Burnout
Burnout is an arcade style racing game in the mold of the Test Drive or Need For Speed series. In this game, you are racing on realistic streets with real traffic to contend with.
There are 6 courses on which to race, 3 of which are reminiscent of Europe, and 3 from the USA. There are several vehicles to choose from, ranging from compact cars to pickups. However, they are not based on real makes and models.
One notable feature of Burnout is the "Burn Meter." The Burn Meter is a gauge that is filled by performing reckless stunts, like racing into oncoming traffic, or power-drifting through corners. Once the Burn Meter is filled, your car gets a super speed boost. If you crash, however the Burn Meter is reset and must be filled again to achieve boost.
There are 6 courses on which to race, 3 of which are reminiscent of Europe, and 3 from the USA. There are several vehicles to choose from, ranging from compact cars to pickups. However, they are not based on real makes and models.
One notable feature of Burnout is the "Burn Meter." The Burn Meter is a gauge that is filled by performing reckless stunts, like racing into oncoming traffic, or power-drifting through corners. Once the Burn Meter is filled, your car gets a super speed boost. If you crash, however the Burn Meter is reset and must be filled again to achieve boost.
Burnout 2 : Point of Impact
Racing a car is one thing, but racing into traffic at high speeds, where you are rewarded for the style of your crash, is another. This is the idea behind Burnout 2, which brings new modes and higher speeds compared to the original title. As usual, the aim is to speed around real life roadways, through the traffic ahead, while avoiding collisions.
Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built city districts and surrounding areas, and implemented the race courses throughout the streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost "burnout" meter. Speed boosts and jumps aid your attempt to drive past buses, trucks and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get!
Burnout 2 contains a full campaign and custom car campaign. While you can unlock regular cars and tracks, later in the campaign you unlock more raceways like reverse tracks and one-way sprints. You can unlock over 20 cars like a Nascar, a 1920s gangster car, a Japanese muscle, and many customized vehicles with custom paint jobs and upgraded stats.
Along with the same sense of speed and highly detailed crash animations as before, Point of Impact includes new modes of play. Pursuit mode has you playing the cop as you chase down the speeding motorists, and to win you must crash them out of the race. Or you can reverse that with a friend. You can flee from a friend while he attempts to chase you. Crash mode, as the name suggests, forces you to glide into crowded intersections to get the most cars involved in a pile-up as possible. The bigger the crash, the better. Up to 4 players can compete for the best score.
Training and 2 player racing modes are also included.
Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built city districts and surrounding areas, and implemented the race courses throughout the streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost "burnout" meter. Speed boosts and jumps aid your attempt to drive past buses, trucks and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get!
Burnout 2 contains a full campaign and custom car campaign. While you can unlock regular cars and tracks, later in the campaign you unlock more raceways like reverse tracks and one-way sprints. You can unlock over 20 cars like a Nascar, a 1920s gangster car, a Japanese muscle, and many customized vehicles with custom paint jobs and upgraded stats.
Along with the same sense of speed and highly detailed crash animations as before, Point of Impact includes new modes of play. Pursuit mode has you playing the cop as you chase down the speeding motorists, and to win you must crash them out of the race. Or you can reverse that with a friend. You can flee from a friend while he attempts to chase you. Crash mode, as the name suggests, forces you to glide into crowded intersections to get the most cars involved in a pile-up as possible. The bigger the crash, the better. Up to 4 players can compete for the best score.
Training and 2 player racing modes are also included.
Burnout 3 : Takedown
Burnout 3: Takedown is a racing game which encourages aggressive driving and lets you use your vehicle to smash your way to the finish line by taking out your rivals and causing massive multi-car pileups. The more cars you take out, damage you inflict, the more events and cars you can unlock. Burnout 3 also has a "crash" mode which puts your vehicle at a variety of traffic junctions jam-packed with moving vehicles and pickups to see just how much monetary damage you can inflict.
Burnout 3: Takedown continues the racing series with more cars, more tracks, a more detailed crash engine, and a multitude of new gameplay modes for single players, multiple players on one system, and online play.
