Gateway II : the Homeworld
A huge, strangely shaped object was spotted just outside the orbit of Pluto. Scientists dub this object "The Artifact", assuming it to be a spaceship possibly connected to the mysterious alien race, the Heechee, who have disappeared without a trace, leaving only ships with cryptic destinations behind. Meanwhile, a terrorist sect is planning to use The Artifact to lure in the Assassins, an alien community bent on destroying other species. Eventually, a sole explorer reaches the enigmatic ship, only to discover traces of former Gateway prospectors . This leads him to believe that something might be malfunctioning at the very core of the Heechee civilization.
Gateway II: Homeworld is a sequel to Gateway. It is the last adventure game by Legend Entertainment to use text-based input, after Companions of Xanth introduced a purely graphical engine. Its interface is identical to that of Eric the Unready: while most commands can be either typed in or selected from a list combining verbs and available objects, conversations with characters are handled by choosing pre-set topics and displayed on separate screens. The game also features some animated cutscenes.
Gateway II: Homeworld is a sequel to Gateway. It is the last adventure game by Legend Entertainment to use text-based input, after Companions of Xanth introduced a purely graphical engine. Its interface is identical to that of Eric the Unready: while most commands can be either typed in or selected from a list combining verbs and available objects, conversations with characters are handled by choosing pre-set topics and displayed on separate screens. The game also features some animated cutscenes.
Gazza II
This edition of the second game licensed around England footballer Paul Gascoigne combines arcade action and management. A four-division Super League of top European clubs is featured, with the potential for multiple managers to play. You can buy, scout for and sell players, and set up individual tactical systems.
The in-game action has a side-scrolling view and close ball control. The game is tolerant of tough tackles, as these are usually successful and rarely result in a foul. You can swerve, chip and head the ball in any direction.
The in-game action has a side-scrolling view and close ball control. The game is tolerant of tough tackles, as these are usually successful and rarely result in a foul. You can swerve, chip and head the ball in any direction.
Gears of War
Gears of War is a tactical third-person shooter where the player controls Marcus Fenix, a member of Delta Squad, to save the human inhabitants of the fictional planet Sera from an enemy known as The Locust Horde. The story, played over 5 acts with 30 chapters in total, has the humans reunite their strength after fighting over cheap energy in the Pendulum Wars for many years, to face this new alien threat.
Unlike many other shooters, the emphasis is not on brute violence, but rather team-based actions and cover-dependent tactics. Gameplay requires to look for cover options all the time, from which the player then attacks, along with turns and rolls to quickly pop out. By holding a button, a "roadie run" is performed, to sprint to another location. Marcus is part of a full squad, but another human player can take on the role of Dominic Santiago to fight cooperatively (split-screen, system link or online). At times, the paths will even be split up to face different challenges. Players can only hold two weapons, a sidearm, and a few grenades. There is a selection of submachine guns, sniper and assault riles, grenades, grenade launchers, and pistols, but the main gun is the COG Lancer Assault Rifle, which can also be used as a chainsaw bayonet in close combat. There are also a few exotic weapons, such as the Torque Bow with explosive arrows, or the Hammer of Dawn, to make an orbiting satellite fire a laser at targeted enemies.
All weapons need to be reloaded manually. By timely pressing a button on a meter, the weapon is reloaded, with more damage and at a faster rate with perfect timing, or it gets jammed when timed poorly. Instead of health bar, the game has the Crimson Omen, a cog-shaped icon that fills up with blood when the player sustains damage.
Next to the Co-op multiplayer, there is also Versus, with three game modes: Warzone (deathmatch), Execution (deathmatch, but with the addition of certain "fatalities" to take out enemies completely) and Assassination (team played focused on killing the opponent's team leader).
Unlike many other shooters, the emphasis is not on brute violence, but rather team-based actions and cover-dependent tactics. Gameplay requires to look for cover options all the time, from which the player then attacks, along with turns and rolls to quickly pop out. By holding a button, a "roadie run" is performed, to sprint to another location. Marcus is part of a full squad, but another human player can take on the role of Dominic Santiago to fight cooperatively (split-screen, system link or online). At times, the paths will even be split up to face different challenges. Players can only hold two weapons, a sidearm, and a few grenades. There is a selection of submachine guns, sniper and assault riles, grenades, grenade launchers, and pistols, but the main gun is the COG Lancer Assault Rifle, which can also be used as a chainsaw bayonet in close combat. There are also a few exotic weapons, such as the Torque Bow with explosive arrows, or the Hammer of Dawn, to make an orbiting satellite fire a laser at targeted enemies.
