition and a tournament mode. In the head to head exhibition mode, the player can choose their opponent (with the higher ranked opponents being better than the lower ranked ones). The tournament mode allows for 16 different players to compete to become the champion. Both of these modes can be played on either grass, hard, or a clay court. The player can also choose whether to be either a left or right handed tennis player.

During the game, whoever is serving the ball will be closer to the screen. Players will be able to use topspin, execute drop shots, perform volleys, lobs, slices and overhead smashes, and decide on either a hard or soft serve to keep the opponent off balance.

Although the game features fictional players, it is endorsed by Footlocker. 

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