Resistance
In this first person shooter, the U.S. and Britain have had to band together to try and save Europe and Asia from the Chimera, a species that infects other life forms and turns them into mutants.
The player controls U.S. Army Ranger, Sgt. Nathan Hale, as he battles his way through hordes of the Chimera in an effort to save the world. In addition to the single player campaign, the game features co-op, split screen multiplayer and customizable online gameplay.
The motion sensor feature is also used in this game in order to help the player free themselves from their opponents grasp. Along with this the game has at least a dozen different weapons to utilize.
The player controls U.S. Army Ranger, Sgt. Nathan Hale, as he battles his way through hordes of the Chimera in an effort to save the world. In addition to the single player campaign, the game features co-op, split screen multiplayer and customizable online gameplay.
The motion sensor feature is also used in this game in order to help the player free themselves from their opponents grasp. Along with this the game has at least a dozen different weapons to utilize.
Resistance 2
Resistance 2 is a PS3-exclusive sci-fi first-person shooter and the sequel to the PlayStation 3 launch title Resistance: Fall of Man. The game is set in an alternate history around the year 1950 where the alien Chimera species took over Russia and converted the humans into super-powered soldiers. In the first title the protagonist Sgt. Nathan Hale, part of a US Rangers task force, managed to stop the invasion in Britain, but the rest of Europe was left invaded.
In the sequel, the Chimera have reached the United States and threaten to invade it. Once again starring Nathan Hale, he is now part of the The Sentinels task force that captured him at the end of the first Resistance. Just like the other members who fight along with him he has been infected with the Chimeran virus, but is able to keep it under control using drugs while reaping the benefits of the powers.
Many of the weapons he can wield were already present in the first game (redesigned versions of the Bullseye and Auger for instance), as a mix of 1950s human technology and alien materials, but the arsenal is expanded with weaponry such as the Marksman and the HVAP Wraith mini gun. Unlike the first game there is limit to the amount of guns and grenades he can carry, and with no visible health system it can be replenished by seeking cover, a tactic also employed by Call of Duty 4.
Multiplayer is offered in two flavours: cooperative and competitive. In the cooperative mode players can choose between three character classes (Special Ops, Soldiers and Medics) and join seven other players as the Specter Team to battle through a story that parallels the main campaign. The enemies' strength is altered based on the players' skill. While playing, new attributes can be unlocked and new armour can be acquired. Unlike the first game, co-op for the singleplayer portion is not available. Competitive gameplay supports up to 60 players simultaneously with four main modes: Deathmatch, Team Deathmatch, Core Control (Capture the Flag) and Skirmish. Both humans and Chimerans are available to play and in large battles players are split up in small squads to work towards objectives.
In the sequel, the Chimera have reached the United States and threaten to invade it. Once again starring Nathan Hale, he is now part of the The Sentinels task force that captured him at the end of the first Resistance. Just like the other members who fight along with him he has been infected with the Chimeran virus, but is able to keep it under control using drugs while reaping the benefits of the powers.
Many of the weapons he can wield were already present in the first game (redesigned versions of the Bullseye and Auger for instance), as a mix of 1950s human technology and alien materials, but the arsenal is expanded with weaponry such as the Marksman and the HVAP Wraith mini gun. Unlike the first game there is limit to the amount of guns and grenades he can carry, and with no visible health system it can be replenished by seeking cover, a tactic also employed by Call of Duty 4.
Multiplayer is offered in two flavours: cooperative and competitive. In the cooperative mode players can choose between three character classes (Special Ops, Soldiers and Medics) and join seven other players as the Specter Team to battle through a story that parallels the main campaign. The enemies' strength is altered based on the players' skill. While playing, new attributes can be unlocked and new armour can be acquired. Unlike the first game, co-op for the singleplayer portion is not available. Competitive gameplay supports up to 60 players simultaneously with four main modes: Deathmatch, Team Deathmatch, Core Control (Capture the Flag) and Skirmish. Both humans and Chimerans are available to play and in large battles players are split up in small squads to work towards objectives.
Resistance 3
Resistance 3 is a first-person shooter set in the alternative version of 1950's. Earth is being scourged by Chimera species, originally evolved from virus stricken humans. Despite actions taken by The Sentinels organization in previous installments, almost nothing has changed. Four years later humanity still struggles to survive, but resistance is too weak.
