Space Hulk
Space Hulk is a real-time conversion of the original board game by Games Workshop set in the Warhammer 40,000 universe.
Players control a squad of Space Marines in an maze allowing 90 degree turns which they may view through multiple first person cameras or using an overhead map. Their mission: to wipe out the Genestealers, a vicious alien race inhabiting the derelict ships.
The 5-man squad (sometimes accompanied by another), encased in Terminator armors and armed with long range and melee weapons, can be given tactical orders (executed simultaneously) via map - with an option to temporarily freeze time (to give player more room for thinking).
The game features 51 missions, including tutorial and original Deathwing campaign. The CD-ROM re-release adds extra 9 missions and more digitized speech (in slightly better quality).
Players control a squad of Space Marines in an maze allowing 90 degree turns which they may view through multiple first person cameras or using an overhead map. Their mission: to wipe out the Genestealers, a vicious alien race inhabiting the derelict ships.
The 5-man squad (sometimes accompanied by another), encased in Terminator armors and armed with long range and melee weapons, can be given tactical orders (executed simultaneously) via map - with an option to temporarily freeze time (to give player more room for thinking).
The game features 51 missions, including tutorial and original Deathwing campaign. The CD-ROM re-release adds extra 9 missions and more digitized speech (in slightly better quality).
Space Jam
Based on the movie of the same name, Space Jam centres around an invasion of Looney Tunes land by tiny aliens. The fate of the Tunes is to be decided by a basketball game, and for this the aliens turn into the huge, evil Monstars.
The game is about two thirds basketball sim and then minigames are stuck in to fill all the gaps. You can play as the Monstars or the Looney Tunes who have the help of Michael Jordan. The basketball games themselves come in two flavours, two-on-two and three-on-three.
Successful completion of the minigames upgrades your character's abilities on the court. There are several - one involves finding MJ's basketball togs, one is a space race in the style of the retro Micro Machines games. There are about five minigames in all, and a player from both teams participates.
The multiplayer is a big aspect of the game. There is the traditional two-player versus, one team Tunes, one team Monstars, and there is also co-operative mode. In this two or even three players can play on the same team. Using multitaps, you can actually have a three-on-three game.
The Tunes roster is made up of Michael Jordan, Bugs Bunny, Daffy Duck, Lola Bunny, Taz, Foghorn Leghorn, Pepé Le Pew, Sylvester, Wile E. Coyote, Porky Pig, Elmer Fudd and Yosemite Sam. The Monstars have access to Pound, Bupkus, Bang, Blanko and Nawt.
There are three statistics in the game, namely Speed, Shooting and Rebounds. These are pretty self-explanatory, but there is another more subtle one that's similar to stamina. Throughout the course of play your characters will get tired and lose their focus. A successful slam dunk usually tops this up.
The closest thing the game has to a single player mode is the Intergalactic Tournament (though it can be played multiplayer). This is a series of five matches in a row. One captain is picked and plays every game, while the rest of the team is substituted in and out.
There is no real way to progress in the game as it does not support memory cards. Space Jam has more of an arcade, lighthearted feel to it.
The game is about two thirds basketball sim and then minigames are stuck in to fill all the gaps. You can play as the Monstars or the Looney Tunes who have the help of Michael Jordan. The basketball games themselves come in two flavours, two-on-two and three-on-three.
Successful completion of the minigames upgrades your character's abilities on the court. There are several - one involves finding MJ's basketball togs, one is a space race in the style of the retro Micro Machines games. There are about five minigames in all, and a player from both teams participates.
The multiplayer is a big aspect of the game. There is the traditional two-player versus, one team Tunes, one team Monstars, and there is also co-operative mode. In this two or even three players can play on the same team. Using multitaps, you can actually have a three-on-three game.
The Tunes roster is made up of Michael Jordan, Bugs Bunny, Daffy Duck, Lola Bunny, Taz, Foghorn Leghorn, Pepé Le Pew, Sylvester, Wile E. Coyote, Porky Pig, Elmer Fudd and Yosemite Sam. The Monstars have access to Pound, Bupkus, Bang, Blanko and Nawt.
There are three statistics in the game, namely Speed, Shooting and Rebounds. These are pretty self-explanatory, but there is another more subtle one that's similar to stamina. Throughout the course of play your characters will get tired and lose their focus. A successful slam dunk usually tops this up.
