Global Conquest
Global Conquest is a board game of world domination by Dan Bunten.
The goal of the game is to explore and dominate the world - which is inhabited by natives - before the other three players do so. You can play against computer players, or play your friends through modem link.
You take control of 'pieces', such as infantry, submarines, battleships and aircraft carriers. There are also special units, such as the spy who can slow unit production and steal secrets from opposing teams. You control your army through the "ComCen" or Command Center, analogous to the King in chess - if you lose your ComCen, you're out of the game.
Gameplay is turn based with the player managing different aspects of their kingdom each turn, such as the economics of their cities (called 'Burbs'), their army, airforce and navy, any battles that are progressing, espionage tactics, treaties and alliances and random events. Random events are picked through a 'card' system, a card being selected every five turns. Drought, plague, taxpayer revolt, pope visits and battle fatigue are a sample of the many random events that can occur over the duration of the game.
The goal of the game is to explore and dominate the world - which is inhabited by natives - before the other three players do so. You can play against computer players, or play your friends through modem link.
You take control of 'pieces', such as infantry, submarines, battleships and aircraft carriers. There are also special units, such as the spy who can slow unit production and steal secrets from opposing teams. You control your army through the "ComCen" or Command Center, analogous to the King in chess - if you lose your ComCen, you're out of the game.
Gameplay is turn based with the player managing different aspects of their kingdom each turn, such as the economics of their cities (called 'Burbs'), their army, airforce and navy, any battles that are progressing, espionage tactics, treaties and alliances and random events. Random events are picked through a 'card' system, a card being selected every five turns. Drought, plague, taxpayer revolt, pope visits and battle fatigue are a sample of the many random events that can occur over the duration of the game.
Global Domination
In the near future, the world is divided in 5 power nations that will fight until the conquest of all the world You could use the tactics, spying and diplomacy to made it. The rest of little powers will fall under your control. The peace will be the goal, the peace when you are the only one leader on the world.
Gobliiins
Gobliiins is a puzzle game with adventure elements, in which the player controls a team of three goblins: Oups, Ignatius and Asgard (Hooter, Dwayne, and BoBo in the US release) to find four magic components. A voodoo doll has turned their king Angoulafre mad and by collecting the components they can track down Niak the Wizard, the only one who can make things right. The player needs to solve various puzzles by combining the different skills of the three goblins. It's possible to switch between them and control them separately. Most of the puzzles are based on coordinated actions. One of the goblins can cast powerful but erratic spells, another can collect and use objects, and the last can hit things. Action icons are activated at the bottom of the screen. The game takes place in 22 stages, each of which has puzzles that must be solved in order to advance. The characters have limited energy, which can be sapped by traps.
Gobliiins 2 : the Prince Buffoon
The second in the series of adventure-puzzle games. In this installation, you only have two imps to control instead of three.
Someone has kidnapped the prince and it's up to you and two hilarious sidekicks, Winkle and Fingus, to rescue him. Winkle is a reckless jokester, while Fingus is careful and has a gift for solving puzzles. Luckily, they're blessed with extraordinary vitality. In other words, they never die. That'll sure come in handy when you're up against Wily Wizard's traps, maniacal monsters, and twisted and perplexing puzzles.
Someone has kidnapped the prince and it's up to you and two hilarious sidekicks, Winkle and Fingus, to rescue him. Winkle is a reckless jokester, while Fingus is careful and has a gift for solving puzzles. Luckily, they're blessed with extraordinary vitality. In other words, they never die. That'll sure come in handy when you're up against Wily Wizard's traps, maniacal monsters, and twisted and perplexing puzzles.
Gobliiins Quest 3
It is said that there is a mysterious labyrinth harboring great secrets that might fulfill the wishes of those who discover them. Two countries respectively ruled by Queen Xina and King Bodd have been competing over the right to explore the labyrinth. However, strange events started happening one after the other: the guardian of the labyrinth died, his daughter disappeared, and King Bodd apparently fell under some sort of a curse. A goblin reporter named Blount get caught in the midst of these events as he attempts to interview the queen and the king. As if that weren't enough, Blount also gets bitten by a werewolf and falls in love, and must find a way to deal with both predicaments.
Goblins Quest is the third entry in the Gobliiins series. Like its predecessors, it is a puzzle adventure game with the emphasis on solving complex tasks confined to smaller areas rather than on exploration. Most levels occupy more than one screen and allow limited navigation between different areas. As the reduction of the title to a single "i" implies, this installment only features one controllable goblin. However, at various points of the game Blount will require assistance from other player-controlled characters such as Chump the parrot, Ooya the magician, and Fulbert the snake. In addition, Blount's own spontaneous transformation into a werewolf may affect the solution of some puzzles. The hero will also undergo a few other mutations and drastically change his size during the course of the game.
Goblins Quest is the third entry in the Gobliiins series. Like its predecessors, it is a puzzle adventure game with the emphasis on solving complex tasks confined to smaller areas rather than on exploration. Most levels occupy more than one screen and allow limited navigation between different areas. As the reduction of the title to a single "i" implies, this installment only features one controllable goblin. However, at various points of the game Blount will require assistance from other player-controlled characters such as Chump the parrot, Ooya the magician, and Fulbert the snake. In addition, Blount's own spontaneous transformation into a werewolf may affect the solution of some puzzles. The hero will also undergo a few other mutations and drastically change his size during the course of the game.
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