Jumat, 29 November 2019

Mobygames (77)

DragonSphere
Dragonsphere DOS Front Cover  Dragonsphere DOS Back Cover

The young Callash has been just crowned the king of Gran Callahach. Twenty years ago the land was in grave peril, as the evil sorcerer Sanwe planned to conquer and ruin it. But he old king's court wizard Ner-Tom magically imprisoned Sanwe using the powers of the Dragonsphere spell. The sorcerer swore to avenge his humiliation once the spell's energy runs out. Now, this time has come, and the young hero must defeat Sanwe before he breaks free. As he approaches the sorcerer's prison, he is yet to realize that dealing with Sanwe will lead to startling realizations concerning his own self, and unravel a new sinister plot...

Dragonsphere is a graphic adventure in the classic third-person LucasArts and Sierra style, and the third adventure game by MicroProse, similar visually and gameplay-wise to Rex Nebular and the Cosmic Gender Bender. The interaction with the game world is performed by applying one of the ten different verb commands to objects and/or people. Additionally, each object has several unique, specific verb commands that can be applied giving the player quite a number of possible combinations of object usage and sometimes more straight forward resolution to the problem. The game contains vast amounts of unique text responses to player's actions and branching dialogue with characters. Some of them are fatal for the main character so they need to be chosen wisely or accordingly to the presented facts and observations. The puzzles are, for the most part, inventory-based. The game features hand-painted backgrounds and some digitized animation.

Dragon the Bruce Lee Story
Dragon: The Bruce Lee Story SNES Front Cover   Dragon: The Bruce Lee Story SNES Back Cover

Dragon: The Bruce Lee Story is a action/fighting game in which you play Bruce Lee, the infamous martial arts master.

As you go through the different levels, the game follows the format of the 1993 Universal movie of the same name, but is not identical to it.

As Bruce Lee, you can perform a wide variety of high-flying martial arts moves, roundhouse kicks, flying kicks, flying chops and throws. Defeat a multitude of new opponents and build up your Chi in order to gain special abilities and weapons. 

DreadOut
DreadOut Linux Front Cover 1st version 

DreadOut is a third-person horror game about a group of high school students (Doni Maulana, Linda Meilinda, Shakira Irawati, Shelly Angelia, Yayan) and their teacher Mariska Gandasasmita who get stuck on the road in the countryside when it is suddenly blocked off. They leave their car behind and explore the surroundings to find a way past it. The player controls the 17-year-old high school student Linda. They soon discover an abandoned town they can explore, but most of the game takes place inside a run-down school for the first act. Gradually supernatural elements and ghosts are introduced, with elements from Indonesian folklore. The game was released in two acts, with the second act made available at a later time as a free update.

Linda can move around and run using the keyboard keys and look around freely using the mouse. She has limited stamina however, so often she needs to take a break after running for a long time. While the focus is largely on the exploration and horror elements, there are also a lot of confrontations. In the first act these are centered around the school's main locations: two floors with four hallways each, many classrooms and a large open area in the middle. Ghosts cannot be fought directly. Linda needs to solve environment based puzzles and can interact with the environment. Next to a flashlight, her main tool is her camera. Activating it switches to a first-person view used to take pictures. Similar to the Fatal Frame games, it is used to see invisible ghosts and also shows weaknesses on characters. For puzzles it can reveal hidden passages or is used to solve them directly. The camera memory is limited to 30 pictures. When the last spot is used, the next one will overwrite the first picture.

Not all ghosts are hostile. There are passive ones, roaming about, stronger types that manifest themselves, and hostile ones that are (near) invincible. Linda has supernatural senses that light up the edges of the screen in a vignette of a certain colour. Red represents the vicinity of a spiritual being, blue an item or a hint related to a puzzle, and there are camera glitches while looking through the camera when an enemy is in attacking range. When red is shown, Linda also moves into a more careful stance. Ghosts can attack her with mental or physical damage, or both. Health is represented through distinctiveness of grayscale colours on the screen. When barely visible, she risks being sent into Limbo, a visual trip through her subconscious state that allows her to return to reality. During the trip there are often hints and tricks shown. Each visit lengthens the distance she needs to travel through Limbo, representing how it becomes harder for her to return, but the length can be reduced through certain items.

Linda has access to a journal where objectives are stored. It also contains notes and hints about what to do next. Certain items can be collected to solve puzzles or interact with ghosts. These are stored in an inventory. Discovered documents about the town's history are also stored and can be consulted. Finally, there is a ghostpedia where information about the different encountered ghost types is listed. By playing through the game three additional costumes for Linda can be unlocked. Two additional ones (Brazilian and Indonesian team shirts) were added during the 2014 football World Cup.

