Jumat, 22 November 2019

Mobygames (14)

the Beverly Hillbillies
 The Beverly Hillbillies DOS Front Cover  The Beverly Hillbillies DOS Back Cover 

 A quasi-adventure based on the movie The Beverly Hillbillies, which in turn was based on the popular US TV series from the 1960s and 70s.

The player takes control of Jed Clampett after his unexpected discovery of oil, and help him build a new life in Beverly Hills, only to find out that two criminals targeted him as a blackmail victim.

Beyblade
 Beyblade PlayStation Front Cover  Beyblade PlayStation Back Cover 

 Based on the Japanese anime TV-show and line of toys, "Beyblade" lets the user battle customized spinning tops against other spinning tops. Each top has its own "Bit Beast," which can be summoned during the battle to perform a special move.

The game has both tournament and versus battle modes. The player can also modify their top's parts and "Bit Beast."

Beyond Good & Evil
 Beyond Good & Evil Windows Front Cover  Beyond Good & Evil Windows Back Cover

In the future, on the planet Hillys, the population suffers from constant attacks from the alien DomZ. The situation is gradually getting worse, as the rate of DomZ kidnapings increase. The Alpha Section forces, who are in charge of protecting citizens, seem to be completely ineffective, not even fighting the DomZ. In the midst of this situation, the secretive organization IRIS alleges that the Alpha Section is involved in a massive government conspiracy, and seeks to expose the truth through journalism.

The player controls a young reporter and photographer named Jade with her companions Pey'j and Double H. After experiencing first-hand a DomZ attack, she is contacted by IRIS, who recruit her as an action reporter. Jade is now tasked with infiltrating the Alpha Section, exposing the government conspiracy, and ultimately finding the truth for herself.

Beyond Good & Evil is an action game with diverse gameplay. Much of the game is based on stealth and puzzles, but there are sequences of racing, shooting, combat, and platform action. Jade fights with her staff and also uses various abilities to execute long-ranged attacks and solve puzzles. Many of the puzzles require switching between the characters and using their special abilities; often it is necessary to coordinate the actions of two characters to achieve precise co-operation that leads to a puzzle's solution. Beside hostile areas with puzzles and enemies, there is also a city and other friendly areas to explore, where various items and gadgets can (and sometimes must) be bought. There are several mini-games and even an online ranking system (used by entering codes online after they are assigned in-game when the game is saved). 

Beyond Two Souls 
 Beyond: Two Souls PlayStation 3 Front Cover  Beyond: Two Souls PlayStation 3 Back Cover

 The story focuses on the life of a young girl, Jodie, who has a special ability to see or feel things beyond this world. Beyond life. Game doesn't follow Jodie's life chronologically and jumps from point to point in her lifetime to give the player better picture of who she is and what she can do. Ever since she was a child, she shares a bond with an entity she calls Aiden. That entity isn't controlled by her, but two two of them cannot go separate ways. This ability, and this bond they share have made her feel like a lab rat all her life. Eventually, she was even recruited and trained by CIA because of her special gift. But what will happen when she decides she no longer wants to be anyone's puppet and decides to break off and go her own way... will she be let to do so, or will she be hunted down...

Much like Heavy Rain, player has multitude of choices during the game which may in minor or major way affect the overall story with several different endings. During gameplay, player can switch between Jodie and Aiden at any time. While controlling Jodie, player can explore the surrounding, interact with objects, talk to other characters or fight if in such situation. While controlling Aiden, player can float around up to a limited distance from Jodie, and sometimes move or trash certain objects. As the story progresses, Aiden will be able to possess or even kill certain characters.

Big Business
 Big Business Atari ST Front Cover  Big Business Atari ST Back Cover

 As CEO of a company the player's main goal will be making business decisions to stay ahead of the competitors and increase shareholder value.

A plus for this game is the comic-style graphics.
 
the Biggest Loser
 The Biggest Loser Wii Front Cover  The Biggest Loser Wii Back Cover
 
  The Biggest Loser is a health and lifestyle game for the Nintendo Wii, compatible with the Wii Balance Board. Based on the hit NBC reality TV show the game mirrors the format of the show by featuring intense training routines, weekly challenges, nutritional goals and information and the iconic weekly weigh-in and elimination from the show.

