Minggu, 08 Desember 2019

Mobygames (220)

Medal of Honor Underground
Medal of Honor: Underground PlayStation Front Cover  Medal of Honor: Underground PlayStation Back Cover

The game is a prequel to Medal of Honor and it is set in the early stages of WWII. You play as Manon Batiste, who briefed the missions for you in the original Medal of Honor. She is a new member of a small band of French rebels who fight against the tyranny of the Germans.

There are 7 missions in total, featuring 12 different historical weapons. There are NPCs helping you out by cracking safes and driving. Not all enemies are on foot; expect to face tanks and bikes amongst other things. Enemy AI is responsive and sometimes surprising.

 Medal of Honor Warfighter
Medal of Honor: Warfighter PlayStation 3 Front Cover  Medal of Honor: Warfighter PlayStation 3 Back Cover

Medal of Honor: Warfighter is a first-person shooter and the sequel to the series' 2010 reboot Medal of Honor. The single-player portion starts with the characters Voodoo, Mother, and Preacher — the latter controlled by the player — all three returning from the previous game as they take on a mission in Karachi, Afghanistan. They are U.S. Navy SEALs and what starts out as a simple demolition job, goes wrong when the truck contains the explosive PETN substance and blows up the docks almost entirely. After the debriefing by Dusty, also returning from the previous game and now their handler, Voodoo is assigned to Task Force Mako, along with the DEVGRU operative Stump, while Mother and Preacher return to the scene to investigate the dock yard incident. Instead of a larger battle, the game offers missions in different parts of the world woven together by the story about tracing the origin of the PETN substance. The player either gets to control Stump working together with Voodoo in Task Force Mako, or Preacher who teams up with Mother—bringing back the amount of playable character to two instead of four compared to the previous game. The story takes the Tier 1 operators to locations such as Modagishu (Somalia), Isabela City (Philippines), Yemen, Sarajevo, and Croatia. Some of these are inspired by real events such as pirate attacks in Somalia and floods in the Philippines. Between missions cut-scenes show the soldiers' lives back home and how their families handle it.

Gameplay mechanics are largely identical compared to the previous game. The game runs on a new engine and actions such as asking for ammo, leaning, peaking and sliding have been moved over, in addition to new elements such as dynamic door breaching and micro destruction of the environment. Objectives are shown in the top left corner and targets are shown on-screen with the remaining distance. Starting weapons can be swapped with those from fallen enemies and there is a sniping system that involves holding breath to steady the aim. All-out action is mixed with a stealthier approach and silent kills. The player also gets to plant charges and remote control a ground drone with guns. Missions are entirely linear and are only completed when all objectives are met and the proposed path is followed. There is also a mission where Preacher gets to drive a car through Karachi in pursuit of a suspect. Weapons include handguns, assault rifles, carbines and PDWs, light machine guns, shotguns, sniper rifles, anti-tank weaponry, explosives and grenades, grenade launchers and melee weapons.

The multiplayer part is organized as a global war based around 10 countries and 12 factions. Each faction has different abilities, perks, secondary weapons and grenades, and they are based around six classes: assault, demolitions, heavy gunner, point man, sniper, and spec ops—each with a separate unlock rank. Certain perks become available when people work together as a team through the Fire Team mechanic. It is a type of buddy system where the other player is constantly highlighted and can provide health and ammunition. Support actions make a return and now provide helicopters, weapons, unmanned aircraft and other equipment. Weapons can be customized to a large extent based on weapon type (some need to be unlocked), optics, barrel assembly, muzzle, receiver group, magazine style, and paint jobs. Game modes include the returning Domination-type mode Sector Control, Team Assault as regular team deathmatch, Real Ops (lots of options and HUD elements are disabled for more realism), Combat Mission (clear five consecutive bases or prevent it from happening). New to the series is Hotpot where a number of bomb sites need to be defended or attacked. Up to 20 players can compete simultaneously (not in all game modes), four less compared to the previous game.

