Rabu, 04 Desember 2019

Mobygames (158)

Indianapolis 500 : the Simulation
Indianapolis 500: The Simulation DOS Front Cover  Indianapolis 500: The Simulation DOS Inside Cover 


Indianapolis 500: The Simulation DOS Back Cover

The famous Indianapolis 500 Mile race, held annually at the Indianapolis Motor Speedway on the Memorial Day weekend, is one of the most famous automobile racing events in North America. The event is simulated here using 3D polygon graphics to recreate the 33 cars in the race. Players are able to choose their car and customize it with a variety of options. Modifications include wing down-force, tire pressures, wheel stagger (making the right-side wheels larger, to compensate for the banked corners) and turbo output (which provides boost, but stresses the engine and uses more fuel).

After qualifying (by performing during four laps and taking the average) players can race over 10, 30, 60 or the full 200 laps. Lower modes remove car damage and the 'full-course yellow' system, the absence of these can make for repeat carnage including traffic collisions and huge pile-ups.

Indigo Prophecy
Indigo Prophecy Windows Front Cover  Indigo Prophecy Windows Back Cover

 January 2009. On a cold, snowy night in New York City, an ordinary citizen named Lucas Kane, under the control of an unknown force, unwillingly murders a complete stranger in a diner. Once he comes to senses, Lucas realizes he must escape while leaving as little evidence as possible behind. Barely managing to accomplish that, Lucas contacts his brother and tries to understand what has caused him to commit the crime, recalling the events of his own past in the process. Meanwhile, two police detectives investigating the murder, Carla Valenti and Tyler Miles, are determined to find the perpetrator, at the same time trying to deal with the personal problems of their lives.

Indigo Prophecy (Fahrenheit in Europe) is a psychological thriller in which the player is able to control different characters on both sides of a murder - the killer and those who are trying to find him. The game's core gameplay style is adventure. The three protagonists explore various locations, talk to other characters, and interact with the environment in order to advance. However, the game is heavy on various action-oriented sequences, from tasks that must be completed within a limited amount of time to quick time events, which require the player to press the correct button during a scene.

The game emphasizes realism in the player's interaction with the environment. For example, picking up a rag and cleaning the floor requires the player to move the mouse or the analog stick back and forth, imitating the actual movements of the object. Dialogue with character often imposes time limits on the player; failure to choose the optimal response in time will prompt the game to choose another, not always the optimal one. The player's choice will sometimes influence the subsequent events and the outcome of the entire story, eventually leading it to one of the three possible endings.

Cinematic treatment is evident in the game's handling of action-based gameplay and cutscenes, which are often seamlessly integrated into each other. An example of this is the split-screen technique, which is often used during the game's most dramatic moments: while the player is trying to complete the required action in time on one screen, another one displays what is happening around the controlled character.

Industry Giant
Industry Giant Windows Front Cover  Industry Giant Windows Back Cover 


This game is very similar to Transport Tycoon. The biggest difference is that you don't only have to connect producers with retailers and customers, you also have to build the facilities. If you want to sell a table for example, you have to build a sawmill near wood, then a factory for furniture and finally a shop in a town. The graphics are good, as all the buildings and vehicles are rendered. The most disturbing thing is that there are only trains and lorries available.

Indy Car Racing
IndyCar Racing DOS Front Cover  IndyCar Racing DOS Back Cover

 IndyCar Racing is Papyrus' second racing game, four years after the release of Indianapolis 500. With an official license, all the real track names and designs are available (eight in total), with authentic sponsors and logos. Other features include multiple TV-type replays, a comprehensive garage and setup routine and breakaway parts when making contact with other cars. This is a pure open-wheel simulation, based on the American races, with realistic car handling and room for racing techniques based on grip, ideal racing lines, and throttle-to-brake interaction.

Indy Car Racing 2
IndyCar Racing II DOS Front Cover  IndyCar Racing II DOS Back Cover

The fourth Papyrus racing game is the sequel to the 1993 IndyCar Racing. It uses many of the improvements which were introduced in NASCAR Racing. There are fifteen tracks in total, and the major features are 640x480 SVGA graphics, multiplayer support for two players, pi telemetry data for realism, interactive driving schools, enhanced artificial intelligence, in-game communication with the pit crew supporting speech recognition technology, and digital stereo sound.

You race in open-wheel cars and there are different driving views, with detailed physics and a realistic simulation of damage and controls. You can call up information about your car (fuel, tires, wings, wheel stagger) during the races at any time. Aside from the in-game paint shop, there was an active modding community at work with many custom car sets available online.
 
 
 

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