Created with the support of the personal trainers, doctors and nutritionists from the TV show, the game features voiceovers from the show’s most famous trainers, Bob Harper and Jillian Michaels. Their dialogue is used throughout the training routines to provide detailed instruction, safety information, tips and player feedback. The game also features a wide range of healthy recipes sourced from various Biggest Loser cookbooks as well as the official The Biggest Loser Club website.

The focus of the Biggest Loser’s training is on providing real weight loss and fitness results through hand crafted fitness routines, designed to burn calories and build muscle mass. Following from the principles of circuit training that are central to the workouts found in the TV show, the game aims to keep the player moving by changing exercises every 30 to 60 seconds. The game features 66 exercise routines created from a set of 88 different exercises covering a wide range of intensities and muscle groups. Exercise routines can last between 20 and 80 minutes, depending on the player’s chosen difficulty level.

Notably player failure during the exercise routines is not punished by stopping the routine, instead the dynamic feedback dialogue from the trainers is used to motivate the player to push themselves within their abilities. This ensures that the carefully designed pacing of the fitness routines is maintained throughout, significantly reducing player frustration and helping them to get the results they desire.

When engaged in a full fitness program the player first selects a one of the previous show contestants to represent them as an in-game character. The game features a total of 8 different characters taken from the first 5 series of the TV show. After entering a number of critical pieces of personal information and selecting a difficulty and goal the player is given a number of fitness routines to complete in each week, followed by a single challenge game and the weigh-in event.

The challenge games were influenced by the challenges found in the TV show, and set the player a number of exercises to perform in order to move their in-game character through the event. Unlike the exercise routines, the challenges require the player to successfully complete each exercises to progress through the game. Upon completing a round of the challenge event, the player is shown the scores achieved by their AI competitors. In each round the lowest scoring character is eliminated until only two characters remain. In the final round, the highest scoring character wins.

All training and challenge results are fed into a comprehensive scoring system alongside the player’s real weight change and diet tracking information during the weekly weigh-ins. The player’s combined score is then represented through their chosen character’s weight loss. In each week of the competition the characters who have lost the least weight are then up for elimination. A vote then follows to determine which character is eliminated. As the player progresses through the game, their chosen character will visibly lose weight, mirroring the player’s success towards their personal fitness or weight loss goal.

The competition fitness and weight loss programs available for the player can last either 4, 8 or 12 weeks. The in-game character who has lost the most weight at the end of the program is crowned The Biggest Loser.
 
Big Mutha Truckers
 Big Mutha Truckers PlayStation 2 Front Cover  Big Mutha Truckers PlayStation 2 Back Cover 
 
 Ma Jackson, owner of Big Mutha Truckers, tells her four sons she is retiring. The new owner of Ma's company will be the son who makes the most money trucking through Hick State County for 60 days.

Big Mutha Truckers is a truck racing game in which the player can take control of Bobbie-Sue, Cletus, Earl, or Rawkus. Basic gameplay consists of transporting wares from one of the game's five cities to another one. In each city there is a local store, where these goods can be bought or sold. Each store indicates how their buying and selling prices for an item measure up against the competition. At the local bar the player can talk to the bartender to get some tips on what kind of items to buy and where to sell them. It's also the place to get some special missions, like destroying a number of cars. Players can refuel, repair, and upgrade their truck at the garage.
 
Big Mutha Truckers 2 : Truck me Harder 
 Big Mutha Truckers 2 PlayStation 2 Front Cover  Big Mutha Truckers 2 PlayStation 2 Back Cover
 
 The truckers return and this time you have to get Ma Jackson off the hook after being arrested for tax evasion. Bribe the jurors as you take the roll of Ma's cousin Jacob in a race to make money by trucking and trading. Drive and go almost everywhere at any time in a bigger environment than the original finding shortcuts and new towns to go trucking in. Trading is only a small part of the game and has been simplified to allow more time driving.
 
the Big Red Adventure
The Big Red Adventure DOS Front Cover   The Big Red Adventure DOS Back Cover
 
The Big Red Adventure is a point-and-click adventure taking place in Russia after Michael Gorbatsjov's Perestroika. You move your character over hand-drawn backgrounds, solving a big mystery that's taking place over an entire continent.