Meet the Robinsons
Meet the Robinsons PlayStation 2 Front Cover  Meet the Robinsons PlayStation 2 Back Cover
 
 Meet the Robinsons is based on the animated movie of the same name, but acts as a sequel to it. The player assumes the role of Wilbur Robinsion, who arrives home after a journey through his time machine from ancient Egypt to find that the Bowler Hat Guy has stolen his second time machine, and so he has to go back in time to stop it. Unfortunately, it goes pear shaped and returns to a future where Robinson industries has been taken over by Magma Industries Corporation, run by Emperor Stanley, who is now in the process of waging war on Queen Lizzie and her army of robot ants. The ants then manage to steal the time machine, and Wilbur has to sort all this out.

Gameplay involves fighting your way through hordes of enemies to get to and achieve your goals. Along the way, you will come across health upgrades as well as components to build new gadgets such as the charge glove, the dissembler and the havoc glove. Whilst playing the game, the player will also have to complete several mini games in order to proceed. These include one that involves getting bubbles across a course and removing tiles from a wall to access a goal behind the tiles.

MegaFortress
Megafortress DOS Front Cover  Megafortress DOS Back Cover

 Megafortress is a flight simulation based on the premise of Dale Brown's Flight of the Old Dog novel. The player is in command of a crew flying a super modified and experimental B-52 bomber, outfitted with the latest weapons and stealth technology. (In the novel, it was more advanced than the B-1 Excalibur, the Strategic Air Command's most advanced bomber).

The game campaign mostly takes place in Iraq, but there is 1 mission that takes the bomber to the old Soviet Union like in the novel.

Megamind : Ultimate Showdown
Megamind: Ultimate Showdown PlayStation 3 Front Cover Megamind: Ultimate Showdown PlayStation 3 Back Cover  

 Picking up right after the events of the movie, Megamind: Ultimate Showdown allows players to take up the role of Megamind in order to take on the villains of the Doom Syndicate. Megamind alternates between four weapons - a De-Stroy gun (pew pew pew), De-Hydrate gun (will shrink objects and enemies), Blower Glove (watch your enemies scramble to remain upright as you blast them with your portable tornado) and a Tesla Glove (creates electrical discharges of shocking strength).

The game is comprised of about nine mission levels, with access to Megamind's Lair as a Hub in between missions. The player must collect glowing tokens known as B.I.N.K.E.Y in order to upgrade Megamind's weapons. B.I.N.K.E.Y is collected by defeating the Doom Syndicate enemies, or destroying objects within the game.

There are also mini-games unlocked throughout that can also be accessed from within Megamind's Lair. The mini games include a Pod Racer, which is a simple timed race. The Sticky Boots game, which requires Megamind to climb up the side of a skyscraper using his magnetic boots whilst avoiding obstacles thrown out of windows above. The Rampage game, a callback to the classic arcade game Rampage. You are given Megamind's Battle Suit to destroy as much of the city as possible in a given time limit. The Mega-Blast game, another rampage style game but this time with a first person view from within Megamind's Battle Suit. Finally the Mega-Ball game, where you will find Megamind locked inside a ball much like an 80's plasma globe. The goal is to control it and make your way through an industrial themed track before the timer runs out. No easy task, given the difficulty of maneuvering within what is essentially a hamster ball. The track will give the player the novelty feeling of being inside a ping pong machine, with lots of twists and turns, moving environmental items such as running across the trailers of moving trucks, and pipes to fall into that shoot the player out into a new area.

Two-player co-op mode is included, although the second player doesn't have as much control as Megamind's character. It was designed to give a guardian or parent the opportunity to help their child, or a younger sibling, without the possibility of impeding player one's progression. Player two will control a brainbot with the ability to move around the level and shoot. All puzzles and tutorials are aided by Minion (the fish in the gorilla suit) who will chime in over the intercom whenever the player becomes obviously stuck with some helpful hints.

 


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