Fantastic 4
This game is a licensee of the 2005 movie "Fantastic 4". Unlike many licensed titles, this third-person action game in the vein of the Onimusha or Devil May Cry series only takes the base of its plot from the actual movie, then liberally changes it to make for better gameplay.
Generally, the game brings in more content from the comic books than the movie, particularly considering the villains that appear. While the movie pretty much only concerned itself with Victor von Doom aka "Doctor Doom" as its supervillain of choice, the game brings in various characters from the comic books as well - the Mole Man, the Puppet Master, or Diablo, to name a few.
The gameplay usually consists of walking the heroic title characters around a level and beating up the various enemies that cross their path. There are mission objectives, but usually the only way to achieve them leads through the enemies and just as usually the only way to fail them is to be overwhelmed by the Bad Guys. Beating up enemies yields points, which can be used to upgrade characters with new special moves or unlock various bonus materials.
To spice it all up, developer Seven Studios have also thrown in a co-op mode that allows for playing the normal single-player mission in a tag team with a second player.
Generally, the game brings in more content from the comic books than the movie, particularly considering the villains that appear. While the movie pretty much only concerned itself with Victor von Doom aka "Doctor Doom" as its supervillain of choice, the game brings in various characters from the comic books as well - the Mole Man, the Puppet Master, or Diablo, to name a few.
The gameplay usually consists of walking the heroic title characters around a level and beating up the various enemies that cross their path. There are mission objectives, but usually the only way to achieve them leads through the enemies and just as usually the only way to fail them is to be overwhelmed by the Bad Guys. Beating up enemies yields points, which can be used to upgrade characters with new special moves or unlock various bonus materials.
To spice it all up, developer Seven Studios have also thrown in a co-op mode that allows for playing the normal single-player mission in a tag team with a second player.
Fantastic Four : Rise of Silver Surfer
Fantastic Four: Rise of the Silver Surfer is a third-person action game licensed from the 2007 film of the same name. It is only loosely based on the film, with only some parts being based on film situations and villains, with the larger part of the levels being original to the game and featuring villains only seen in the comics like Skrulls and Terrax. The PS3/Xbox 360 version features the same general storyline as the versions on other platforms, with the PS2/Wii version even sharing the same cutscenes, but regarding gameplay mechanics and level design, this version is completely unique.
The game is mostly a third-person brawler with occasional puzzle elements. The Fantastic Four have to move through six levels consisting of several acts each, with such locations as a Skrull lair, New York City, a space station, a military base and downtown Shanghai. The four team members move through the levels together. In single-player games, the player can switch between members at any time, while in co-op multiplayer, up to four players can control one hero each. In some parts of the game, only one character is controlled, like in longer flying sequences with the Human Torch.
Basic controls allow for strong and weak attacks and grapples, with various combos available. Additionally, the four heroes each have different special abilities, used for extra-powerful attacks or puzzle-solving. The Thing can pick up and throw heavy objects as well as punch the ground for an area attack. The Invisible Woman can project a protective force field, turn invisible to sneak by enemies or walk through certain laser barriers and attack enemies remotely via telekinesis. The Human Torch can fly to reach areas the others can't and hurl fireballs for ranged attacks. Mr. Fantastic can stretch his arms for a periscope punch to reach far-away switches as well as attack multiple targets at the same time. There are also special Fusion Attacks, which require two characters to combine their powers for a special combo move. The special powers require the use of cosmic energy, which slowly regenerates and can also be refilled by picking up power-ups left behind by fallen enemies or hidden in breakable objects. If a character is knocked down, their game is not over, since they reappear after a short period. The game only ends when all four are down and out at the same time.
The game features various collectibles: collecting coins hidden in breakable objects allows players to upgrade the characters' powers between levels, like increasing damage or reducing energy cost. There are also silver Fantastic Four symbols and Dr. Doom's spy bots to collect, which unlock additional costumes and comic book covers.