The story is split into three parts and in each part you control one of three characters in the game. You can play a nerdy looking guy, a brainless bodybuilder and a femme fatale.
 
Biker Mice From Mars 
Biker Mice from Mars SNES Front Cover   Biker Mice from Mars SNES Back Cover
 
 Based on the cartoon of the same name, Biker Mice From Mars is a racing game very similar to Rock 'n Roll Racing. Races are shown from an isometric perspective and you can choose between six different drivers that differ in acceleration, top speed and grip. During the races, you can use weapons such as mines or missiles to slow down your opponents and pick up random bonuses ranging from money to making you temporarily invincible. After each race, you will receive money that can be spent on better tires, armor, engines or weapons. There's also a two-player mode that lets you play the main race with a friend or compete in a one on one race.
 
Biker Mice From Mars (2006) 
Biker Mice from Mars PlayStation 2 Front Cover   Biker Mice from Mars PlayStation 2 Back Cover
 
 Biker Mice from Mars is a single player action game based on the Biker Mice from Mars cartoon. The Mice of Mars and the Catatonian empire fight a war on Mars for control of the planet. Either side is searching for a device that can turn the war in their favor. This device the Regenerator is located somewhere on Earth. Three mice have been send to earth to find the device and retrieve it and fight of the Catatonian under the leadership of General Hairball and Cataclysm. And billionaire Ronaldo Rump who apparently owns such a device.

The game offers 15 missions and three playable characters, these are: Throttle, Modo and Vinnie. There are race and brawler missions. In the race missions the player rides on his bike and can jump and use various items like turbo’s and weapons. While racing the player must shoot at enemies standing on the track. In the brawler mode the player has to beat up enemies in third person perspective.
 
Bill Elliott's NASCAR Challenge
 Bill Elliott's NASCAR Challenge DOS Front Cover Bill Elliott's NASCAR Challenge DOS Back Cover 
 
The signature of former champion Bill Elliott adorns one of the first few NASCAR racing games. There are six tracks, including favorites such as Watkins Glen and Talladega. The game is played through an in car view. Aerodynamic modifications and the drafting effect are incorporated. It features a practice mode as well as full races. Many brand name cars from Pontiac and Ford, fully customizable. Track details are flat shaded polygons. Instant replays are controlled by a VCR-style system.  
 
Bill & Ted Excellent Adventure
 Bill & Ted's Excellent Adventure DOS Front Cover  Bill & Ted's Excellent Adventure DOS Back Cover 
 
 Based on the movie. You control Bill & Ted- Rufus, a time travelling "dude" from the future, gives you use of a time-travelling telephone booth. Use the phone booth to go back in time to many different eras, collect items, and get historical "dudes" to follow you. Some "dudes" won't come unless you can bribe them with the right object. You must get them to follow you back to modern times so you can pass a history report and keep your band, the "Wyld Stallyns" together.

At the end of the game, you are graded based on time elapsed, and "dudes" accumulated.
 
 
Bill Walsh College Football
 Bill Walsh College Football  SNES Front Cover Bill Walsh College Football  SNES Back Cover 
 
 The game features 24 college football teams from the 1993 season and 24 of the all-time college teams since 1978. Play modes include exhibition, playoffs and all-time playoffs and the SNES version also has an eleven week season mode with the National Championship as the ultimate goal.

The playbook consists of 56 offensive plays and 52 defensive plays. On offense, running backs can dive, spin and hurdle. Also, passing is dealt with by having the receivers in their own windowed boxes. When on defense, defenders can dive at the ball carrier, and raise hands to block kicks or intercept passes.

The game also features four weather conditions (fair, windy, rain and snow), and three different quarter lengths (20, 40 and 60 minutes).
 
  Bill Walsh College Football 95
Bill Walsh College Football 95 Genesis Front Cover   Bill Walsh College Football 95 Genesis Back Cover

Bill Walsh College Football 95 was one of the many football games released by Electronic Arts back in the day. This one was a bit different as it includes a full season team and player stats, weekly rankings and a windowless passing mode. It has 38 powerhouse teams, such as Florida, Florida State, Texas and Notre Dame to name a few. There are many offensive and defensive plays, over eleven different offensive formations with close to eight options a piece, and six different defensive formations.

