Skate.
skate. is the first in-house developed skateboarding game by Electronic Arts, after publishing the Street Sk8er series in the past. Players can create a custom-design character and move it through the fictional town of San Vanelona. To become a top skater, players has to enter skating challenges marked on the map to gain notability, attracting sponsors and having tricks photographed or filmed. By performing well, spots can be "owned", and there are also jam sessions and death races against other skaters. Completing challenges is also rewarded with new equipment, clothing, characters and additional challenges.
There are two different paths to follow: Skateboard Mag and Trasher, both with the aim to get coverage in different magazines. The Skateboard Mag path follows a more formal career skater format, where progress through the path relies on completing photo moments, demos, contests and filming parts. The Thrasher is more of an anti-authority path, with downhill races, and screwing with security. By completing either path the player gets access to the Xgames, and the mega-ramp, which is a gigantic ramp based on a real construction.
Unlike the Tony Hawk series, movement and tricks are entirely controlled through the analog sticks.
skate.reel and the in-game replay editor allow players to go back at any time and look over there last 15-25 seconds of gameplay and view it from multiple angles. That footage can also be uploaded directly to the skate.reel website, where players vote for their favorite footage. The game supports online play with a number of challenges duplicated from the offline game as well as some unique online modes.
The game comes with a number of famous skaters, for which the appearance was licensed.
There are two different paths to follow: Skateboard Mag and Trasher, both with the aim to get coverage in different magazines. The Skateboard Mag path follows a more formal career skater format, where progress through the path relies on completing photo moments, demos, contests and filming parts. The Thrasher is more of an anti-authority path, with downhill races, and screwing with security. By completing either path the player gets access to the Xgames, and the mega-ramp, which is a gigantic ramp based on a real construction.
Unlike the Tony Hawk series, movement and tricks are entirely controlled through the analog sticks.
skate.reel and the in-game replay editor allow players to go back at any time and look over there last 15-25 seconds of gameplay and view it from multiple angles. That footage can also be uploaded directly to the skate.reel website, where players vote for their favorite footage. The game supports online play with a number of challenges duplicated from the offline game as well as some unique online modes.
The game comes with a number of famous skaters, for which the appearance was licensed.
Skate 2
You were Skater of the Year, on top of the world, making magazine covers, and in with all the pros. But when you went for the biggest shot of your life, you got jacked by the cops and put in jail. Now, on the day of your release, you're heading back to the streets of San Vanelona to make a name for yourself once again. With the help of familiar faces like Slappy, Mikey, and Sammy, you'll make your way back to the top and to the magazine covers once again.
skate 2 is the sequel to the breakout skateboarding hit from Electronic Arts. All the familiar elements of the previous game have been brought back and refined. The flickit controls have been improved, and many new tricks have been added. There are still two career paths, Thrasher and Skateboard Mag, and staples of the previous game like Own the Spot and skate.reel have also returned.
New is the addition of an advance bail system, where you are graded on how stylishly you can hurt yourself, as well as the ability to step off the board and move objects around. You can even create and share your own spots made from movable objects.
skate 2 is the sequel to the breakout skateboarding hit from Electronic Arts. All the familiar elements of the previous game have been brought back and refined. The flickit controls have been improved, and many new tricks have been added. There are still two career paths, Thrasher and Skateboard Mag, and staples of the previous game like Own the Spot and skate.reel have also returned.
New is the addition of an advance bail system, where you are graded on how stylishly you can hurt yourself, as well as the ability to step off the board and move objects around. You can even create and share your own spots made from movable objects.
Skate 3
skate 3 takes place in the town of Port Carverton. After a failed trick (jumping over the shark statue at the stadium), "The Legend" (which is the player) starts his goal to become a skating mogul. The player works to create a team of skaters that compete against other teams, with a goal to sell a million skateboards.
Players can customize the name of the team, and choose a preset logo upon the start of game. Once chosen, the player can change their appearance, clothing and board. Later in game purchases unlock more clothing and board options.
Player use the right stick on the controller to do ollies and tricks. Ollies are the basic way to jump, the player pulls back on the stick and flicking it forward to lift off the ground. By controlling the direction of the flick, the player can flip the board. A combination of buttons while in the will modify the trick even further.
There are various challenges to complete. More notable challenges:
"Hall of Meat", the player will bail from their boards to break and get as many points as possible (by breaking bones, distance, air time, etc.).
"Own the Spot/Lot", both are similar in which the player will complete a trick (or series of tricks) to a predetermined amount of points to own the spot/lot. Difference being Spot is solo and Lot is using the player's team.
"Photo"/"Film", the player will have to complete either a predetermined or the player's choice of trick(s) on the object(s). After completing Photo, the player can choose which photo to use for the front cover of the magazine. Film on the other hand doesn't have this choice.
New features include:
Players can customize the name of the team, and choose a preset logo upon the start of game. Once chosen, the player can change their appearance, clothing and board. Later in game purchases unlock more clothing and board options.
Player use the right stick on the controller to do ollies and tricks. Ollies are the basic way to jump, the player pulls back on the stick and flicking it forward to lift off the ground. By controlling the direction of the flick, the player can flip the board. A combination of buttons while in the will modify the trick even further.
There are various challenges to complete. More notable challenges:
"Hall of Meat", the player will bail from their boards to break and get as many points as possible (by breaking bones, distance, air time, etc.).
"Own the Spot/Lot", both are similar in which the player will complete a trick (or series of tricks) to a predetermined amount of points to own the spot/lot. Difference being Spot is solo and Lot is using the player's team.
"Photo"/"Film", the player will have to complete either a predetermined or the player's choice of trick(s) on the object(s). After completing Photo, the player can choose which photo to use for the front cover of the magazine. Film on the other hand doesn't have this choice.
New features include:
- skate.Create:
This tool allows players to create custom content for both private or public use. - skate.School:
This allows players new and old to learn and hone their skateboarding skills. - skate.Park:
This tools allows for the creation of custom maps.
Skate It
skate it is an extreme sports game for the Wii. Largely a spinoff of skate., it was redesigned as an original game for the new platform.
The objective of the game is to complete goals in order to unlock new gear and levels. The game is controlled with either the Wii Remote, the Wii Remote/Nunchuk combo, or the Wii Balance Board. If you bail bad enough, you will get into the hall of meat, indicating you damaged your certain parts of your body, as it shows a chart.
You can create your own character as well as saving replays. There is a 2-4 player alternating multiplayer mode.
The objective of the game is to complete goals in order to unlock new gear and levels. The game is controlled with either the Wii Remote, the Wii Remote/Nunchuk combo, or the Wii Balance Board. If you bail bad enough, you will get into the hall of meat, indicating you damaged your certain parts of your body, as it shows a chart.
You can create your own character as well as saving replays. There is a 2-4 player alternating multiplayer mode.
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