All weapons need to be reloaded manually. By timely pressing a button on a meter, the weapon is reloaded, with more damage and at a faster rate with perfect timing, or it gets jammed when timed poorly. Instead of health bar, the game has the Crimson Omen, a cog-shaped icon that fills up with blood when the player sustains damage.
Next to the Co-op multiplayer, there is also Versus, with three game modes: Warzone (deathmatch), Execution (deathmatch, but with the addition of certain "fatalities" to take out enemies completely) and Assassination (team played focused on killing the opponent's team leader).
Gears of War 2
Gears of War 2, the sequel to Gears of War, is a tactical third-person launched exclusively for the Xbox 360 as a spear point for the console's push into 2008's end-of-the-year holiday season.
The game follows up six months after the events of the first game, when the detonation of the Lightmass Bomb managed to destroy most of the invading Locust army. The explosion also affected the environment however, and a disease called rustlung threatens mankind. After a while, giant holes suddenly appear that absorb entire cities at once. When Jacinto, the impenetrable safe haven for mankind, appears to await the same fate, the COG Delta Squad with protagonist Marcus Fenix has to go underground to launch a counter-offensive against the Locust who are behind the disappearances.
Many known faces return to the game, as well as a cast of new support characters. There is a larger focus on the story, picking up on new threads and continuing old ones, with more attention to the history of the Locust and emotional encounters. Again, there are branching paths in certain levels. One of the stories further explored is Dominic Santiago's search for his lost wife Maria. The game's campaign mode takes the player through five acts with large-scale battles in different environments such as ruined cities, but also locations where ice or water is prominently present. During a few sequences there is also vehicular combat. The Reaver riding level for instance has on-rail shooter gameplay.
The gameplay is still focused on the cover system, with the addition of new finisher moves, active reload benefits, new weapons (e.g. grenades that can be turned into proximity mines) and the ability to use enemies as meat shields. Entirely new to the game is mobile cover. There are three types of covers that can be planted at difficult sections to provide extra spots next to the regular scenery. Covers can now be deformed, but not taken away completely.
Next to single-player, there is a cooperative campaign mode (split-screen or online) and each player can set a different difficulty level (based on health and damage). In the regular campaign mode, the simple controls to guide AI team mates have been removed entirely. The multiplayer portion offers fifteen maps (including remakes of existing ones). Online games offers a matchmaking system where players are matched according to their rank. Some of the new multiplayer modes are Submission (get an unfriendly AI character back to the capture point), Guardian (team deathmatch with one player is the VIP - similar to Assassination in the previous game - ; when the player is alive, the other can respawn infinitely, but - new in this mode - when he dies the other players are on their last life), Wingman (ten players are split in teams of two, both as the same character), and King of the Hill (previously only featured in the PC version of the first game).
There is a cooperative Horde mode where up to five players play together in 50 waves of the Locust horde. More camera modes are present in the multiplayer games and players can take photos of the action to upload them to the official website.
The game follows up six months after the events of the first game, when the detonation of the Lightmass Bomb managed to destroy most of the invading Locust army. The explosion also affected the environment however, and a disease called rustlung threatens mankind. After a while, giant holes suddenly appear that absorb entire cities at once. When Jacinto, the impenetrable safe haven for mankind, appears to await the same fate, the COG Delta Squad with protagonist Marcus Fenix has to go underground to launch a counter-offensive against the Locust who are behind the disappearances.
Many known faces return to the game, as well as a cast of new support characters. There is a larger focus on the story, picking up on new threads and continuing old ones, with more attention to the history of the Locust and emotional encounters. Again, there are branching paths in certain levels. One of the stories further explored is Dominic Santiago's search for his lost wife Maria. The game's campaign mode takes the player through five acts with large-scale battles in different environments such as ruined cities, but also locations where ice or water is prominently present. During a few sequences there is also vehicular combat. The Reaver riding level for instance has on-rail shooter gameplay.
The gameplay is still focused on the cover system, with the addition of new finisher moves, active reload benefits, new weapons (e.g. grenades that can be turned into proximity mines) and the ability to use enemies as meat shields. Entirely new to the game is mobile cover. There are three types of covers that can be planted at difficult sections to provide extra spots next to the regular scenery. Covers can now be deformed, but not taken away completely.