The game is endorsed by the late great Bill Walsh, former college and pro coach who had won three Super Bowls.
 
Billy Hatcher & the Giant Egg
 Billy Hatcher and the Giant Egg GameCube Front Cover  Billy Hatcher and the Giant Egg GameCube Back Cover 
 
  A boy and his friends playing in the forest get transported to a magical land. Separated from his friends, Billy finds a chicken suit. This suit lets him hatch eggs in his quest to bring back morning, save the giant egg, and defeat the evil crows who want to destroy it. On the way he can hatch eggs that he finds when he does he is rewarded with mystical creatures and ''hats''. These help him defeat the crows and save the giant egg.

Billy the Kid 
Billy the Kid DOS Front Cover   Billy the Kid DOS Back Cover 
 
Billy the Kid is set in the Wild West and features William H. Bonney, the famous outlaw also known as Billy the Kid, and his adversary Sheriff Pat Garrett. Both are hired by the rancher John Tunstall to protect Lincoln County from outlaws. Unfortunately Tunstall is murdered and the two disagree how to proceed: while Garrett wants to strengthen law and order, Billy the Kid sets out to avenge Tunstall the hard way.

The player chooses between the role of Billy the Kid or Garrett which changes their goals, e.g. as Billy the Kid the player needs to build up an outlaw army. During the game, the next destination is chosen through an overhead map, e.g. the city of Santa Fe or a camp of Native Americans. In cities, the player can move, enter different buildings and talk to people in order to receive hints what to do next (sometimes hints are also received when entering one of the other locations on the map). Some people need to be bribed with money which can be earned with certain actions like robbing a bank. Often the character has to engage in action sequences, e.g. a shootout in which crosshairs are moved over the screen to shoot enemies as soon as they leave their cover. When the basic goal is reached, the game culminates in a shootout between Billy the Kid and Garrett. 

Binary Domain 
Binary Domain Xbox 360 Front Cover   Binary Domain Xbox 360 Back Cover 

In the late 20th century, global warming consumes 75% of the world habitable land, forcing mankind to build new, raised cities above those that are now claimed by the sea. But the flooding has not only claimed land. Millions of people have been killed as well, leaving humanities workforce severely depleted and as a result, have created a robotic workforce to handle the workload. To govern how this robotic workforce is treated, the UN creates the "New Geneva Convention", part of which is clause 21, which forbids robots that can pass as humans from being created, which are dubbed "hollow children" by the population. To enforce clause 21, the UN creates specialist R.U.S.T crews. When a hollow child breaks into the headquarters of robotics company Bergen, after discovering he is a hollow child and having lived his life believing himself to be human, the UN suspect the Amada corporation to be behind its creation. As a result, a R.U.S.T crew is dispatched to bring Amada's CEO before the UN security council to give answers.

Binary Domain puts the player in the role of Dan Marshall, leader of the R.U.S.T team sent to Tokyo to apprehend Amada CEO. Gameplay revolves around third person, squad based, cover based combat. Players will be largely engaging with armies of robots dispatched by Amada to stop them, but instead of just simply being able to shot and kill the robots, they can strategically dismember them, removing their arms will prevent them from shooting, taking out their legs will slow them, etc. However, this may not put them down permanently, at which point extra work will have to be put in.

As this is also a squad based game, players will also be able to use your squad to help you take down some of the larger opponents by getting them to concentrate fire onto specific points. Binary Domain also has voice recognition, so players can also issue voice commands to AI squad mates if they have a headset to do it with. Without a headset, the standard controller for each console will have commands attached to certain buttons. AI squad mates will also have a 'Trust Meter', which shows how much they trust the player with there life, the higher the trust meter, the more risk they will be willing to take. The meter can be filled or emptied during combat, as well as by giving right or wrong answers during conversations that take place during levels.  

Bionic Commando (1987)
Bionic Commando Amiga Front Cover   Bionic Commando Amiga Back Cover 

In Bionic Commando the player takes control of a soldier with a bionic arm that extends and contracts. The bionic arm allows the soldier to grab onto fixed objects and swing around and climb up levels — no jumping allowed! The arm also grabs opponents and pulls them towards the protagonist.

The player's mission is to storm the enemy's fortress and destroy the launch computer to prevent the enemy from using their doomsday weapon. 

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