Joseph Capelli, who killed the protagonist of the first two Resistance games, was dishonorably discharged of SRPA services and now lives with his family in Haven, Oklahoma. During one of attacks, Capelli is contacted by Doctor Fyodor Malikov with crushing news – due to space wormhole over one of the Chimerian towers located in New York the World is being steadily frozen, so his family might not be able to survive the winter. The only way to prevent worst case scenario is to destroy it. Joe and Malikov venture towards New York.
Unlike the second game, the player can now wield all types of weapons, which were also redesigned. All weapons, except for the sledgehammer, can be upgraded two times using experience points, gained by kills wielding that weapon. Upgrades bring alternative fire modes, enhanced killing power, lower ammo consumption etc. The health system was redesigned too, as it now needs to be replenished using heath packs dropped from enemies or found in levels, and it no longer regenerates by itself.
Joseph Capelli, who killed the protagonist of the first two Resistance games, was dishonorably discharged of SRPA services and now lives with his family in Haven, Oklahoma. During one of attacks, Capelli is contacted by Doctor Fyodor Malikov with crushing news – due to space wormhole over one of the Chimerian towers located in New York the World is being steadily frozen, so his family might not be able to survive the winter. The only way to prevent worst case scenario is to destroy it. Joe and Malikov venture towards New York.
Unlike the second game, the player can now wield all types of weapons, which were also redesigned. All weapons, except for the sledgehammer, can be upgraded two times using experience points, gained by kills wielding that weapon. Upgrades bring alternative fire modes, enhanced killing power, lower ammo consumption etc. The health system was redesigned too, as it now needs to be replenished using heath packs dropped from enemies or found in levels, and it no longer regenerates by itself.
Resonance of Fate
Resonance of Fate is a role-playing game that takes place in the future when the Earth becomes too poisonous to live on and humanity moves to the machine-city of Basel. It is a city built high up to the sky upon a tower-like structure. The story of the game focuses on Vashyron, who is the leader of the PMF (Private Military Firm), as well as two other characters named Zephyr and Leanne, who join Vashyon's group and take on missions from the citizens of Basel.
Combat in Resonance of Fate is done through a unique turn-based system dubbed tri-Attack-Battle (t-A-B). Movement, charging, and attacks are done using the action gauge until a character's turn is over. However, enemies still attack in real time while the player is performing actions. Before attacking an enemy the player needs to build up their charge, which builds up fast if a character is closer to the enemy. Attacks in battle require at least one full charge to be successful and either deal non-permanent scratch damage with machine guns and rapid fire weapons or permanent direct damage with handguns and grenades. Dealing direct damage also makes scratch damage permanent. Once an attack is completed the character's turn is over, so it is up to the player to use their characters to deal both types of damage timely and effectively against enemies.
Special attacks in the game are presented in the form of Hero Actions where a character can be sent down a path shooting multiple times and multiple enemies while invincible to enemy attacks. Hero Actions cost Bezels and once they are depleted the player enters Critical Condition in which they cannot use items and both their attack and accuracy are greatly reduced, however Bezels can be recovered by destroying an enemy's body part or defeating it entirely. Hero Actions can also built up to another type of special attack called a Tri-Attack where all three characters will attack at once, but it can only be performed once certain conditions are met.
Combat in Resonance of Fate is done through a unique turn-based system dubbed tri-Attack-Battle (t-A-B). Movement, charging, and attacks are done using the action gauge until a character's turn is over. However, enemies still attack in real time while the player is performing actions. Before attacking an enemy the player needs to build up their charge, which builds up fast if a character is closer to the enemy. Attacks in battle require at least one full charge to be successful and either deal non-permanent scratch damage with machine guns and rapid fire weapons or permanent direct damage with handguns and grenades. Dealing direct damage also makes scratch damage permanent. Once an attack is completed the character's turn is over, so it is up to the player to use their characters to deal both types of damage timely and effectively against enemies.
Special attacks in the game are presented in the form of Hero Actions where a character can be sent down a path shooting multiple times and multiple enemies while invincible to enemy attacks. Hero Actions cost Bezels and once they are depleted the player enters Critical Condition in which they cannot use items and both their attack and accuracy are greatly reduced, however Bezels can be recovered by destroying an enemy's body part or defeating it entirely. Hero Actions can also built up to another type of special attack called a Tri-Attack where all three characters will attack at once, but it can only be performed once certain conditions are met.
Tidak ada komentar:
Posting Komentar