Next to single-player, there is a cooperative campaign mode (split-screen or online) and each player can set a different difficulty level (based on health and damage). In the regular campaign mode, the simple controls to guide AI team mates have been removed entirely. The multiplayer portion offers fifteen maps (including remakes of existing ones). Online games offers a matchmaking system where players are matched according to their rank. Some of the new multiplayer modes are Submission (get an unfriendly AI character back to the capture point), Guardian (team deathmatch with one player is the VIP - similar to Assassination in the previous game - ; when the player is alive, the other can respawn infinitely, but - new in this mode - when he dies the other players are on their last life), Wingman (ten players are split in teams of two, both as the same character), and King of the Hill (previously only featured in the PC version of the first game).
There is a cooperative Horde mode where up to five players play together in 50 waves of the Locust horde. More camera modes are present in the multiplayer games and players can take photos of the action to upload them to the official website.
Gears of War 3
Gears of War 3 takes place 18 months after the end of the second game, and picks up on the on-going story from the Gears of War books, the last one being Coalition's End.
After sinking Jacinto in order to flood the Locust Hordes' subterranean homeland, the Coalition of Ordered Governments (COG) was forced to relocate their entire population to their former island stronghold and navy base on Vectes via Port Farrell. The growing threat from the emerging Lambent, however, has now forced the COG to abandon Vectes Island as well. As a result, the COG has been disbanded, and its population split up into smaller communities to avoid drawing attention from the Lambent. The player will once again assume the role of Sergeant Marcus Fenix, leader of Delta Squad, currently aboard the flotilla of ships housing the survivors as they deal with the relocation and fight off the lambent threat.
Gears 3 retains the shooter gameplay used in previous games, using over-the-shoulder third person system, as well as a cover system that allows players to move from cover point to cover point, roll and blind fire weapons/lob grenades. Players are now able to knock down opponents as a result of vaulting over short cover points. Players can also do a 'roadie run', which is essentially a sprint, except in a crouched stance to reduce profile. Also making a reappearance is the active reload, which speeds up reloading if the player hits reload again quickly enough, or a damage boost and a quick reload if the player times it to perfection.
New to the Gears series is the ability to play with four other player's over Xbox Live, with the three other players taking on the role of Delta Squad. Gears of War 2's five player co-op Horde Mode also gets a revamp to Horde Mode 2.0. Also included is the new Beast Mode, the opposite of Horde, in which players fill the shoes of a member of the Locust Horde attempting to survive wave after wave of COG soldiers. In addition to these, all previous multiplayer game modes return.
After sinking Jacinto in order to flood the Locust Hordes' subterranean homeland, the Coalition of Ordered Governments (COG) was forced to relocate their entire population to their former island stronghold and navy base on Vectes via Port Farrell. The growing threat from the emerging Lambent, however, has now forced the COG to abandon Vectes Island as well. As a result, the COG has been disbanded, and its population split up into smaller communities to avoid drawing attention from the Lambent. The player will once again assume the role of Sergeant Marcus Fenix, leader of Delta Squad, currently aboard the flotilla of ships housing the survivors as they deal with the relocation and fight off the lambent threat.
Gears 3 retains the shooter gameplay used in previous games, using over-the-shoulder third person system, as well as a cover system that allows players to move from cover point to cover point, roll and blind fire weapons/lob grenades. Players are now able to knock down opponents as a result of vaulting over short cover points. Players can also do a 'roadie run', which is essentially a sprint, except in a crouched stance to reduce profile. Also making a reappearance is the active reload, which speeds up reloading if the player hits reload again quickly enough, or a damage boost and a quick reload if the player times it to perfection.
New to the Gears series is the ability to play with four other player's over Xbox Live, with the three other players taking on the role of Delta Squad. Gears of War 2's five player co-op Horde Mode also gets a revamp to Horde Mode 2.0. Also included is the new Beast Mode, the opposite of Horde, in which players fill the shoes of a member of the Locust Horde attempting to survive wave after wave of COG soldiers. In addition to these, all previous multiplayer game modes return.