The game's second act was added in a free update on 14th February 2015. 
 

DriveClub
Driveclub PlayStation 4 Front Cover  Driveclub PlayStation 4 Back Cover

  Driveclub is a road racing game combining both offline and online races, but with a global experience level for both. The game's focus is on forming an online racing club with up to six racers in total. Each club member can race with a different car, but they can share emblems and decorations to distinguish themselves as a club. The score system ties the single-player performances to the online ones, where an entire club can benefit from a single player's successes, also unlocking new vehicles and events with cars on loan for players not yet at the required level, even when not doing club races. As a club, players can sign up for an event and then race another group. It is not possible to design a custom event, these are provided by the developers. While racing players earn points for different actions such as drafting and gaining positions, but these can also be deducted for cutting corners, ramming into other vehicles or slamming into obstacles. For certain collisions the player is punished with a penalty of three seconds with limited speed. At the end of the race it does not matter which player reaches first place, it is the total team score that determines which club wins. The performance of other players in a club can be tracked through a social hub.

The gameplay mixes arcade elements with simulation, as players are rewarded for being patient, learning corners and takeover opportunities, and following the ideal racing line. However, bumping into other cars and cutting them off is also possible. Next to the offline single races against AI-controlled cars there is a single-player tour. It is a campaign with about fifty events divided over five levels unlocked gradually by completing challenges and earning stars by reaching a top place, doing a cornering challenge, maintaining a certain average speed or beating a certain time. There are 225 stars in total to earn and with set amounts new events are opened up. Next to star points, fame points can be earned for the global experience level, also affecting the club. Even when doing single-player there is a social link, as you can see challenges by other players and create your own after doing well in a race as a type of asynchronous multiplayer. It is possible to browse all existing challenges and by beating them both you and your club earn points.

The cars are licensed and divided into five classes: Hot Hatches, Sports, Performance, Super and Hyper. Cars are unlocked gradually by reaching a new driver level. They are based on four main statistics: acceleration, top speed, handling and drifting, but tuning is not possible except for determining the colour, coating and manual or automatic transmission. The tracks are inspired by locations around the world and generally there are three types of events: time trials, regular track races and drifting challenges.

Driver
Driver PlayStation Front Cover also Manual Front  Driver PlayStation Back Cover

 As Tanner, you're going undercover to be the wheelman for a crime syndicate in order to break open a big case. On the way, you'll eliminate competition, drive getaway cars, scare some people silly, evade plenty of police, dodge bad guys, smash through a few windows, save your love interest, and much more through four cities (Miami, San Francisco, Los Angeles, and New York).

Perform authentic manuevers like donuts, 180 spin, 360 spin, reverse 180 spin, and more as you cut through alley ways, across sidewalks and parks, smash park benches and and drive over traffic cones. Many different cars to try (most you'll recognize). Will you save the day?

Also includes pratice modes such as Practice, Carnage (cause as much damage as you can), Dirt Track (time trials), Pursuit (you chase someone), Survival (4 super cops chase you), Lose the Cop (avoid that one cop on your back), and Drive About (just drive about the city and admire the scenery).

Game also includes a full director's mode, allowing you to place cameras to catch the best moments in the custom replay file.

Driver 2
Driver 2 PlayStation Front Cover  Driver 2 PlayStation Back Cover

 You are an undercover driver, trying to survive amidst an international war between American and Brazilian gangs. The action takes you to Chicago, Las Vegas, Rio and Havana, all of which are depicted in detail. There are several improvements over the first game. The cities now also have curved roads instead of just all right angles, in some missions you can exit your vehicle and move around on foot, and there is a multi-player game mode.

As before, you have full control over the car as it storms around the streets. The new ability to get out of the car and carjack other cars is especially useful when you have fallen victim to the advanced damage modeling.

There is a full sequence of 37 missions to complete spread out over the four city locations, as well as some pre-set challenges and a Free Driving mode allowing you to explore at your leisure. The new multi-player split screen feature includes four game modes: take a ride, cops'n'robbers, checkpoint and capture the flag.

Driv3r
Driv3r PlayStation 2 Front Cover  Driv3r PlayStation 2 Back Cover

In the game you take the role of Tanner, the undercover cop from previous Driver games, as he infiltrates a worldwide high-performance car theft ring.

