Gray Matter
More than ten years after the release of her last full-scale adventure game (GK3: Blood of the Sacred, Blood of the Damned, 1999), Jane Jensen returns to the scene after a decade of casual games under her belt, this time with Gray Matter, a science fiction, horror thriller in the form of a classic third person, point and click, 2D/3D adventure game.
The player assumes the role of two different characters. One is itinerant street magician and student Samantha Everett, who hails from America and is currently in the United Kingdom. The second is her somewhat reluctant employer Dr. David Styles, a recently widowed Oxford neurobiology researcher who conducts experiments relating to the power and potential of the human mind. Sam will have to utilize her special skills involving slight of hand in order to help the reclusive David. Among other things, he needs help recruiting several students from the nearby Oxford campus to participate in the experiments, not an easy task considering the notoriety of Dr. Styles and his home estate of Dread Hill House. While there Sam is also on the lookout for a clandestine magician's club into which she wishes to gain admittance.
Graphics are a combination of 2D and 3D, with the backgrounds being pre-rendered 2D and characters are 3D. In addition to run-of-the-mill inventory puzzles, the two playable characters' areas of expertise (Sam's magic tricks and David's scientific research) are fully integrated into the gameplay and interface of Gray Matter, enabling the player to solve the various puzzles and get over obstacles scattered throughout. A game progression system is implemented, allowing gamers to keep track of the events and tasks of each of the eight chapters.
The player assumes the role of two different characters. One is itinerant street magician and student Samantha Everett, who hails from America and is currently in the United Kingdom. The second is her somewhat reluctant employer Dr. David Styles, a recently widowed Oxford neurobiology researcher who conducts experiments relating to the power and potential of the human mind. Sam will have to utilize her special skills involving slight of hand in order to help the reclusive David. Among other things, he needs help recruiting several students from the nearby Oxford campus to participate in the experiments, not an easy task considering the notoriety of Dr. Styles and his home estate of Dread Hill House. While there Sam is also on the lookout for a clandestine magician's club into which she wishes to gain admittance.
Graphics are a combination of 2D and 3D, with the backgrounds being pre-rendered 2D and characters are 3D. In addition to run-of-the-mill inventory puzzles, the two playable characters' areas of expertise (Sam's magic tricks and David's scientific research) are fully integrated into the gameplay and interface of Gray Matter, enabling the player to solve the various puzzles and get over obstacles scattered throughout. A game progression system is implemented, allowing gamers to keep track of the events and tasks of each of the eight chapters.
the Great Circus Mystery Starring Mickey & Minnie
Starring Mickey and Minnie Mouse, the two plan to spend the day at the Circus only to find that it's deserted. Believing that someone is responsible, you must dress up in different outfits such as Safari and Western, as you try to find clues to solve the mystery behind the disappereance of the performers, including your pals Donald Duck and Pluto.
Great Courts 2
Great Courts 2 is a tennis game and the sequel to Great Courts. You start the game by creating a player and distributing character points, for instance on speed, forehand, backhand etc. The initial skills are raised after winning a few matches. There are different tournaments to choose from, such as all APT tournaments and the Davis Cup. Prize money is provided by doing well in a tournament. The game supports both single and double matches. In the training mode you can play against a ball machine or against a friend. There are different settings to program the ball machine, for instance to practice a certain type of shot. It is also possible to have matches with one player competing against two.
the Great Escape
In this game you play the role of an American fighter pilot who is captured by the Germans during the second World War. The game is based on the film of the same name which was also based on true events. Your character is a computer generated version of Steve McQueen as are all the other actors for their characters.
The game play involves sneaking about the prison camp and interacting with other prisoners to obtain various items to aid you in your escape. The physics are identical to Conflict: Desert Storm. The game play shifts to all-out combat as well as the infamous motorbike chase.
The game play involves sneaking about the prison camp and interacting with other prisoners to obtain various items to aid you in your escape. The physics are identical to Conflict: Desert Storm. The game play shifts to all-out combat as well as the infamous motorbike chase.
Greatest Heavyweights
Greatest Heavyweights is a boxing game featuring the ex heavyweight champions Evander Holyfield, Larry Holmes, Joe Frazier, Muhammad Ali, Floyd Patterson, Rocky Marciano, Joe Louis and Jack Dempsey. Their likeness and real fighting style are simulated by the game.
The game is an enhanced version of Evander Holyfield's "Real Deal" Boxing, being also played in a pseudo-3D side view with moving around the ring handled by scrolling the backdrop and moving the ropes. This time, a 2.5D camera is shown at the top of the screen.
There are three game modes:
The game is an enhanced version of Evander Holyfield's "Real Deal" Boxing, being also played in a pseudo-3D side view with moving around the ring handled by scrolling the backdrop and moving the ropes. This time, a 2.5D camera is shown at the top of the screen.
There are three game modes:
- Exhibition: one or two players can fight a single match.
- Tournament: one player chooses among the eight heavyweight champs available in a eight-man tournament against the remaining seven.
- Career: one player creates a character who starts as the #30 of the ranking, fighting his way up against fictional characters. During character creation, players can choose the fighter's color of skin (which now includes some unnatural colors such as green and blue), trunks and hair, haircut, size of body and stats emphasis (power, speed and stamina). Between matches, career mode offers various exercises to assign the boxer to improve his stats. After reaching the #1 in the ranking, the player will be challenged by each one of the eight greatest heavyweight champions.
During the fights, besides an energy bar, the fighters have a head and a torso damage meter. This meters are images of their head and torso, which become gradually grey, from top to bottom, as they are hit. If one of these meters becomes totally grey, it will start blinking, warning that it the fighter takes some more punches on that area, he will loose the fight by TKO. Being knocked down tree times in a round also leads to a TKO. During the rounds' breaks, fighters regain strength as the girl with the round sign passes along their sides.
Fighters can perform three types of punches: jabs, hooks and uppers, which can be aimed at the opponent's head or torso. Fighters can also taunt their opponents. Each one of the heavyweight champions has his own set of personal taunts. If by some reason the fighters avoid to fight, the spectators will start to hiss at them. To keep the spectators pleased, the fighters must keep punching each other on a regular basis.
The game plays sensibly faster than Evander Holyfield's, and the character animation is more detailed. There's a replay feature included, and the fights are announced by Michael Buffer's voice.
Fighters can perform three types of punches: jabs, hooks and uppers, which can be aimed at the opponent's head or torso. Fighters can also taunt their opponents. Each one of the heavyweight champions has his own set of personal taunts. If by some reason the fighters avoid to fight, the spectators will start to hiss at them. To keep the spectators pleased, the fighters must keep punching each other on a regular basis.
The game plays sensibly faster than Evander Holyfield's, and the character animation is more detailed. There's a replay feature included, and the fights are announced by Michael Buffer's voice.
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