Mario's Time Machine
Bowser is at it again! He's using a time machine, called a Timulator, to loot historical artifacts from the past, in order to stock his museum. He plans to destroy the time machine after, and therefore change the course of history forever. It's up to Mario to stop Bowser and return all the stolen artifacts to their rightful place in history!
Mark Davis the Fishing Master
In Mark Davis' The Fishing Master, the player can take control of fishing legend Mark Davis and fish in five different lakes and even compete in a fishing tournament to win a trophy.
The gameplay is reminiscent of Super Black Bass. The player picks a location to fish using an overhead map where the player is then taken to a behind the person perspective to cast their reel. Once the player casts their line, the view will change to a split screen with the original view on the top with a underwater view on the bottom to view the bait and an approaching fish.
Each lake has a different criteria to meet such as a weight limit, time limit, etc., to advance to the next lake and ultimately compete in the major tournament. Players can also assemble their own set of authentic fishing gear including rods, reels, bait and various equipment. The game also boasts that the fish in the game act realistically to their real-life counterparts.
The gameplay is reminiscent of Super Black Bass. The player picks a location to fish using an overhead map where the player is then taken to a behind the person perspective to cast their reel. Once the player casts their line, the view will change to a split screen with the original view on the top with a underwater view on the bottom to view the bait and an approaching fish.
Each lake has a different criteria to meet such as a weight limit, time limit, etc., to advance to the next lake and ultimately compete in the major tournament. Players can also assemble their own set of authentic fishing gear including rods, reels, bait and various equipment. The game also boasts that the fish in the game act realistically to their real-life counterparts.
Marsupilami
Based on the character developed by Belgian cartoon artist Franquin, this platform features the player controlling Marsupilami, a strange animal with a large tail, who was poached along with Bonelli the Elephant from the Palombian jungle by Bring M. Backalive and sold to a Circus. Seizing the opportunity when the animal trainer fell asleep, Marsupilami got the key using his long tail and released all animals, and with the help of their Palombian friends Noé, Bip and Sarah tries to return to Palombia.
While it might seem a typical platform game at first sight, it includes a twist: Instead of dozens of enemies, Marsupilami has to guide Bonelli through gaps and other obstacles (not much different than the Earthworm Jim levels where Jim has to steer Peter Puppy to safety), by shaping his tail intro stairs, bridges or an umbrella, but to do so, he must first collect an icon with the abilities required to complete the level, up to four on each. Always available is the ability to shape into a giant fist not only to swat guards and other enemies away, but also to change Bonelli's direction. The player also collects fruits along the way, which not only provide extra points at the end of the level, but can be dropped out to slow down Bonelli. Each level is timed, so the player can't make many mistakes, even if some time bonus items are occasionally available.
While it might seem a typical platform game at first sight, it includes a twist: Instead of dozens of enemies, Marsupilami has to guide Bonelli through gaps and other obstacles (not much different than the Earthworm Jim levels where Jim has to steer Peter Puppy to safety), by shaping his tail intro stairs, bridges or an umbrella, but to do so, he must first collect an icon with the abilities required to complete the level, up to four on each. Always available is the ability to shape into a giant fist not only to swat guards and other enemies away, but also to change Bonelli's direction. The player also collects fruits along the way, which not only provide extra points at the end of the level, but can be dropped out to slow down Bonelli. Each level is timed, so the player can't make many mistakes, even if some time bonus items are occasionally available.
Martial Champion
Martial Champion is a versus fighting game similar in concept to Street Fighter II. There are ten characters to choose from, each representing his or her own country. The main protagonist is a Japanese martial artist named Jin; others include his countryman Zen, a kabuki fighter; a Chinese kung-fu expert and a vampire from Hong-Kong; an Egyptian princess; a scimitar fighter from Saudi Arabia; a spear-wielding Kenyan warrior; a French weapons specialist; and two North Americans - an eyepatched soldier and a blonde female ninja-like fighter.
There are three modes in the game: a tournament mode, in which these characters compete against each other before facing the final boss; a versus mode; and a group fighting mode, in which each player selects several fighters to represent in a series of one-on-one battles. The fighting scheme resembles that of Yie Ar Kung Fu, though with a simplified handling of high, medium, and low attacks. Some of the characters use weapons in battles; it is possible to knock these weapons out of their hands and use them against their owners.
There are three modes in the game: a tournament mode, in which these characters compete against each other before facing the final boss; a versus mode; and a group fighting mode, in which each player selects several fighters to represent in a series of one-on-one battles. The fighting scheme resembles that of Yie Ar Kung Fu, though with a simplified handling of high, medium, and low attacks. Some of the characters use weapons in battles; it is possible to knock these weapons out of their hands and use them against their owners.
Tidak ada komentar:
Posting Komentar