Nothing is too dangerous or too risky for Tanner, and you'll be able to hop into any car, truck, or motorcycle and cruise the streets of three re-created cities with over 156 miles of roads, from Miami, Nice, and Istanbul in over 25 storyline missions. Meet up with characters from previous driver games, the story line lives on in this installment.
 
Driver Parallel Lines
Driver: Parallel Lines Windows Front Cover  Driver: Parallel Lines Windows Back Cover

 Driver: Parallel Lines is the fourth game in the Driver series, following the story of TK. In 1978, TK (who was then an 18-year-old driver-for-hire who had just graduated from high school) was sentenced to 28 years in prison for a crime he did not commit, and is released from prison in 2006. Now, with his driving skills, he seeks revenge against the police department for having to serve time for something someone else should've gone to prison for!

Unlike Driv3r, Driver: Parallel Lines mostly takes place behind the wheel, returning back to the formula that made the first game a classic. The game still has a GTA-style open-ended design, though, and you can still exit your vehicle for some on-foot action. However, there's no reason to exit your vehicle unless it's damaged and you can no longer drive it, as almost all of the game's missions involve cop car chases. If that's the case, then you can either go to the repair shop to repair your vehicle, or just steal someone else's vehicle! Until then, you can punch the cops with your fists and steal their weapons when they're dead, so that you can use them for future on-foot combat.

The game takes place in both 1978 (before TK went to prison) and in 2006. The 2006 setting has a much more modern soundtrack than the 1978 setting, which has a mostly disco soundtrack. Obviously, the 2006 setting has the architecture, technology, and cars of today.
 
Driver San Fransisco 
Driver: San Francisco PlayStation 3 Front CoverDriver: San Francisco PlayStation 3 Back Cover

 Driver: San Francisco is an entry in the long-running action racing series. The story, which is entirely different from the Wii version of the same name, takes place six months after the events in Driv3r. Protagonist undercover cop John Tanner and antagonist Charles Jericho have both survived the final shootout in Istanbul. Jericho is facing sentencing after being tried in San Francisco, but escapes his prison van. He is chased down by Tanner and his partner Tobias Jones. During the pursuit, Tanner's vehicle is struck by a Big Rig and he ends up in the hospital in a coma. The majority of the game takes place in Tanner's coma-induced dream where he continues to track down Jericho.

The player has access to the entire city of San Francisco with the freedom to explore it without boundaries. Players can choose to follow the main storyline, where Tanner gradually learns he is actually in a dream, or take on the many vignette-like missions with mini-stories along with regular races and stunts, even participating in the recording of a movie stunt scene for instance. There are many different licensed cars to collect, with 140 types ranging from Volkswagen to Lamborghini. A return to the gameplay of the original Driver, players are no longer able to exit the vehicle or explore on foot. The entire game takes place inside a car. Streets are filled with traffic and often certain obstacles can be used to perform stunts. Pedestrians can never be hit, they dive out of the way. Next to the main driving controls players can boost and perform ram attacks on cars. Footage of the racing can be captured in the film director mode, which was absent in the previous game Driver: Parallel Lines.

Entirely new to the series is the ability to Shift. Since Tanner is in a dream, he discovers he is able to dive into the body of any other driver in the city. During chases or when losing the tail in a pursuit, this allows him to quickly jump into the body of another car's driver and continue from there, often to the horror of the passengers. There are many conversations during the racing, and the characters are shown through portraits near the top of the screen. Shifting adds a new dimension to car chases as one crash does not mean the end of a pursuit. The technique can also be used to crash cars in front of the opponent to create additional obstacles, put trucks in the way, and travel to the other side of the city in a few seconds. His nemesis Jericho is however also able to Shift, and he can even take over Tanner's body when he has moved out of it.

Multiplayer is available both offline and online with different competitive and cooperative game modes. Players can for instance work together to escape from the police or take down a street racers team. Shifting is also available in multiplayer, but is disabled for certain technical races.

Driven
Driven PlayStation 2 Front Cover  Driven PlayStation 2 Back Cover

The game Driven is based on the movie by the same name with Sylvester Stallone. The player competes in a series of open-wheel races that follow the plotline of the movie. Each selected driver has different attributes that effect the performance of the car. If the driver is skilled enough he can enter “The Zone”. Once in “The Zone”, the car performs at optimum efficiency. The point of the game is to win the series championship against your arch-rival. The game contains an arcade mode, a story mode and a multiplayer mode. 

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