Some features include:
Crash Mode: In addition to this gameplay element introduced in Burnout 2, Pick-ups have been added. They are scattered throughout the intersections. Some pick-ups will halve, double or quadruple your score, cause massive explosions to cause even more damage, or increase your damage with monetary bonuses.
Sophisticated crash technology allows for high-speed crashes with extreme detail. Use your vehicle as a weapon and takedown rivals, using the new Aftertouch feature to control your vehicle after the moment of impact.
9 Race Modes including Single Race, Tournament, Lap Eliminator, Burning Lap and Road Rage.
Multiplayer Modes include Quick Line, Battle Race, Road Rage, and Party Crash, where 2-16 players participate in a pass-the-controller match-up.
7 Online Modes allow you to race online with up to 6 players. Battle through oncoming traffic in Crash Mode, Single Race, Road Rage, and more.
Over 70 Vehicles in 12 different classes including European exotics, American muscle cars, mid-size sedans, sports cars, compacts, buses and semi trucks.
Over 40 Tracks spanning 3 continents. Take on opponents across a broad range of environments, and experience dozens of traffic-filled crash junctions.
Burnout 3: Takedown continues the racing series with more cars, more tracks, a more detailed crash engine, and a multitude of new gameplay modes for single players, multiple players on one system, and online play.
Some features include:
Crash Mode: In addition to this gameplay element introduced in Burnout 2, Pick-ups have been added. They are scattered throughout the intersections. Some pick-ups will halve, double or quadruple your score, cause massive explosions to cause even more damage, or increase your damage with monetary bonuses.
Sophisticated crash technology allows for high-speed crashes with extreme detail. Use your vehicle as a weapon and takedown rivals, using the new Aftertouch feature to control your vehicle after the moment of impact.
9 Race Modes including Single Race, Tournament, Lap Eliminator, Burning Lap and Road Rage.
Multiplayer Modes include Quick Line, Battle Race, Road Rage, and Party Crash, where 2-16 players participate in a pass-the-controller match-up.
7 Online Modes allow you to race online with up to 6 players. Battle through oncoming traffic in Crash Mode, Single Race, Road Rage, and more.
Over 70 Vehicles in 12 different classes including European exotics, American muscle cars, mid-size sedans, sports cars, compacts, buses and semi trucks.
Over 40 Tracks spanning 3 continents. Take on opponents across a broad range of environments, and experience dozens of traffic-filled crash junctions.
Burnout Revenge
The fourth Burnout racing game puts you once again in the eye of traffic storms, where you do not only rush to be the fastest, but brutally, yet stylishly, take down your opponents. This is emphasized by impact time, which shows crashes in all their slowed-down glory, and the boost you receive after a successful wrecking. Reckless driving bumps your Revenge rank, unlocking new events. This can also be achieved by medal placings that grant new vehicles.
Collectible signature takedowns, crashbreakers (detonate your vehicle, now also in some regular races) and aftertouch for precise havoc remain, but one of the major changes is the ability to check traffic. Non-racing vehicles are no longer a nuisance with the sole purpose of slowing you down. They can now be actively used to obstruct traffic or send them into your foes. The Road Rage mode (take down a set number of rivals within a time limit) and Crash mode make a return, but Traffic Attack is new - race against the clock and level the traffic at the same time. Other modes include regular races, grand prix races, Burning Lap (high-speed time attack), Eliminator (last one after each round is out) and a normal time attack mode.
In the Crash mode, the multipliers and bonuses have been removed, and you cannot drive at full speed towards a crossroads. You have to time your start to receive a proper boost and then it is only about steering, crashbreakers and aftertouch. There are many new tracks and cars, a soundtrack with lots of famous artists, and a new world tour in different countries.
Online multiplayer is available for up to six players. New off-line additions are the split-screen Traffic Attack and a hot-seat Crash Tour for up to six players, next to the familiar Road Rage, Crash Party and Crash Battle modes.
