Road Rash
Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the objective is always to finish first on a linear course, overtaking the other bikers. This is achieved by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All the races take place on the regular road with normal traffic (in both directions) and the cops, as well as occasional oil slicks and stray cows.
By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. When the player crashes with cops nearby, it is possible to get busted and then you have to forfeit the race.
Like the whole Road Rash lineage, the game has arcade-like gameplay with no intention to be a motorcycle simulation. While the game has a two-player mode, this is not simultaneous.
By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. When the player crashes with cops nearby, it is possible to get busted and then you have to forfeit the race.
Like the whole Road Rash lineage, the game has arcade-like gameplay with no intention to be a motorcycle simulation. While the game has a two-player mode, this is not simultaneous.
Road Rash II
A motorcycle racing game with an attitude. You race in varying environments for ever increasing sums of money. With that money you can buy faster and better bikes. There are many objects on the road to watch out for, from cars to rocks to signs, if you hit one you'll go flying and loose valuable time. If you crash too often your bike can get wrecked. You can also attack other racers. The default attack is a punch, but some racers have weapons, which you can steal and use against them. The police patrol the various courses, so if you're not careful you can get busted. Road Rash II is not just a racing game but also a fighting game.
Road Rash 3
Following the previous two Road Rash games, the player has conquered the US illegal motorcycle championship. But why settle for that when one can take over the World; racing in the peaceful streets of the UK, dodging the animals in Kenya, blaze through the night in Japan or jump in the hilly circuits in Italy?
Keeping the same spirit of the previous two games, Road Rash 3 adds all new digitized sprites (based on Sega-CD remake released an year earlier), bike upgrades, more weapons and meaner police. Most other aspects of the game remain unchanged: the player starts on the lowest division with a small amount of cash and a slow, hard to handle bike. To get more money (and get a faster bike) the player must beat as many of the other 15 racers to the finish line, using all means possible, even kicking and punching them into knockout. By clearing (finishing on the top three spots) all five races on a level, the player advances to the next, where opponents are faster and tougher, the police is more active and a longer race.
As for new gameplay elements in the final title in the series released for Sega's 16-bit console, bikes can also be improved by choosing cheaper upgrades (instead of simply buying new ones) such as tires (less skidding), engine (improves acceleration and top speed), suspension (allows better control while landing after jumps) and body (bike takes more hits before turning into smoking metal). Instead on relying on simple motorbike patrols, the police now has helicopters at their disposal (which try to land on the player) and patrol cars, which attempt to block the path of the bike, forcing it to stop or collide to get a bust. To make things easier (or harder), new weapons were added, some of which allow the carrier to stun an opponent for a few seconds, making him the perfect victim for an incoming vehicle. Also new, if the player finishes the race with a weapon, carries it to the next race.
Each track has its own features: in the UK, cars drive left on a rainy day, in Australia and Kenya animals wander into the road, in Brazil bikers can get themselves a close-encounter with a car on a crossing, in Italy the hills allow a lot of air-time for light and speedy bikes, Germany, where the icy roads and sharp turns make a deadly combination and finally in Japan the race goes during the night under the neon lights.
Keeping the same spirit of the previous two games, Road Rash 3 adds all new digitized sprites (based on Sega-CD remake released an year earlier), bike upgrades, more weapons and meaner police. Most other aspects of the game remain unchanged: the player starts on the lowest division with a small amount of cash and a slow, hard to handle bike. To get more money (and get a faster bike) the player must beat as many of the other 15 racers to the finish line, using all means possible, even kicking and punching them into knockout. By clearing (finishing on the top three spots) all five races on a level, the player advances to the next, where opponents are faster and tougher, the police is more active and a longer race.
As for new gameplay elements in the final title in the series released for Sega's 16-bit console, bikes can also be improved by choosing cheaper upgrades (instead of simply buying new ones) such as tires (less skidding), engine (improves acceleration and top speed), suspension (allows better control while landing after jumps) and body (bike takes more hits before turning into smoking metal). Instead on relying on simple motorbike patrols, the police now has helicopters at their disposal (which try to land on the player) and patrol cars, which attempt to block the path of the bike, forcing it to stop or collide to get a bust. To make things easier (or harder), new weapons were added, some of which allow the carrier to stun an opponent for a few seconds, making him the perfect victim for an incoming vehicle. Also new, if the player finishes the race with a weapon, carries it to the next race.
Each track has its own features: in the UK, cars drive left on a rainy day, in Australia and Kenya animals wander into the road, in Brazil bikers can get themselves a close-encounter with a car on a crossing, in Italy the hills allow a lot of air-time for light and speedy bikes, Germany, where the icy roads and sharp turns make a deadly combination and finally in Japan the race goes during the night under the neon lights.
Road Runner's Death Valley Rally
Everybody has remembered waking up early on the weekend to watch Saturday morning cartoons. But would would happen if the cartoons were interactive? Well, you might end up with something like Death Valley Rally. The object is pretty simple: Race the Road Runner through each level as quickly as you can while collecting different colored flags, which are worth different amounts of points. When you reach the ending, if you're fast enough, you'll also get a time bonus, but if you're good enough, you'll get a flag bonus. Some of the flags are INCREDIBLY difficult to find, and the fact that you won't usually be able to find them, will challenge (or at least frustrate) most gamers. You can run, turbo run (by stocking up on bird seed), peck, and jump in this wild adventure, as you try to catch the escape the ever-witty Wile E. Coyote and his assorted ACME contraptions.
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