Gremlins 2 : the New Batch
As Gizmo, you must reach the Gremlin Control Centre to wipe them out. This is an isometric action game differing from the Elite title. You can gain items such as a bow and arrow and matches after each level to help. Mr Wing's Shop also contains many goodies, so watch out for its door magically appearing. Hazards include spiders, electrified wires, ground-mounted hazards, and a boss at the end of each level.
Grey's Anatomy : the Video Game
Grey's Anatomy: The Video Game is based on the TV series Grey's Anatomy and basically built up like the series itself. The story about a infectious virus which infests the Seattle Grace Hospital is divided into five episodes, the episodes are divided into acts and the acts are divided into scenes. Every scene focuses on one character and concludes with a mini game.
There are basically two kinds of scenes. During conversations the player sometimes has to choose between two choices how the characters interact with each other. Then a mini game follows, e.g. tearing apart a photograph, a sliding puzzle, a rhythm sequence or a tile-matching puzzle. The operations and treatments are also sequential mini games, e.g. disinfecting by sliding the cursor over the screen, then cutting the skin by making a straight line and stitching it by connecting points.
The player has five tries per mini game, if he fails more often he has to restart the scene. Because of the technical limitations of the platform there are no voices or animated cutscenes on the DS.
There are basically two kinds of scenes. During conversations the player sometimes has to choose between two choices how the characters interact with each other. Then a mini game follows, e.g. tearing apart a photograph, a sliding puzzle, a rhythm sequence or a tile-matching puzzle. The operations and treatments are also sequential mini games, e.g. disinfecting by sliding the cursor over the screen, then cutting the skin by making a straight line and stitching it by connecting points.
The player has five tries per mini game, if he fails more often he has to restart the scene. Because of the technical limitations of the platform there are no voices or animated cutscenes on the DS.
GRID
The heart of GRID is the career-mode called GRID World. Divided into the three regions USA, Europe and Japan, the player has to earn money and prestige points to move up into a higher license category which then gives him access to more and harder racing events. These events are divided into categories like normal races, Drift-events, Destruction Derbies and even the famous 24 hours race in Le Mans.
But of course not every car is suitable for every event so there are several different series to chose from. So while the player drives a tuned car for the Drift- or Racing-events in Japan, muscle cars await him in for the Destruction Derbies in the USA or Formel 3000 racers in Europe. Each car also handles very differently. Of course the player needs to buy the suitable car first before he can enter a tournament. There he can decide if he wants to buy a brand new car or go over to eBay Motors and look for a solid used car which of course cost less but has already seen some crashes and might not provide the best possible performance.
To earn the money to buy a car for a event, the player can complete so-called Driver Offers. These are offers by other racing teams to take part in an event and see it through. But there are also bonus objectives like "Finish before Team Top Secret" which grant the player additional cash if he successfully completes them.
Besides money the player also earns prestige points. These are required to unlock the next higher license category in the corresponding country. Of course tournaments give way more points than completing Driver Offers but the player can also get a few more points by adjusting the realism settings before the race. The higher the realism is, the higher the point gain will be after successful finishing the event. These settings include things like a difficulty level, traction assistant or how many flashbacks the player has available during a race. These flashbacks are similar to the Sands of Time in the Prince of Persia-Series. If the player for example drifts out into the gravel pit, he can activate the instant replay, rewind time a little bit and then immediately reenter the race at that point and try to avoid the crash.
But of course not every car is suitable for every event so there are several different series to chose from. So while the player drives a tuned car for the Drift- or Racing-events in Japan, muscle cars await him in for the Destruction Derbies in the USA or Formel 3000 racers in Europe. Each car also handles very differently. Of course the player needs to buy the suitable car first before he can enter a tournament. There he can decide if he wants to buy a brand new car or go over to eBay Motors and look for a solid used car which of course cost less but has already seen some crashes and might not provide the best possible performance.
To earn the money to buy a car for a event, the player can complete so-called Driver Offers. These are offers by other racing teams to take part in an event and see it through. But there are also bonus objectives like "Finish before Team Top Secret" which grant the player additional cash if he successfully completes them.
Besides money the player also earns prestige points. These are required to unlock the next higher license category in the corresponding country. Of course tournaments give way more points than completing Driver Offers but the player can also get a few more points by adjusting the realism settings before the race. The higher the realism is, the higher the point gain will be after successful finishing the event. These settings include things like a difficulty level, traction assistant or how many flashbacks the player has available during a race. These flashbacks are similar to the Sands of Time in the Prince of Persia-Series. If the player for example drifts out into the gravel pit, he can activate the instant replay, rewind time a little bit and then immediately reenter the race at that point and try to avoid the crash.
GRID 2
GRID 2 is a racing game and the sequel to GRID.
The player is the supposed next star of the up and coming World Series Racing (WSR) League. Players travel the world promoting the new league, attempting to coax other race stars from around the world to join the WSR cause. The player will travel around the world competing in international races in an attempt to gain fans and promote the league. Locations include Dubai, Hong Kong, and Paris, among many other international and United States raceways.