Collectible signature takedowns, crashbreakers (detonate your vehicle, now also in some regular races) and aftertouch for precise havoc remain, but one of the major changes is the ability to check traffic. Non-racing vehicles are no longer a nuisance with the sole purpose of slowing you down. They can now be actively used to obstruct traffic or send them into your foes. The Road Rage mode (take down a set number of rivals within a time limit) and Crash mode make a return, but Traffic Attack is new - race against the clock and level the traffic at the same time. Other modes include regular races, grand prix races, Burning Lap (high-speed time attack), Eliminator (last one after each round is out) and a normal time attack mode.
In the Crash mode, the multipliers and bonuses have been removed, and you cannot drive at full speed towards a crossroads. You have to time your start to receive a proper boost and then it is only about steering, crashbreakers and aftertouch. There are many new tracks and cars, a soundtrack with lots of famous artists, and a new world tour in different countries.
Online multiplayer is available for up to six players. New off-line additions are the split-screen Traffic Attack and a hot-seat Crash Tour for up to six players, next to the familiar Road Rage, Crash Party and Crash Battle modes.
Burnout Dominator
Burnout Dominator is an installment of the Burnout series for the PlayStation 2 and the PlayStation Portable systems.
The game is mainly focused on the returned burnouts feature - draining a complete boost meter without stopping which was last seen in Burnout 2: Point of Impact (2004). With return of burnouts feature there were four new game modes added including:
The game is mainly focused on the returned burnouts feature - draining a complete boost meter without stopping which was last seen in Burnout 2: Point of Impact (2004). With return of burnouts feature there were four new game modes added including:
- Maniac Mode - Players need to drive dangerously to get highest scores by earning drifts, air, oncoming and near misses. Chaining burnouts in this mode increases the score multiplier.
- Drift Challenge - Players need to obtain as many feet of drifting as possible. Chaining burnouts also increases the score multiplier here.
- Near Miss Challenge - Similar as Drift Challenge, but player needs to score near miss bonuses.
- Burnout Challenge - Also similar to Drift Challenge, but focusing on obtaining burnouts score.
Some options have been removed from the game - for instance the Burnout Dominator doesn't feature Crash Mode, there is also no Traffic Checking Mode and Online Multiplayer. The PSP version features Burnout HQ where the player may upload scores and download new tracks.
The game consists of 12 different tracks, in 8 different real world locations. Each track has a forward and a reverse configuration.
The game consists of 12 different tracks, in 8 different real world locations. Each track has a forward and a reverse configuration.
Burnout Paradise
Burnout Paradise is the first installment in the long-running series, well known for its extreme 60-frames-per-second speed and crash-oriented carnage, to appear on the PlayStation 3 and Xbox 360.
This title does away with menus to create a seamless integration of event gameplay and online interaction. Rather than dividing races into different sections, the player can fully explore Paradise City as an open world, where every junction is an opportunity to start an event. Just pull up at the traffic lights and rev the engine to start an event. The same applies to the Showtime mode (formerly Crash mode). The preset junctions and traffic are no longer present and the player can now crash at any location in the world, by activating the Showtime mode. It can also be used in regular modes, as well as online games. The main game mode has the player earn credit to unlock new licenses and cars. The five main event types are:
This title does away with menus to create a seamless integration of event gameplay and online interaction. Rather than dividing races into different sections, the player can fully explore Paradise City as an open world, where every junction is an opportunity to start an event. Just pull up at the traffic lights and rev the engine to start an event. The same applies to the Showtime mode (formerly Crash mode). The preset junctions and traffic are no longer present and the player can now crash at any location in the world, by activating the Showtime mode. It can also be used in regular modes, as well as online games. The main game mode has the player earn credit to unlock new licenses and cars. The five main event types are:
- Race: the first one to reach the finish wins.
- Road Rage: perform a number of takedowns before time runs out.
- Marked Man: race for a location and survive the attacks from another car that tries to take you down.
- Stunt Run: use stunt moves to reach a target score.
- Burning Route: a unique route for each car in the game.
There are more than 80 cars present and there is a reworked damage system. More parts can be torn off and the state of the car determines if the player can keep driving or has to wait for a reset. Objects in the environment can now also be deformed.