The closest thing the game has to a single player mode is the Intergalactic Tournament (though it can be played multiplayer). This is a series of five matches in a row. One captain is picked and plays every game, while the rest of the team is substituted in and out.
There is no real way to progress in the game as it does not support memory cards. Space Jam has more of an arcade, lighthearted feel to it.
Space Rogue
The Princess Blue was a trading vessel. While cruising through space, it happened upon a derelict ship floating in space. Only one crew member was allowed to investigate the abandoned ship. Suddenly, Manchi raiders appeared on the viewscreen. The Manchi managed to ambush and destroy the Princess Blue. The only surviving crew member from the Princess Blue swears revenge and is determined to do everything in his power to defeat the Manchi.
Space Rogue is a hybrid game that combines space flight and combat simulation with trading and RPG elements such as interaction with characters and a quest-based structure with a main plot line. Space flight takes place in two different modes: Cruise Flight, which is ideal for travelling quickly, and Newtonian Flight, which works best for combat and precision flying. There are also three different camera views for the 3D exploration and combat. Each planetary system has a variety of destinations and obstacles to travel through via a top-down navigational map. Traveling to an outpost, a space station, or any other location with the star system can be done simply by selecting it and charting a course, or in real-time 3D flight mode.
Interstellar travel between systems, is done by finding a Malir Gate and using it to reach hyperspace. While in hyperspace, the game becomes a simple 'tunnel' game where the player must manually control the ship not to hit any of the walls. Also hyperspace travel eats away at the ship, so the faster the player can get through them, the more armor the ship retains. While traveling in space the ship may get attacked, or the player may opt to assault any other ships first.
It is also possible to buy and sell various goods, earning money and spending it on outfitting the ship with weapons and various upgrades, such as for example a device that allows it to move more stealthily through space and avoid detection by hostiles. The player character has a reputation rating with various factions such as the Imperium, the pirates, and others. This rating is affected by the player's actions towards them and can be raised or lowered by helping specific factions fight others.
When docked at outposts or stations, the view shifts to top-down, and the player navigates the protagonist through the location in an adventure or RPG-like fashion, examining objects and talking to characters. Conversations may have multiple choices, and a few instances require the player to type in keywords, though for the most parts responses are selected from a menu. The game has a main plot line that requires finding, talking, and performing tasks for characters, as well as sub-quests that may result in various rewards such as money or ship upgrades.
Space Rogue is a hybrid game that combines space flight and combat simulation with trading and RPG elements such as interaction with characters and a quest-based structure with a main plot line. Space flight takes place in two different modes: Cruise Flight, which is ideal for travelling quickly, and Newtonian Flight, which works best for combat and precision flying. There are also three different camera views for the 3D exploration and combat. Each planetary system has a variety of destinations and obstacles to travel through via a top-down navigational map. Traveling to an outpost, a space station, or any other location with the star system can be done simply by selecting it and charting a course, or in real-time 3D flight mode.
Interstellar travel between systems, is done by finding a Malir Gate and using it to reach hyperspace. While in hyperspace, the game becomes a simple 'tunnel' game where the player must manually control the ship not to hit any of the walls. Also hyperspace travel eats away at the ship, so the faster the player can get through them, the more armor the ship retains. While traveling in space the ship may get attacked, or the player may opt to assault any other ships first.
It is also possible to buy and sell various goods, earning money and spending it on outfitting the ship with weapons and various upgrades, such as for example a device that allows it to move more stealthily through space and avoid detection by hostiles. The player character has a reputation rating with various factions such as the Imperium, the pirates, and others. This rating is affected by the player's actions towards them and can be raised or lowered by helping specific factions fight others.
When docked at outposts or stations, the view shifts to top-down, and the player navigates the protagonist through the location in an adventure or RPG-like fashion, examining objects and talking to characters. Conversations may have multiple choices, and a few instances require the player to type in keywords, though for the most parts responses are selected from a menu. The game has a main plot line that requires finding, talking, and performing tasks for characters, as well as sub-quests that may result in various rewards such as money or ship upgrades.
Spacewrecked : 14 Billion Light Years from Earth
In this sci-fi RPG you are sent to a fleet of spaceships which have been invaded by aliens who escaped during a routine mission. This involves walking around and fighting off any aliens you encounter, while collecting keys for the doors. A toxic coolant must be handled carefully if this is to be achieved. 6 programmable robots can help with repair chores The game's control system has a direction pad for moving and inventory mapping.
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