Dozens of different types of cars may be chosen, each having a different feel. Races vary from track, to street, to countryside, with each race setting having several unique aspects. The game features several playable modes, including Exhibition, Career, and Multiplayer. In addition, there are several different types of races players can compete in, a few being Time Attack, Drift, Eliminator, and the new LiveTrack race mode, where the race track dynamically changes throughout the race.
The player is the supposed next star of the up and coming World Series Racing (WSR) League. Players travel the world promoting the new league, attempting to coax other race stars from around the world to join the WSR cause. The player will travel around the world competing in international races in an attempt to gain fans and promote the league. Locations include Dubai, Hong Kong, and Paris, among many other international and United States raceways.
Dozens of different types of cars may be chosen, each having a different feel. Races vary from track, to street, to countryside, with each race setting having several unique aspects. The game features several playable modes, including Exhibition, Career, and Multiplayer. In addition, there are several different types of races players can compete in, a few being Time Attack, Drift, Eliminator, and the new LiveTrack race mode, where the race track dynamically changes throughout the race.
GRID : AutoSport
GRID: Autosport is the third game in the GRID race simulation series. It offers a large variety of auto sports and leans more towards the realism of the original GRID. It does not move away entirely from the arcade-oriented approach of the predecessor GRID 2's as those elements are now combined with the more realistic ones from the original game in a single package. For instance, a first-person cockpit view returns, but the game is not presented as a difficult simulation as aside from the detailed steering and physics model there are various assists to guide the player. The game no longer has a narrative-driven career mode and the menus have been simplified. Technical novelties include wear and tear, a decrease in performance over time through use, a suspension damage system, requesting various types of information through the radio. Pit stops are not supported in the game. Returning from the first game is the Flashback feature that allows player to briefly rewind time for a few seconds to correct mistakes.
Next to single races, both offline and online with the option for split-screen and custom cups where all settings can be altered, the main career mode lets player start a career of 25 years. Each season a discipline, championship and team can be chosen. Five types of auto sports disciplines are offered: Endurance, Open Wheel, Street, Touring Car and Tuner. To keep progressing all classes need to be played, to unlock new team and team mates through objectives for the season and sponsors. The team mate can be influenced by the player during a race, for instance to change his racing behaviour to defensive and hold off racers behind him to catch up. Experience is earned based on result and completing objectives. Disabling assists is rewarded with more experience. Unlike the original GRID it is not possible to manage an entire team with hiring drivers, designing liveries of recruiting sponsors.
Each discipline comes with its own objectives, cars and races. There are standard races for Touring Car, in Endurance races tyre wear comes into play and Open Wheel races require strict and correct racing behaviour with Formula 3 and Indy Cars and only on real circuits. Tuner cars participate in time trials and drift events, Street races take place on dense city circuits, and these two generally take place on fictional tracks. When a certain level has been reached for the combined racing disciplines the player gets an invitation to participate in a GRID Grand Slam with additional, difficult challenges.
The championships are not licensed, but there are many real-life circuits such as Indianapolis, Spa-Francorchamps, Mount Panorama and the Yas Marina Circuit, as well as various fictional races in real locations such as Dubai, Paris, San Francisco etc. There are over 100 configurations for 22 locations in total. The cars are divided into different tiers for each racing discipline, including BTCC, V8 Supercars, GT, Formula A, muscle cars, hypercars and more from licensed manufacturers.
Next to single races, both offline and online with the option for split-screen and custom cups where all settings can be altered, the main career mode lets player start a career of 25 years. Each season a discipline, championship and team can be chosen. Five types of auto sports disciplines are offered: Endurance, Open Wheel, Street, Touring Car and Tuner. To keep progressing all classes need to be played, to unlock new team and team mates through objectives for the season and sponsors. The team mate can be influenced by the player during a race, for instance to change his racing behaviour to defensive and hold off racers behind him to catch up. Experience is earned based on result and completing objectives. Disabling assists is rewarded with more experience. Unlike the original GRID it is not possible to manage an entire team with hiring drivers, designing liveries of recruiting sponsors.
Each discipline comes with its own objectives, cars and races. There are standard races for Touring Car, in Endurance races tyre wear comes into play and Open Wheel races require strict and correct racing behaviour with Formula 3 and Indy Cars and only on real circuits. Tuner cars participate in time trials and drift events, Street races take place on dense city circuits, and these two generally take place on fictional tracks. When a certain level has been reached for the combined racing disciplines the player gets an invitation to participate in a GRID Grand Slam with additional, difficult challenges.
The championships are not licensed, but there are many real-life circuits such as Indianapolis, Spa-Francorchamps, Mount Panorama and the Yas Marina Circuit, as well as various fictional races in real locations such as Dubai, Paris, San Francisco etc. There are over 100 configurations for 22 locations in total. The cars are divided into different tiers for each racing discipline, including BTCC, V8 Supercars, GT, Formula A, muscle cars, hypercars and more from licensed manufacturers.
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