Gears of War 4
Gears of War 4 is the fourth main game in the series and aside from some early work it no longer involves the original developer Epic Games for the first time. It is set 25 years after the end of the Pendulum Wars between the Coalition of Ordered Governments (COG) and the Union of Independent Republics, the two superpowers of the planet Sera who fought for control over the natural resource "immulsion". Three of these battles are part of the interactive introduction mission of the game. The war was ended when COG gained the advantage, but it was immediately followed by a Locust attack on what is known as Emergence Day or E-Day. This ended in the destruction of all immulsion resources with the Imulsion Countermeasure weapon, which also took out the Locust and the Lambent. The aftermath has led to a society with a reformed COG with only hundreds of thousands of humans left, but void of fossil fuel and with powerful "windflare" storms that form across the planet Sera where the game takes place. To prevent the population from declining, cities are now walled off to prevent against outside danger. This has also led to the formation of Outsiders. These are survivors that reject the COG rule and live outside of the jurisdiction, conducting raids for resources.
The game's story campaign focuses on J.D. Fenix, son of Marcus Fenix and Anya Stroud from the earlier games, together with his friends Delmont Walker and Kait Diaz. Early on they join an Outsiders group led by Reyna to get away from COG rule. They assist with raids and acquiring technology, until they are eventually attacked by unknown creatures dubbed The Swarm. This leads J.D. to reluctantly ask for the help of his father to identify and defeat the creatures. Next to Marcus, this brings back other known characters as well, such as Cole, Baird and Sam.
The gameplay relies on the familiar cover shooter mechanics. Dynamic covers now include boom shields, meat shields, and pods that can shot and sometimes contain an enemy. The game's windflares play a role now, as grenades and other projectiles, but also character movement, is affected during storms. The main opponent is The Swarm, with character types such as Carriers, Drones, multiple types of Juvies, Pouncers, Snatchers (mostly a mini-boss) and more. They use similar weapons as they also rely on COG technology and employ similar tactics as the humans as well. Usually there is a party of three members and next to Fenix another character, usually Del or Kait, can be controlled by a second, human player. When playing alone all other characters are controlled by the AI. As usual only two weapons can be carried, with classic weapons such as the Lancer with its chainsaw. There are now two versions of the weapons, using the same ammo, as well as two types of sniper rifles, the Hammerburst, the Marzka MK1 and more. The Buzzkill is a new type of weapon that fires saw blades. Other new weapons are the Dropshot, EMBAR and Enforcer. A pistol and grenades can be used in addition, along with melee attacks and executions. It is now possible to slide over cover and vault kick enemies on the other side. Ammo is relatively scarce, so often weapons dropped by enemies need to be picked up.
Next to cooperative campaign for multiple players, the Horde multiplayer mode is featured for the third time, fighting 50 waves of enemies with up to five players working together. Some of this wave-based gameplay is also incorporated in segments of the regular campaign. New elements for the 3.0 version are skill and ability progression. Instead of the static locations near a command post in the previous game, players can now use a Fabricator to construct defenses, fortifications and weapons any where on the map. Characters can receive bonuses to statistics and abilities using Gear Cards. Unlocks and rewards are not based on level progression. Instead all action is rewarded with credits used to acquire Gear Packs with different types of content such as weapons and skins. Cards can be discarded for a different currency, Scrap, which in turn can be used to create almost any card in the game. Packs and other currency elements can also be bought straight away with real money.
Different modes are now part of Core and Competitive playlists. The latter have a higher difficulty level, putting more emphasis on team play by toning down damage or affecting aim assist. There is also a Social playlist where the Core modes are mixed and players can vote. Multiplayer modes include Arms Race, Dodgeball, Escalation, Execution, Guardian, King of the Hill, Team Deathmatch, and Warzone. Escalation and Execution are exclusive to the Competitive playlist. The game was launched with ten multiplayer maps. There is cross-platform multiplayer, but only for cooperative games, not competitive ones.
The game's story campaign focuses on J.D. Fenix, son of Marcus Fenix and Anya Stroud from the earlier games, together with his friends Delmont Walker and Kait Diaz. Early on they join an Outsiders group led by Reyna to get away from COG rule. They assist with raids and acquiring technology, until they are eventually attacked by unknown creatures dubbed The Swarm. This leads J.D. to reluctantly ask for the help of his father to identify and defeat the creatures. Next to Marcus, this brings back other known characters as well, such as Cole, Baird and Sam.