The game supports mugshots with support for a camera. When a player is taken down, both players have their photo taken, exchanged and saved on the hard drive. There are also camera-less persons or an avatar can be used.
The game supports mugshots with support for a camera. When a player is taken down, both players have their photo taken, exchanged and saved on the hard drive. There are also camera-less persons or an avatar can be used.
Bushido Blade
The Bushido code of honor governs the actions of the Samurai and sets a code of ethics for use in fighting. Sometime in the 20th century, a group of Narukagami ninja, each proficient in a different style, find themselves in a battle to regain their honor in the fighting ring.
Bushido Blade is a versus fighting game with several unique features. It does away with health bars, special meters, and other traditional gimmicks and allows for battles to be won with a single hit. Players select from among six ninja, each of a different fighting style and attributes. Players also choose equipment from among eight weapons, including Japanese swords, European blades, naginata and a sledgehammer.
Battles take place in wide open areas in which combatants can run around as well as climb up and down. Some structures, like bamboo trees, can even be cut down. In the single player game, players can even run through the entire castle, picking a preferred fighting ground location. In addition to the single player story mode, there's a versus mode, a slash mode where you will be attacked by 100 generic ninja in one long corridor, a training, and a 'POV' mode, which allows players to play from first person, heightening the realism. The game's versus mode can also be played using two Playstations linked up.
Gameplay involves picking one of three stances, then attacking high, middle, or low. Directions while attacking change attacks, and attacks can be combo'd. Player damage is location based, with hits to arms often making them useless, hits to legs crippling, and hits to heads and clean across the torso being mortal. The use of stances and the easily achieved one hit kills make Bushido Blade one of the most deadly, and therefore realistic, weapon fighters around.
Bushido Blade is a versus fighting game with several unique features. It does away with health bars, special meters, and other traditional gimmicks and allows for battles to be won with a single hit. Players select from among six ninja, each of a different fighting style and attributes. Players also choose equipment from among eight weapons, including Japanese swords, European blades, naginata and a sledgehammer.
Battles take place in wide open areas in which combatants can run around as well as climb up and down. Some structures, like bamboo trees, can even be cut down. In the single player game, players can even run through the entire castle, picking a preferred fighting ground location. In addition to the single player story mode, there's a versus mode, a slash mode where you will be attacked by 100 generic ninja in one long corridor, a training, and a 'POV' mode, which allows players to play from first person, heightening the realism. The game's versus mode can also be played using two Playstations linked up.
Gameplay involves picking one of three stances, then attacking high, middle, or low. Directions while attacking change attacks, and attacks can be combo'd. Player damage is location based, with hits to arms often making them useless, hits to legs crippling, and hits to heads and clean across the torso being mortal. The use of stances and the easily achieved one hit kills make Bushido Blade one of the most deadly, and therefore realistic, weapon fighters around.
Bushido Blade 2
Two samurai families who date back over eight hundred years have been feuding ever since the Gempei War, where the Kagami family sided with the Minamoto and ensured themselves a victory over their rivals, the Sue. Over the centuries since, the two families evolved into ninja clans, but their hatred of each other never faded. Now, in the 20th century, the Shainto, descendants of the Sue, are in a position to bring vengeance on the Narukagami.
Bushido Blade 2 takes place some time after the events in the original game, and is also a weapon fighting game without health bars, power displays, or over-the-top special maneuvers. The game features the Story Mode, Versus Mode and Slash mode present in the original game as well as a new tournament mode, where the two sides face each other with shinai and other bamboo weapons in a kendo like ring. Fighters have different styles (including some with two sword nito and iaijutsu styles) and there are many weapons to choose from (although the hammer has been replaced with the yari spear). The controls have changed somewhat, but stances are still in the game, as are one-hit kills if blows strike a sensitive part of the body.
Initially players can choose from six warriors, three from each clan. As progress is made in the story mode, supporting characters will be encountered. If beaten, those characters will become available for play in the game's other modes.
