Sabtu, 14 Desember 2019

Mobygames (315)

Silpheed
Silpheed DOS Front Cover  Silpheed DOS Back Cover

 In Silpheed, the player pilots a spaceship through levels of increasing difficulty, in a pseudo-3D vertically scrolling field, shooting everything in his path. New weapons will become available as he gathers points, and power-ups are sprinkled throughout the levels.

The game is one of the first-ever that used music as a selling point.

SimAnimals
SimAnimals Wii Front Cover  SimAnimals Wii Back Cover

 Serving to launch a new series of videogames in the Sims franchise, SimAnimals features many elements of the classic Sims experience, adapted to the Wii motion controls and featuring forest animals instead of human beings. Over 30 species of animals are available in such settings as swamps, forests, junkyards, orchards and rivers.

As in previous Sims games, the goal is to keep the locals happy. By meeting the needs of the animals and achieving a predetermined ‘happiness’ level, new areas of the world are unlocked. The game provides the player with quests that either improve the general living conditions or meet the happiness needs of particular animals. Multiplayer comes in the form of up to four-player simultaneous interaction via four Wii remotes, with the potential for either cooperative play with positive outcomes or conflicting goals and unpredictable results.
 
SimAnt
SimAnt: The Electronic Ant Colony DOS Front Cover  SimAnt: The Electronic Ant Colony DOS Back Cover

 SimAnt explores the detail of the lives of ants, as you take full control of an ant colony. Build up your colony to conquer the other colonies in the yard. Foes include spiders and humans - make their lives a misery by invading their homes. A Quick Game option focuses on battles with other groups of ants, and a full Tutorial mode is provided. Biological detail of real ants is provided, to help make the package more educational.

In the full game the player starts out as the black queen ant who must start an ant hill and produce offspring to start the first colony. They control the output of types of ants between soldiers, workers, and breeders. Soldiers fight the enemy red ants and protect the ant hill, workers maintain the food supply and build out the ant hill, while breeders are used to start more ant colonies in the effort to take over the human’s property.

The player can switch from controlling one ant to another as necessary to do different tasks in the game directly. They can go out on the surface and collect green food dots, call in the troops and take down spiders and caterpillars or invade the red ants’ hill and kill them off. While out on the surface it is important to be careful not to drown in the rain or get killed by the lawn mower.

When there are populations of breeders, they can be dispersed to other sectors of the yard and house within three sectors of the current sector you’re operating from. Once a sector has a black ant hill on it, the player can move over to the newly populated sector and work from there to continue furthering the black ants.

The game is won when the red ants are exterminated from the play field and the human and his cat and dog are driven from their house by the overwhelming ant infestation which has been waged on them.

SimCity
SimCity DOS Front Cover  SimCity DOS Back Cover

 SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage.

Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. As the city's size grows so do it's needs. Commercial buildings may suddenly find that they need an airport to expand trade, or housing may find itself changing rapidly as vast amounts of people come and leave.

The game also includes 8 pre-defined time-limited scenarios, with specific challenges and targets. The environment varies in each game (especially if you have the Terrain Editor add on), and this should affect your choices.

SimCity 2000 
SimCity 2000 DOS Front Cover  SimCity 2000 DOS Back Cover

SimCity 2000 is the successor to the city simulation game Sim City. You are once again the mayor, but this time you can fully customize the terrain before building your city. The graphics are isometric, whereas the original had graphics displayed in a top-down fashion.

This title adds numerous features over the original such as the ability of building "light" zones, subways, hospitals, colleges, zoos, and arcos which are actually cities in cities. You can now give names to places, and your city is surrounded by neighboring towns with which you can make trade. Finally, instead of the poll in the first game you now have the option of reading several newspapers to get an idea of your progress.
 

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