Kamis, 28 November 2019

Mobygames (66)

D/Generation
D/Generation DOS Front Cover  D/Generation DOS Back Cover

Something has gone horribly wrong at Genoq Biolabs, Singapore. You're just a courier, sent to the building to deliver a package. Now you're trapped inside, the security system has gone crazy, genetically engineered organisms are on the rampage and things look like they could get even worse...

Make your way through 10 floors of isometric action and puzzles, trying to stay alive and discover what's going on. Talk to and rescue survivors, pick up armaments and log into computer terminals. What caused the Genoq disaster? What's inside thevital package you've got to deliver? What is the D/Generation? And what is really waiting for you on the top floor of the building?

The Windows, Macintosh and Xbox One HD versions have additional features: high res graphics, new music, a new control menu, the ability to save anywhere and support for leaderboards and achievements.

Dick Tracy
Dick Tracy Commodore 64 Front Cover  Dick Tracy Commodore 64 Back Cover

Dick Tracy is a tie in to the 1990 movie adaptation of the classic comic strip, staring Warren Beatty and Madonna. While an action/adventure hybrid using this license was released by Disney for the PC and Amiga, Titus also held a license to the movie. This is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons. Each stage leads to one of the mob bosses, until you ultimately capture the big man himself.
 
Dick Tracy (Genesis)
Dick Tracy Genesis Front Cover  Dick Tracy Genesis Back Cover

This is one of the games based on the Dick Tracy movie. You are Dick Tracy, a police detective who enjoys a peaceful life with his wife. But his wife's father is murdered by a local gangster named Big Boy Caprice, and Dick Tracy is now out for revenge. The game doesn't follow the exact plot of the movie, but simply lets Dick Tracy fight his way through several levels until he faces his archenemy.

This is a platform shooter/"beat-'em-up" game. Plenty of gunmen will attack our hero from all the sides. Dick can only move to the right or to the left. He can use his pistol gun to take out enemies who are in front or behind him. Since he can't approach enemies who attack from the depth of the screen, he can dispose of them using his machine gun. When the enemy is too close, Dick will punch him instead of shooting.

Dick Vitale "Awesome Baby" : College Hoops
Dick Vitale's "Awesome, Baby!" College Hoops Genesis Front Cover Dick Vitale's "Awesome, Baby!" College Hoops Genesis Back Cover 

Dick Vitale, the famous college basketball coach and commentator, lent his unique voice to this game for the Sega Genesis. There are four levels of depth to the commentary. Another aspect of the license is that the variety of offensive and defensive strategies and formations for player and AI use are pulled from the pages of Coach Vitale's own playbook.

The game features a 3/4 pseudo-3D perspective similar to that available on the SNES console in Mode 7. There are 32 college teams to choose from in four conferences, and games are played by official NCAA rules. Available gameplay modes include Single Game, 2-on-2, Slamfest (a simple slam-dunk contest), and Tournament. The AI can take control of defense, and the game can be played without foul rules. 

Die Hard
Die Hard NES Front Cover  Die Hard NES Back Cover

John McClain decides to visit his wife Holly in Nakatomi Plaza, only to discover that she is taken hostage on 30th floor, along with a bunch of other hostages. The main terrorist, Hans, is after the money locked away in a safe on the 30th floor. His hacker, Theo, is slowly breaking the locks into the vault. It's up to McClain to stop them. Die Hard for the Nintendo Entertainment System is a lot different to its other counterparts. The game is played from a top-down perspective, rather than the 1st-/3rd-person perspective.

There are 40 terrorists scattered throughout the building, and the task is to clear each floor of terrorists. The stairwell, air duct or the express elevator is used to travel only to Floors 31-35. These are freely accessible at any time, doing away with linearity, and more floors are unlocked in "Advanced" mode). At the start of the game, John can only use his fists to deal with foes, but after bringing down some terrorists, several weapons become available, including the pistol, machine gun, C-4 explosives, rocket launcher, and flash bangs, using their weapons against them. When hit by these terrorists, John loses some life, but it can be restored by collecting soda cans and med-kits. The game ends when all life is lost.

One interesting aspect of the game allows the player to listen to Hans shouting orders to his guards through a two-way radio. Also notable is the "foot meter". It starts out full, but will eventually decrease if John steps on shattered glass or runs around at a faster speed. If the meter is empty, he will walk much slower than with a full meter. This may have been added in tune with the film, where the main character John McClain's feet end up in pretty bad shape near the end. Parts of the environments are destructible, most notably vending machines (receive free soda), glass walls and windows. Not all parts of the environment are shown on the screen all the time - a fog of war appears to shroud nearby areas in darkness.

The missions are time limited. There about four minutes before one of the six locks are opened (shown in the status screen), but more time can be gained by destroying the main computer on the fourth level. Once all the locks have been opened, there are only a few minutes to escape. Once this time expires, the game ends.

Like its counterparts, the game features cinematic sequences, which change the story depending on which actions are taken.
 
     Die Hard 2   
Die Hard 2: Die Harder DOS Front Cover Die Hard 2: Die Harder DOS Back Cover 

Die Hard 2: Die Harder is a 2D shooting gallery.

In the early 90’s, two things just wouldn’t die: Bruce Willis in the Die Hard trilogy of movies, and, well, 2D point-and-click shooters. Renowned software undertaker Grandslam was happily ready to dig the grave several inches deeper for both. The spade: a game called Die Hard 2: Die Harder.

Based on the 1990 movie Die Hard 2, the program sends you through five stages modelled after key scenes of the film. As N.Y. cop John McClane, you have to shoot terrorists invading Washington’s Dulles airport by quickly aiming a crosshair at them. You’ll successively clear the luggage center, airport annexe and runway, then chase after the bad guys on a snowmobile and finally shoot it out on the wing of the terrorist’s plane. Each stage consists of three screens; on the last one, several tougher bosses will appear. Occasionally, civilians cross the room and pray that you don’t kill them. Most dying terrorists drop power-ups, namely med-kits, armour, grenades and weapons that are more powerful or fire faster. You collect these items by shooting them in time. If you do not aim fast enough, the terrorist’s bullets will drain your health; you may die three times, but after that, John McClane bites the dust once and for all. Until you restart, that is.

For more information on the movie Die Hard 2, see the trivia and links sections.
 

  

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