The gameplay relies on the familiar cover shooter mechanics. Dynamic covers now include boom shields, meat shields, and pods that can shot and sometimes contain an enemy. The game's windflares play a role now, as grenades and other projectiles, but also character movement, is affected during storms. The main opponent is The Swarm, with character types such as Carriers, Drones, multiple types of Juvies, Pouncers, Snatchers (mostly a mini-boss) and more. They use similar weapons as they also rely on COG technology and employ similar tactics as the humans as well. Usually there is a party of three members and next to Fenix another character, usually Del or Kait, can be controlled by a second, human player. When playing alone all other characters are controlled by the AI. As usual only two weapons can be carried, with classic weapons such as the Lancer with its chainsaw. There are now two versions of the weapons, using the same ammo, as well as two types of sniper rifles, the Hammerburst, the Marzka MK1 and more. The Buzzkill is a new type of weapon that fires saw blades. Other new weapons are the Dropshot, EMBAR and Enforcer. A pistol and grenades can be used in addition, along with melee attacks and executions. It is now possible to slide over cover and vault kick enemies on the other side. Ammo is relatively scarce, so often weapons dropped by enemies need to be picked up.
Next to cooperative campaign for multiple players, the Horde multiplayer mode is featured for the third time, fighting 50 waves of enemies with up to five players working together. Some of this wave-based gameplay is also incorporated in segments of the regular campaign. New elements for the 3.0 version are skill and ability progression. Instead of the static locations near a command post in the previous game, players can now use a Fabricator to construct defenses, fortifications and weapons any where on the map. Characters can receive bonuses to statistics and abilities using Gear Cards. Unlocks and rewards are not based on level progression. Instead all action is rewarded with credits used to acquire Gear Packs with different types of content such as weapons and skins. Cards can be discarded for a different currency, Scrap, which in turn can be used to create almost any card in the game. Packs and other currency elements can also be bought straight away with real money.
Different modes are now part of Core and Competitive playlists. The latter have a higher difficulty level, putting more emphasis on team play by toning down damage or affecting aim assist. There is also a Social playlist where the Core modes are mixed and players can vote. Multiplayer modes include Arms Race, Dodgeball, Escalation, Execution, Guardian, King of the Hill, Team Deathmatch, and Warzone. Escalation and Execution are exclusive to the Competitive playlist. The game was launched with ten multiplayer maps. There is cross-platform multiplayer, but only for cooperative games, not competitive ones.
Gears 5
Campaign: The world is crumbling. The Swarm has corrupted the Coalition’s robot army and is descending upon human cities. With danger closing in, Kait Diaz breaks away to uncover her connection to the enemy and discovers the true danger to Sera – herself.
Escape: Outrun the bomb, outsmart the Swarm, and escape the Hive! Escape is a new, aggressive, high-stakes co-op mode featuring a three-player suicide squad that must work together to take out enemy hives from within.
Versus: May the best team win! Rack up points and trade up for superior weapons in Arcade, a frenetic playlist built for jump-in, over-the-top fun. With ten other game types plus new and classic maps, Versus rewards every competitive style, from casual to pro.
Horde: Can you and four friends endure waves of ever-stronger enemies and bosses? Survive using new hero abilities, building defenses, collecting power, leveling up your skills and working as a team.
Map Builder: Create custom Escape hive maps and experiences to share with and challenge your friends.
Features:
Escape: Outrun the bomb, outsmart the Swarm, and escape the Hive! Escape is a new, aggressive, high-stakes co-op mode featuring a three-player suicide squad that must work together to take out enemy hives from within.
Versus: May the best team win! Rack up points and trade up for superior weapons in Arcade, a frenetic playlist built for jump-in, over-the-top fun. With ten other game types plus new and classic maps, Versus rewards every competitive style, from casual to pro.
Horde: Can you and four friends endure waves of ever-stronger enemies and bosses? Survive using new hero abilities, building defenses, collecting power, leveling up your skills and working as a team.
Map Builder: Create custom Escape hive maps and experiences to share with and challenge your friends.
Features:
- Three-player Campaign Co-op: Battle alongside your friends in three-player online or split-screen co-op.
- Tours of Duty: Rank up from new recruit to four-star general in Gears Tours of Duty. Take on new and exciting challenges, earn awesome rewards, and show off your loot.
- Boot Camp: New to Gears or just a little rusty? Bootcamp is a fun way to learn the ropes, from the basics to advanced combat techniques.
- Play as Jack: Play as Jack, your personal flying support bot that can protect allies and damage enemies - perfect for players new to Gears.
- Visual Showcase: Play every mode in 4K and HDR at a smooth 60 frames per second on Xbox One X.
*Some modes including Escape, Versus and Horde, and online multiplayer require Xbox Live Gold on console, membership sold separately.
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