Star Wars : Force Unleashed
Effectively acting as Star Wars: Episode III and a half, Star Wars: The Force Unleashed puts players in the role of Darth Vader's Secret Apprentice in and all new adventure that bridges the gap between Revenge of the Sith and A New Hope. Armed with an over-the-top arsenal of Force powers, players follow the Apprentice through his journey of vengeance and redemption, villainy and heroism, as he travels the galaxy with the crew of his starship, the Rogue Shadow. Taken by Vader at a young age, the Secret Apprentice is raised as a slave of the Dark Side, but as he hurtles towards his destiny that will have far reaching implications for Star Wars continuity, he will discover much about his past and his future.
In the course of the game, the player will travel from planet to planet hunting down all remaining Jedi for Darth Vader. Each location (the junk planet Raxus Prime, densely forested Kashyyyk, organic fungal Felucia, and other surprise areas) has new enemies that require different Force powers to defeat, and so the player gains access to them at the start of each new level. For example, most enemies on Raxus are mechanical, so the player learns Force Lightning at the start of the level to exploit this. In addition to the Force Powers, players can use the customization screen to purchase different Force Combos, which combine lightsaber moves with Force Powers and even include several grapple moves. All of these abilities can be powered up in the customization screen, which also has options for tweaking the lightsaber and choosing among several different costumes.
The game rewards players for defeating enemies in flashy ways, using Force powers and the environment instead of simply hacking with the lightsaber. Different "bonuses" are awarded to the player based on how enemies were defeated - for example, a "Crush Bonus" for slamming an enemy into (and subsequently destroying) a piece of the environment, or a "Long Way Down Bonus" for sending an enemy flying off a cliff. These bonuses increase the player's Force Points, which work like experience points to level up; then once Level Up is achieved, the player receives Combo, Talent, and Ability spheres which can be spent on the aforementioned customization screen in order to gain new abilities and boost attack/defense-related stats. Additionally, the game makes use of an "Action camera" whenever enemies are defeated in particularly brutal ways, which briefly pauses the action to show an enemy hurtling to his death.
The Xbox 360 and PS3 versions of the Force Unleashed are the first games to use LucasArts' Ronin engine, which combines the Havok physics engine, Natural Motion's Euphoria AI, and Pixelux's Digital Molecular Matter (DMM), which allows enemies to react with fluid animation and self-preserving AI (such as grabbing on to ledges and dodging projectiles), and objects in the environment to bend, stretch and shatter based on their material properties. The versions for other versions simulate the effects, but do not actually include the modules.
In the course of the game, the player will travel from planet to planet hunting down all remaining Jedi for Darth Vader. Each location (the junk planet Raxus Prime, densely forested Kashyyyk, organic fungal Felucia, and other surprise areas) has new enemies that require different Force powers to defeat, and so the player gains access to them at the start of each new level. For example, most enemies on Raxus are mechanical, so the player learns Force Lightning at the start of the level to exploit this. In addition to the Force Powers, players can use the customization screen to purchase different Force Combos, which combine lightsaber moves with Force Powers and even include several grapple moves. All of these abilities can be powered up in the customization screen, which also has options for tweaking the lightsaber and choosing among several different costumes.
The game rewards players for defeating enemies in flashy ways, using Force powers and the environment instead of simply hacking with the lightsaber. Different "bonuses" are awarded to the player based on how enemies were defeated - for example, a "Crush Bonus" for slamming an enemy into (and subsequently destroying) a piece of the environment, or a "Long Way Down Bonus" for sending an enemy flying off a cliff. These bonuses increase the player's Force Points, which work like experience points to level up; then once Level Up is achieved, the player receives Combo, Talent, and Ability spheres which can be spent on the aforementioned customization screen in order to gain new abilities and boost attack/defense-related stats. Additionally, the game makes use of an "Action camera" whenever enemies are defeated in particularly brutal ways, which briefly pauses the action to show an enemy hurtling to his death.
The Xbox 360 and PS3 versions of the Force Unleashed are the first games to use LucasArts' Ronin engine, which combines the Havok physics engine, Natural Motion's Euphoria AI, and Pixelux's Digital Molecular Matter (DMM), which allows enemies to react with fluid animation and self-preserving AI (such as grabbing on to ledges and dodging projectiles), and objects in the environment to bend, stretch and shatter based on their material properties. The versions for other versions simulate the effects, but do not actually include the modules.
