Kamis, 05 Desember 2019

Mobygames (184)

Kido Senshi V Gundam
Kidō Senshi V Gundam SNES Front Cover   Kidō Senshi V Gundam SNES Back Cover

 Kidō Senshi V Gundam recounts the events of the show, from Uso's first battle on Earth to the destruction of the Angel Halo. The story is told in occasionally animated cutscenes between combat. In battle Uso pilots the Victory Gundam and, later in the game, the V2 Gundam. The gundam is equipped with either three rifles, a beam saber, and a head mounted vulcan gun, or, in some space levels, with a chargeable beam rifle, a vulcan cannon, and the same 3 rifles. The goal of each encounter is to destroy any enemy MS that appear onscreen.

Killer 7
 Killer7 PlayStation 2 Front Cover Killer7 PlayStation 2 Back Cover

 In an alternate version of the Earth's history, a treaty was signed in the early 21st century, during which all countries willingly destroyed their nuclear arsenals, ending international conflicts. The presumed era of world peace, however, is marred by continuous attacks carried out by a new terrorist group called "Heaven Smile", which consists of human mutants under the influence of a lethal virus, and targets the United Nations and the International Ethics Committee (IEC). Meanwhile, the relationship between the United States and Japan deteriorate, as the latter becomes controlled by a party that proposes to sever connections to the USA.

A group of assassins known as Killer7 is hired by a man named Christopher Mills, on behalf of the US government. The group is led by an elderly wheelchair-bound man named Harman Smith, endowed with an ability known as "Multifoliate Personae Phenomenon", which allows him to transform into seven different personalities who were professional assassins in their lives, and whose souls were absorbed by Harman after they were killed in a mysterious incident fifty years ago. Garcian Smith is the leading persona among these seven, and the only one who can communicate with Harman.

Killer7 is a hybrid game that incorporates shooting and puzzle-solving with light role-playing elements. The player can switch between any of the seven characters during most parts of the game. Each character has unique abilities. Dan, for example, is a true marksman, while Coyote is an experienced thief with exceptional movement. The unusual cast also includes the blind Con who moves very fast, Kaede with ranged skills, Mask who has the deadliest arsenal, the albino Kevin who can turn invisible, as well as Garcian, the leader of the pack who possesses the ability of reviving the bodies of slain personalities.

Despite its 3D environments, character navigation in the game is restricted: playable characters can only move along pre-determined (though often branching) paths. Drawing out a weapon switches the view to first-person perspective with free camera rotation, but no possibility to move. Typically, the player should eliminate the approaching enemy as quickly as possible before sustaining damage, using various combinations of characters and weapons. Defeated enemies (particularly those dispatched with critical hits) yield the player "blood", which can be turned into serum in special rooms and used to enhance the abilities of the characters. A considerable portion of the gameplay is dedicated to solving various puzzles and gathering plot-related information by conversing with the game's exotic characters.
 
Killer Instinct
Killer Instinct

 In the distant future, a monopolistic and technological corporation called Ultratech organizes a fighting tournament known as "Killer Instinct". Many fighters answer the challenge to participate, including several of Ultratech's experimental warriors. To increase the tournament's challenge, Ultratech utilizes a technology that can create bridges between alternate dimensions, releasing a creature known as Eyedol. Eyedol is a two-headed ancient warrior that was imprisoned along with his bitter rival, Gargos. Some warriors enter the tournament to seek glory or escape. Other fighters are attempting to bring an end to Ultratech's corruption.

Killer Instinct is a 2D versus fighting game that features 3D rendered sprite based graphics. Players choose from ten characters: Orchid, Cinder, Jago, Glacius, Fulgore, Riptor, Sabrewulf, Spinal, T.J. Combo, and Thunder. The game is known for its heavy combo-based fighting system, allowing players to pull off moves that land a high number of hits on their opponent, the highest being the "Ultra Combo". The game also features combo breakers, finishing moves and stage fatalities, double energy bars, and a dance-music inspired techno soundtrack.

Killed Until Dead
Killed Until Dead Commodore 64 Front Cover  Killed Until Dead Commodore 64 Back Cover
 
 Killed Until Dead is a sophisticated mystery game with a leaning towards humor. The player has to solve every aspect of a murder case before it happens. The five biggest mystery writers in the world have gathered together at a hotel and one of them will be offing another unless Hercule Holmes can crack the case.

Gameplay is a cross between the board-game Clue and the paper-based logic puzzles in which the player must eliminate clues in sequence. To solve the forthcoming murder, you will have to search the suspects' rooms and confront them with the evidence and set the hotel's security cameras to record secret meetings.

By questioning the suspects as to what they know about certain people, rooms and objects, they may reveal combinations they know will not be involved in the murder - perhaps if it involves the gun, the killer will not be Lord Peter Flimsey, for example. However, there's a catch. If he accuses the wrong suspect, he might be the one who's Killed Until Dead - they don't take kindly to false accusation.

Killing Cloud 
Killing Cloud DOS Front Cover  Killing Cloud DOS Back Cover
 
 Killing Cloud is set in a San Francisco ravaged by an opaque orange death smog layer known as the Killing Cloud. This hovers around the middle of the skyscrapers, creating a claustrophobic low level experience (and a different feel to the many other flight simulations set in the city, such as F/A-18 Interceptor).

In this maelstrom, the Black Angel gang is terrorising the public. The player is a member of the SFPD Police force, charged with bringing them down throughout ten missions. Some are out-and-out action while others are more strategic. You can only survive for 20 minutes in the smog, so time is crucial in these missions.

In addition to outflying the enemy on your hoverbike, the player must carefully pre-position ground forces to arrest him when he is brought down, using Pick-Up Pods. Once arrested, a suspect must be interrogated to release enough information to know what the next threat is.

Kill.Switch
kill.switch Windows Front Cover  kill.switch Windows Back Cover

 An innovative third person shooter that makes heavy use of a 'cover system'. This allows the player to 'attach' to objects so that they can fire at the enemy from a safe position.

Basically you are some sort of enhanced soldier with no memory of who or where you came from. The story unfolds over the course of fifteen missions, spanning 5 levels, and through FMV cinematics.

At first you'll cause all sorts of mayhem in various global hotspots, but as the past is made clear, the real enemy and their ultimate objective will be revealed.

 

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