Minggu, 15 Desember 2019

Mobygames (334)

Spawn : the Eternal
 Spawn: The Eternal PlayStation Front Cover  Spawn: The Eternal PlayStation Back Cover

 Spawn: The Eternal is based on Todd McFarlane's Spawn comics. The game switches back and forth between two styles of play. There's an exploration mode, which is along the lines of Tomb Raider. Spawn must climb and jump his way through a variety of environmental obstacles while smashing crates and furniture to find power-ups.

When you approach an enemy, however, the engine switches into something between a 3D fighting game and an old-fashioned side-scrolling beat-em-up. Spawn must defeat one or more enemies, who may be surrounding him before he can continue.
 
Spawn : Armageddon
Spawn: Armageddon PlayStation 2 Front Cover  Spawn: Armageddon PlayStation 2 Back Cover

 Spawn: Armageddon is a 3D action/adventure game based on the comic by Todd McFarlane, who also contributed the storyline for the game. Spawn struggles between the forces of Heaven and Hell in order to save the world, equipped with his Hell-sent living symbiotic suit and its chains. A multitude of weapons and Hell Powers are also available. Agony, the axe that Spawn uses in SoulCalibur II is also available as a melee attack weapon.

Special Forces
Special Forces DOS Front Cover  Special Forces DOS Back Cover
 
Special Forces is a top-down arcade shooting game with a dash of strategy.

It is the sequel to Airborne Ranger.

When times are rough, the American people rely on their army. And when times are rough, the American army relies on their special forces. A small group of highly trained, superbly skilled, well-armed and clean-shaven elite soldiers boldly go where no man has gone before. At least no honest man.

Special Forces let's you control a team of four in a top-down view and setting reminiscent of Jagged Alliance, only that the time ticks continuously. Consequently, strategy and stealth stand back behind Gauntlet-style arcade action. Moving alone or in squad formation, you shoot enemy soldiers and blow up bunkers, always quick to go in and quicker yet to go out. Goals vary from deploying laser targeting systems for air strikes to assassinations to rescue missions; some assignments take place under cover of darkness, with night vision systems coloring the landscape a gloomy green.

16 missions take you to four different parts of the world, from the terrorist's arctic ice to the drug cartel's native jungle. Before hopping into the helicopter, you may choose four soldiers out of eight, each with different special abilities, and equip each one. Reading the text briefings is crucial, as the game won't warn you if you go on a bombing raid without any explosives. Also, the higher the difficulty level you choose, the less accurate is the info that you get on your targets, so you'll have to search the area. Luckily, a detailed map provides an overview. As enemies respawn and ammo depletes, some men may not make it back. Those who do can be awarded medals and promotions, which will boost their morale and increase their stats.

Speedball
Speedball DOS Front Cover  Speedball DOS Back Cover

 The original future sport game, Speedball is played out on a small court with five players on each team, making it more frantic than the more famous sequel. The ball must be thrown into the goal at your opponent's end. Any amount of physical contact can be made, and there are no illegal ways to get the ball or the goal.

Before each match you can bribe the referee into awarding you a head-start or strengthening the abilities of your players. You compete in a simple knockout cup tournament, or in individual 2-player games.

Speedball 2
Speedball 2: Brutal Deluxe DOS Front Cover  Speedball 2: Brutal Deluxe DOS Back Cover

 Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses.

You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents.

The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are 'portals' which throw the ball out the opposite side of the pitch, in the direction it was going.

You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important.

A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition.

 

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