Bushido Blade 2 takes place some time after the events in the original game, and is also a weapon fighting game without health bars, power displays, or over-the-top special maneuvers. The game features the Story Mode, Versus Mode and Slash mode present in the original game as well as a new tournament mode, where the two sides face each other with shinai and other bamboo weapons in a kendo like ring. Fighters have different styles (including some with two sword nito and iaijutsu styles) and there are many weapons to choose from (although the hammer has been replaced with the yari spear). The controls have changed somewhat, but stances are still in the game, as are one-hit kills if blows strike a sensitive part of the body.
Initially players can choose from six warriors, three from each clan. As progress is made in the story mode, supporting characters will be encountered. If beaten, those characters will become available for play in the game's other modes.
Buzz Aldrin : Race into Space
Buzz Aldrin's Race into Space re-creates the thrilling endeavor of trying to lead your country's space program to the moon before a competing superpower does the same. As head of your country's space program you will need to develop all the hardware you need for your spacecraft and make it safe, choose the right persons to send into space and make sure they come back alive. Loaded with lots of historic video clips, and other historic correct items make this game reflect the "Cold War" situation as it should.
Caesar
The first in the strategy series set in the Roman Empire’s peak era starts off with you as ruler of a small province, although if you’re successful you will get tougher assignments.
You must build the city, placing crucial features such as housing estates, roads, policing, water supply, social events and the like. You’re not restricted to one city – you can build another area, linked by roads, once you’ve got the first one running smoothly. You have slaves at your disposal to build and maintain everything.
All this would be easy if you had an infinite supply of money, the civilians didn’t complain about anything, there was no threat of combat, and you didn’t have to keep the people above you happy. Needless to say, all of these problems crop up.
Via the forums, you will get public opinions, which are affected by how high taxes are, and whether people feel they’re getting value for money. If they don’t they could riot;– what will you tell the Emperor if that happens?
Barbarian threats are commonplace, so you need to maintain an army, and at times send it into battle. If you own Cohort II, you can fight the battles using that, but otherwise you just issue the orders then learn of the result.
You must build the city, placing crucial features such as housing estates, roads, policing, water supply, social events and the like. You’re not restricted to one city – you can build another area, linked by roads, once you’ve got the first one running smoothly. You have slaves at your disposal to build and maintain everything.
All this would be easy if you had an infinite supply of money, the civilians didn’t complain about anything, there was no threat of combat, and you didn’t have to keep the people above you happy. Needless to say, all of these problems crop up.
Via the forums, you will get public opinions, which are affected by how high taxes are, and whether people feel they’re getting value for money. If they don’t they could riot;– what will you tell the Emperor if that happens?
Barbarian threats are commonplace, so you need to maintain an army, and at times send it into battle. If you own Cohort II, you can fight the battles using that, but otherwise you just issue the orders then learn of the result.
Caesar II
Caesar II is set in the time of ancient Rome, and lets you try to be the next Caesar. You start with one province and have to build an efficient city. To do this you'll have to manage the water supply properly, make sure the city is policed well, and provide adequate education, entertainment, baths, and temples (which also hold your money and can be robbed if you don't have enough protection).
At some point, possibly more then once, you'll have to defend your province from invading tribes that don't really want you there. You also have to connect all the little villages in the province with roads and make some industry, like stone mining, grapes, etc. for which you can then create markets in your city.
When you have achieved the necessary requirements, you'll be able to start all over again in a new and more challenging province. Do well enough and you can become the new Caesar.
At some point, possibly more then once, you'll have to defend your province from invading tribes that don't really want you there. You also have to connect all the little villages in the province with roads and make some industry, like stone mining, grapes, etc. for which you can then create markets in your city.
When you have achieved the necessary requirements, you'll be able to start all over again in a new and more challenging province. Do well enough and you can become the new Caesar.
Caesar's Palace
This game allows you to play in the Caesars Palace casino. You wander around the casino and play video poker, roulette, blackjack, the Big Six money wheel, or 3 types of slot machines. You bet and win chips and then exchange them for money whenever you like. The interaction is done via a cursor, everything is viewed from first-person perspective. You come to the casino in a taxi - will you be able to leave it in your own limousine?
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