Rise of the Robots
Electrocorp, the world's leading manufacturer and developer of advanced robotics ran the Leader Project to develop a multi-task, ultra-intelligent, self-aware robot to manage every aspect of the factory plant. The end result was the Supervisor Droid, a machine capable of assuming any form and accessing any database. But when an EGO virus infected the Supervisor's self-awareness it started to consider its need above of those of the company, infecting the other robots in the plant and declaring itself their leader. Electrocorp then sent its top-secret ECO32-5 Cyborg to infiltrate the plant and destroy the supervisor.
Rise of the Robots is a versus fighting game. The player controls the ECO32-5 Cyborg and must fight all the other robots in the plant until finally meeting the Supervisor Droid. The controls consist of 3 buttons for punches and 3 buttons for kicks (one for each in the Game Gear version), and jumping, moving, crouching and blocking are performed with the directional pad. The Cyborg has two super moves, the Turbo Head Butt and the Shoulder Barge. The player can choose the difficulty, number of rounds and time limit for the fights, as well as turn turn the super moves off.
The game has three modes: mission, where the player fights each robot in a fixed order; training, where the player can fight any robot in any desired order; and two players versus mode (absent in the Game Gear version), where the second player chooses any of the enemy robots to fight with. It features an AI system that reacts to the player style, 3D rendered cutscenes and the title song was composed by Queen's guitarist Brian May.
Rise of the Robots is a versus fighting game. The player controls the ECO32-5 Cyborg and must fight all the other robots in the plant until finally meeting the Supervisor Droid. The controls consist of 3 buttons for punches and 3 buttons for kicks (one for each in the Game Gear version), and jumping, moving, crouching and blocking are performed with the directional pad. The Cyborg has two super moves, the Turbo Head Butt and the Shoulder Barge. The player can choose the difficulty, number of rounds and time limit for the fights, as well as turn turn the super moves off.
The game has three modes: mission, where the player fights each robot in a fixed order; training, where the player can fight any robot in any desired order; and two players versus mode (absent in the Game Gear version), where the second player chooses any of the enemy robots to fight with. It features an AI system that reacts to the player style, 3D rendered cutscenes and the title song was composed by Queen's guitarist Brian May.
Rise to Honor
Kit Yun (character model after Jet Li), is an undercover Hong Kong police officer, tasked to protect Chiang, a boss of one of the Hong Kong crime gangs, and a friend of Kit's late father. But Chiang is contemplating leaving the life of crime which doesn't seem to sit well with certain key people in the organized crime and before soon everybody is attempting to assassinate him. Despite his efforts, Kit fails to protect him, but decides to follow the dying man's wish which consequently puts him in a non-stop action.
This is an action game heavily influenced by Hong Kong action movies with strong emphasis on martial arts. Jet Li motion captured his signature moves which gives this game a feel of actually playing one of his action movies, more to the fact that Cory Yuen was in charge of fighting choreography used in the game.
Game settings takes place in Hong Kong and San Francisco, both indoor and in the open. Story progress is linear and freedom of exploration is non-existent, but you can utilize your surrounding while fighting your enemies. From time to time you will get to use a cover system when in a firefight, but your main weapon of choice will most of the time be your martial art skill. You will often find yourself surrounded by multiple enemies where you will fight with basic attack moves and various combos. You can slam your enemies to the wall or desk, or hold and slide them along the bar counter, or you can pick certain objects and use them in your combat (i.e. take a stool and toss it at your opponent). Certain moves can be performed with your AI partner, when present, though that may more often be the case when it comes to boss fights.
Game progresses in an episodic manner through the key checkpoints from which you can continue your story. Audio track also gets unlocked as you progress through the story, and game soundtrack, as well as cut-scenes, can be viewed in audio/video player accessed via main menu. Beside the regular 4:3 aspect ratio, game also supports 16:9 widescreen format.
This is an action game heavily influenced by Hong Kong action movies with strong emphasis on martial arts. Jet Li motion captured his signature moves which gives this game a feel of actually playing one of his action movies, more to the fact that Cory Yuen was in charge of fighting choreography used in the game.
Game settings takes place in Hong Kong and San Francisco, both indoor and in the open. Story progress is linear and freedom of exploration is non-existent, but you can utilize your surrounding while fighting your enemies. From time to time you will get to use a cover system when in a firefight, but your main weapon of choice will most of the time be your martial art skill. You will often find yourself surrounded by multiple enemies where you will fight with basic attack moves and various combos. You can slam your enemies to the wall or desk, or hold and slide them along the bar counter, or you can pick certain objects and use them in your combat (i.e. take a stool and toss it at your opponent). Certain moves can be performed with your AI partner, when present, though that may more often be the case when it comes to boss fights.
Game progresses in an episodic manner through the key checkpoints from which you can continue your story. Audio track also gets unlocked as you progress through the story, and game soundtrack, as well as cut-scenes, can be viewed in audio/video player accessed via main menu. Beside the regular 4:3 aspect ratio, game also supports 16:9 widescreen format.
Rival Turf
When a ruthless gang led by Big Al invades their turf, it's up to the Brawl Brothers to take back their streets and send their rivals home with their tails between their legs. You can go at it alone or team up with a friend for some simultaneous two-player action as you kick, punch, and body slam your way to victory through six stages of no holds barred, hand-to-hand fighting action. There are all kinds of realistic street-fighting techniques to master, including body slams, leg sweeps, jabs, hooks, and uppercuts. If you want a fight but aren't feeling friendly, then turn the tables on your friend and go head-to-head for bragging rights and control of the streets. In RIVAL TURF, only the strong survive…can you take it?
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