Syberia
Kate Walker is a lawyer who has been entrusted by the Universal Toy Company to negotiate the takeover of an old luxury toy and automaton factory. Over the centuries, the factory has been developing clockwork devices, specializing in perpetual mechanical movement. The factory's ambitions, however, are ill-suited to the contemporary economic climate, and the elderly Anna Voralberg, at the helm of the Valadilene factory for more than half a century, has decided to sell up.
It turns out that the takeover might not be as straightforward as expected. The day that Kate Walker arrives, Anna Voralberg is being buried. What is more is that she has left an heir – her brother Hans. But Hans had left the valley at the end of the thirties and never returned, and was actually believed to be dead. However, a letter written by Anna in the days leading up to her death reveals that Hans is well and truly alive and living somewhere in Siberia. Valadilene's elderly notary entrusted to take care of Anna's affairs suggests that Kate find Hans Voralberg as he is now the only person in a position to ratify the sale of the family business.
Syberia is a traditional puzzle-solving adventure. The player navigates a 3D model of the protagonist over pre-rendered backgrounds with fixed camera angles. Puzzles are mostly inventory-based, though some involve manipulating the environment (such as mechanical devices). The interface features a single cursor; only highlighted objects can be interacted with, and there are no verb choice commands.
It turns out that the takeover might not be as straightforward as expected. The day that Kate Walker arrives, Anna Voralberg is being buried. What is more is that she has left an heir – her brother Hans. But Hans had left the valley at the end of the thirties and never returned, and was actually believed to be dead. However, a letter written by Anna in the days leading up to her death reveals that Hans is well and truly alive and living somewhere in Siberia. Valadilene's elderly notary entrusted to take care of Anna's affairs suggests that Kate find Hans Voralberg as he is now the only person in a position to ratify the sale of the family business.
Syberia is a traditional puzzle-solving adventure. The player navigates a 3D model of the protagonist over pre-rendered backgrounds with fixed camera angles. Puzzles are mostly inventory-based, though some involve manipulating the environment (such as mechanical devices). The interface features a single cursor; only highlighted objects can be interacted with, and there are no verb choice commands.
Syberia II
You find Kate Walker continuing her journey exactly where the first game, Syberia, ended. Rather than return to her life as a New York attorney, Kate chooses to journey with Hans Voralberg to the frozen northlands of Syberia aboard his futuristic train.
Kate, Hans and Oscar, the humorous automaton, will travel through four locations on their way to the mythical Syberia, where Hans believes the ancient mammoth race still exists. As the three make their way through the harsh, but beautiful, wintery landscapes, many obstacles will get in their way. The player has to talk to people Kate meets and solve situation-, inventory-based and mechanical puzzles. The single-cursor interface and the visual style (3D character models and pre-rendered backgrounds) are very similar to the original game.
Kate, Hans and Oscar, the humorous automaton, will travel through four locations on their way to the mythical Syberia, where Hans believes the ancient mammoth race still exists. As the three make their way through the harsh, but beautiful, wintery landscapes, many obstacles will get in their way. The player has to talk to people Kate meets and solve situation-, inventory-based and mechanical puzzles. The single-cursor interface and the visual style (3D character models and pre-rendered backgrounds) are very similar to the original game.
Syberia III
The limitless imagination of Benoît Sokal continues in Syberia 3, focusing on an entirely new adventure. After abandoning the island, Kate is found dying on the edge of a river by the Youkole tribe, a nomadic people migrating with their snow ostriches. Stuck in Valsembor village, together they must find a way to continue their journey in a race against their enemies and unexpected obstacles, not to mention Kate's past, which catches up with her.
The next generation in adventure games, Syberia 3 takes you inside an enchanting, mysterious universe full of life for you to explore in 3D. Plunged into the heart of a world inhabited by a cast of interesting characters, you'll discover and experience a fabulous tale as imagined by Benoit Sokal.
- A brand new tale, completely different from the first two Syberia games
- Exceptionally immersive storytelling, multiplied by Benoit Sokal's unparalleled artistic direction
- Explore Benoit Sokal's poetic universe in 3D for the first time
- Original score by Inon Zur (Syberia 2, Fallout, Dragon Age, Prince of Persia)
- Original, real-time 3D puzzles and mysteries
Sydney 2000
The official video game of the Games of the XXVII Olympiad held in 2000 in Sydney. It includes 32 nations, going for gold in 12 events divided by 6 sports: Athletics (100m dash, 110m hurdles, hammer and javelin throw, triple jump and high jump), Aquatics (200m freestyle and 10m platform diving), Kayak K1 Slalom, Super Heavyweight Weight Lifting, Skeet Shooting and Three-man track cycling pursuit. All events feature 3D graphics with cameras that mimic the ones used in TV broadcasts.
Gameplay is the usual found in games of the genre - button mashing the two power buttons is required in most events to build up strength/speed, with an additional third button setting the actions, such as jumping or throwing angle. Other events feature alternate control methods, such as Slalom (where it's possible to press certain buttons to dodge the rower between the gates if the Kayak is going to hit one or place the paddle to force into a certain direction), Diving (following a "click-along" sequence of keys) and Skeet (the direction keys controlling the aim, one button to start and other to shoot).
Along an arcade and 8-player action, the Olympic mode gives the player the option to build their athlete from the national open trials to the Olympics. By completing training drills in the Cyber Gym, the athlete increases his athletic abilities: Citius, Altius, Fortius, as told by the Olympic Motto. Before joining the competition, the player must beat national, continental and international opponents.
Gameplay is the usual found in games of the genre - button mashing the two power buttons is required in most events to build up strength/speed, with an additional third button setting the actions, such as jumping or throwing angle. Other events feature alternate control methods, such as Slalom (where it's possible to press certain buttons to dodge the rower between the gates if the Kayak is going to hit one or place the paddle to force into a certain direction), Diving (following a "click-along" sequence of keys) and Skeet (the direction keys controlling the aim, one button to start and other to shoot).
Along an arcade and 8-player action, the Olympic mode gives the player the option to build their athlete from the national open trials to the Olympics. By completing training drills in the Cyber Gym, the athlete increases his athletic abilities: Citius, Altius, Fortius, as told by the Olympic Motto. Before joining the competition, the player must beat national, continental and international opponents.
Syndicate
In the future, the world is controlled by a handful of global corporations (syndicates). You are the Marketing director (hit man) for one of these companies. It is your job to take control away from the competitors. The job is not one of diplomacy, but one of brute force and physical control. Advance your way to the top of the corporation by successfully completing your missions and managing the money you make from your territories.
The gameplay is visually reminiscent of X-Com, with an angled top-down perspective, but it is real time rather than turn based. You have missions ranging from infiltrate and capture, to seek and destroy. In each of these you direct a team of four agents as they move through the world shooting at anything that gets in their way.
You can upgrade and modify your agents, as well as equip them with tools you have researched or liberated from opposing syndicates. As you complete missions, you gain more funds to use for purchasing agents or researching upgrades and equipment.
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