Minggu, 15 Desember 2019

Mobygames (324)

Smash TV
Smash T.V.

 The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them.

Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode.

the Smurfs
The Smurfs SNES Front Cover  The Smurfs SNES Back Cover

 Free the Smurfs before Gargamel smurfs then all! Platform game where you will be able to play with the jockey smurf, the brainy smurf, the greedy smurf and the hefty smurf to resolve the adventure. All of the classic SMURF characters are along for the adventure, guaranteeing you a Smurf-tastic time.

Smurfs Travel the World 
The Smurfs Travel the World SNES Front Cover  The Smurfs Travel the World SNES Back Cover

 Night falls at the Smurf Village. Inquisitive Smurf brings Smurfette along to Papa Smurfs' laboratory to see the Magic Crystal that allows them to travel to anywhere in the world, but suddenly Smurfette breaks it, and they are gone! Now they must face the challenges in all continents in order to retrieve all shards of the Crystal and return home.

A classic platformer, this title allows the player to choose between Inquisitive Smurf and Smurfette (there are no differences between characters) and collect all 10 shards scattered on the playfield. There is a larger emphasis on exploring the levels rather than killing enemies (no score is given for them), so they can be avoided in most occasions, but if the needs arise, be dealt with a kick or in Mario fashion by jumping over them. Some shards can only be obtained by jumping on an enemy, using the sprint jump or using the scenario (ropes, or vines). While large falls don't harm the Smurfs, improper contact with enemies does. Each 1-up has four hearts, and at the fifth contact a life is lost and the player must restart the level. Once all lives are lost, the game is over - there are no continues. To fill the meter there are hearts and small Smurf icons scattered or hidden somewhere in the level, and on all stages there's a key that unlocks a bonus level if all three are collected at the end of the continent. In these bonus levels the player collects as much objects as possible which translate into hearts when the time closes. If the player fills the meter, a 1-up is awarded.

Snapshot Adventures : Secret of Bird Island
Snapshot Adventures: Secret of Bird Island Windows Front Cover  Snapshot Adventures: Secret of Bird Island Windows Back Cover

  Photography is hardly for the birds in this game. Snapshot Adventures: Secret of Bird Island is a journey with only a guide and a 35mm camera where you must capture shots of birds perched, mid-flight, and close-up. The snapshots are needed to complete your life list (every bird you have ever seen), and help solve the mystery of your missing grandfather.

Snatcher
Snatcher SEGA CD Front Cover   Snatcher SEGA CD Back Cover 

 Snatcher is set in the futuristic Neo Kobe City, a city of madness and decadence. The year is 2047 (or 2042, according to the original Japanese version). Mankind is facing its gravest crisis. A mysterious bio-roid life form has appeared. Its true nature and purpose are unknown. Is it some country's secret weapon, or an alien from another world? They appear in the winter, killing people and taking their place in society. They wear artificial skin and can sweat and even bleed. They are called "Snatchers" because they "snatch" their victims before they take their place.

A new police force, specifically trained to fight the Snatchers, has been formed. They are JUNKERs (which is deciphered as "Japanese Undercover Neuro-Kinetic Elimination Rangers" in the English version). Every time you encounter someone, a difficult question must be asked — is it a person or a snatcher?

The player takes control of Gillian Seed, one of the JUNKERs. The gameplay largely follows the structure of a Japanese-style adventure. The player uses a menu-driven interface to execute commands, which include moving between locations and interacting with the environment. Typically, every room contains objects that can be examined, leading to text descriptions and comments. Conversations occupy a large portion of the gameplay, with various topics available and a wealth of information about the game's world and characters. A few parts contain light puzzle-solving elements, though as a rule the game is almost completely devoid of puzzles.

During key moments of the narrative, the player will be prompted to participate in intense shooting sequences. The goal is usually to kill all the enemies that pop out on the screen before they are able to kill Gillian. Some of such sequences are timed, i.e. the player is required to quickly shoot before another events is triggered, leading to the protagonist's death.

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