The game is mostly a third-person brawler with occasional puzzle elements. The Fantastic Four have to move through six levels consisting of several acts each, with such locations as a Skrull lair, New York City, a space station, a military base and downtown Shanghai. The four team members move through the levels together. In single-player games, the player can switch between members at any time, while in co-op multiplayer, up to four players can control one hero each. In some parts of the game, only one character is controlled, like in longer flying sequences with the Human Torch.
Basic controls allow for strong and weak attacks and grapples, with various combos available. Additionally, the four heroes each have different special abilities, used for extra-powerful attacks or puzzle-solving. The Thing can pick up and throw heavy objects as well as punch the ground for an area attack. The Invisible Woman can project a protective force field, turn invisible to sneak by enemies or walk through certain laser barriers and attack enemies remotely via telekinesis. The Human Torch can fly to reach areas the others can't and hurl fireballs for ranged attacks. Mr. Fantastic can stretch his arms for a periscope punch to reach far-away switches as well as attack multiple targets at the same time. There are also special Fusion Attacks, which require two characters to combine their powers for a special combo move. The special powers require the use of cosmic energy, which slowly regenerates and can also be refilled by picking up power-ups left behind by fallen enemies or hidden in breakable objects. If a character is knocked down, their game is not over, since they reappear after a short period. The game only ends when all four are down and out at the same time.
The game features various collectibles: collecting coins hidden in breakable objects allows players to upgrade the characters' powers between levels, like increasing damage or reducing energy cost. There are also silver Fantastic Four symbols and Dr. Doom's spy bots to collect, which unlock additional costumes and comic book covers.
F.A Premier League Stars
Premier League Stars is football game from EA released just a few months before FIFA 2000. The two games are quite similar but Stars is a bit more pacey and more action than the more realistic FIFA. Whereas FIFA has several leagues the Stars game has focused on the English Premier League and it is full licensed with all the real clubs, kits, stadiums and players. The most unique feature in Stars is that it is using the Stars concept which means that you collect stars when winning matches, scoring goals and similar. The stars could be used to improve the players in different skills such as passing, shooting and tackling.
F.A Premier League Stars 2001
Stars 2001 (in either one of the F.A. Premier League, Bundesliga, La Liga and LNF flavours) is the sequel and last title of the short run of EA's Stars series, a spin-off from the mainstay FIFA titles.
Instead of digressing into several leagues, Stars focused on only one (giving each team individual kits and stadiums) and allows the player to improve his team by enhancing the players' abilities or in the transfer market. However, to do so, first the player has to win Star Points on the playing field - by scoring, not losing and having a clean sheet in both goals against and sending offs. Occasionally, there might be some Stars Challenges, which require the player to fulfill a task (scoring five goals, for instance), which will grant more star points, at the risk of possibly losing them if the requirements are not met.
After the player completes a season (which includes the league, cup, European cup, international cup and legends match, against an all-time squad), the player can save the team, customize it and then play against other human-controlled custom team, the winner being able to select (well, steal) key players from the opposing team.
Commentary is provided by Richard Keys, Martin Tyler, Clive Tydesley and Andy Gray. Music is provided by one of the leading record labels of the house music scene, Ministry of Sound.
Instead of digressing into several leagues, Stars focused on only one (giving each team individual kits and stadiums) and allows the player to improve his team by enhancing the players' abilities or in the transfer market. However, to do so, first the player has to win Star Points on the playing field - by scoring, not losing and having a clean sheet in both goals against and sending offs. Occasionally, there might be some Stars Challenges, which require the player to fulfill a task (scoring five goals, for instance), which will grant more star points, at the risk of possibly losing them if the requirements are not met.
After the player completes a season (which includes the league, cup, European cup, international cup and legends match, against an all-time squad), the player can save the team, customize it and then play against other human-controlled custom team, the winner being able to select (well, steal) key players from the opposing team.
Commentary is provided by Richard Keys, Martin Tyler, Clive Tydesley and Andy Gray. Music is provided by one of the leading record labels of the house music scene, Ministry of Sound.
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