Star Wars : Force Unleashed 2
In the game, the player controls Starkiller in his quest to get the answers he wants. This will take him to a number of famous planets in the Star Wars universe including Kamino, the watery world home to the cloning facility; and Dagobah, the swamp infested planet housing one particular exiled Jedi. Starkiller is equipped this time with powerful dual lightsabers. An improvement to the game allows Starkiller to actually dismember his enemies with his lightsaber, which can result in stormtroopers with no arms or even no head. All force powers from part one return with a new upgrade mechanic to go along. Using Experience Points gained from killed enemies, the player can upgrade any force power up to the maximum of 3 levels. This includes the new force power known as Mind Trick, which Starkiller can use to take over the mind of the Empire's forces and make them do things such as attack their own allies or even commit suicide by jumping off buildings.
Holocrons return in this sequel and are scattered throughout each level. Finding one can lead to an upgrade in health or force energy, new lightsaber colors/powers, or even a new costume to equip you with. There is also a Challenge mode where the player can participate in a series of 10 challenges ranging from time trials to gauntlet trials (fighting waves of enemies). The faster you do the challenges, the higher of a score you will get; with the lowest being a Bronze medal and the highest being a Platinum medal. Doing the challenges also help to get new achievements/trophies.
State of Emergency
It's some time in the far future, where The Corporation controls everything. People are generally happy, except for a resistance group called Freedom, who do not like The Corporation's dictatorial rule.
In State of Emergency, the player can choose from one of five different characters: Spanky, an ex-gang member; McNeil, a disgruntled ex-cop; Bull, a criminal in prison; Libra, a lawyer; and Phreak, an orphan. The player must complete a variety of missions, ranging from Rescue missions to "Kill This Person" missions to "Blow Up This ..." missions.
The player has many different weapons at his or her disposal, including shotguns, machine guns, pistols, knives, rocket launchers, tear gas launchers, flame-throwers, gatling guns, pepper spray, molotov cocktails and more. It is even possible to use street props, such as boxes, construction cones, benches, signposts, trashcans, and more. Breaking and entering stores allows the player to use the items there as a weapon, such as a DVD player or a television. There are many different enemies such as gang members, skinheads, and The Corporation forces.
In State of Emergency, the player can choose from one of five different characters: Spanky, an ex-gang member; McNeil, a disgruntled ex-cop; Bull, a criminal in prison; Libra, a lawyer; and Phreak, an orphan. The player must complete a variety of missions, ranging from Rescue missions to "Kill This Person" missions to "Blow Up This ..." missions.
The player has many different weapons at his or her disposal, including shotguns, machine guns, pistols, knives, rocket launchers, tear gas launchers, flame-throwers, gatling guns, pepper spray, molotov cocktails and more. It is even possible to use street props, such as boxes, construction cones, benches, signposts, trashcans, and more. Breaking and entering stores allows the player to use the items there as a weapon, such as a DVD player or a television. There are many different enemies such as gang members, skinheads, and The Corporation forces.
Stealth Force : the War on Terror
Stealth Force: The War On Terror is a mission based, single player shooter set in the middle east.
The player is a lone special services operative who is assigned missions against the ruthless terrorist organisation Elzar. These missions start with a hostage rescue situation, and include destroying munitions dumps, seizing uranium supplies etc and culminate in dealing with Elzar's leader.
There are three difficulty settings but there's no training section in this game, the player learns as they progress.
The player is a lone special services operative who is assigned missions against the ruthless terrorist organisation Elzar. These missions start with a hostage rescue situation, and include destroying munitions dumps, seizing uranium supplies etc and culminate in dealing with Elzar's leader.
There are three difficulty settings but there's no training section in this game, the player learns as they progress.
Steel Thunder
Steel Thunder offers multiple theaters in which to do battle ranging from Cuba to Europe. While actually in the tank, the player can easily move from the position of Commander to Gunner or Driver, offering a significant degree of realism, but still keeping the action moving. You can simply stay in the Commander's seat, and give commands to the Driver and Gunner and just watch the action as it plays out, although only from the internal views.
As play progresses, the player also increases his rank. The initial mission set-up screen offers the player multiple tanks ranging from the Bradley to the M1A1. In addition to this, the player can also choose specific crew members and see their respective "grade" regarding their performance characteristics.
As play progresses, the player also increases his rank. The initial mission set-up screen offers the player multiple tanks ranging from the Bradley to the M1A1. In addition to this, the player can also choose specific crew members and see their respective "grade" regarding their performance characteristics.
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