Jumat, 10 Januari 2020

Mobygames (406)

Waterworld

 In the future, Earth's temperature rises and melts the polar ice caps, and Earth lies under a watery grave. Years later, survivors of this disaster live on boats or man-made islands called Atolls. Everyone in this new world is looking for a mythical place called Dry Land, which people believe that there is a map to Dry Land on a little girl's back named Enola. A band of pirates who live an oil tanker called the Smokers are after Dry Land and they are trying to get Enola for the tattoo on her back. A nameless drifter who has adapted to the new world and this causes him to have gills and webbed feet, gets involved in this whole "quest for Dry Land" so to speak and becomes responsible for Enola and the woman who looks after her named Helen.

You play as the nameless drifter only known as The Marnier. You play through three types of gameplay. The first type of gameplay involves you sailing in a somewhat big area and clearing the area of Smokers. There is a second type of these sailing levels add something else. You can save the Atollers from The Smokers. The second type of gameplay is the swimming. You swim underwater avoiding sea creatures and collecting items for money to use at the shop after you kill off Smokers on the Atolls. Killing of The Smokers is the third type of gameplay. You run through the Atolls with your big knife at first and then you get three more weapons along the way which are a pistol, a speargun, and a machine gun.

Waxworks
WaxWorks DOS Front Cover  WaxWorks DOS Back Cover

 As a child, you were never taught of your family's dark secret - a whole history of 'evil twins' doing Satan's work on Earth, and 'good twins' attempting to put this right. Your uncle informs you of this shortly before his death, and after travelling to his castle you find that you must travel through time to correct these wrongdoings. Through a range of murals at your uncle's house, various past scenes must be entered, with more becoming available as you complete them. In each you must find and kill your demented relative in time.

WaxWorks is a hybrid game that combines elements of role-playing and adventure. The player explores maze-like locations, manipulating objects and solving puzzles. Enemies appear from time to time and must be defeated using the various weapons found in the game. The player receives experience points and fathers equipment in a RPG fashion in each WaxWork; however, completing one negates these effects, and the protagonist becomes more defenseless in the next location. The game's controls are point and click, with the interface allowing the player to examine and collect items, select a weapon, and attack potential foes by striking at a particular part of their body.
 
Wayne's Worlds 
 

 "Wayne's World, Wayne's World! Party time! Excellent! Woo, woo, woo!"

It's Friday, it's 10:30 and like usual, Wayne and Garth are presenting their TV show. First they start off by reading a top-10 list of the worst games they recently played at the arcade. Then Wayne accounts on how he and Garth were suddenly sucked into a video game, and Garth was kidnapped by the mysterious Zantar. "Weeuuu, weeuuu, weeuuu!" FLASHBACK, and now you're suddenly in control of Wayne as he must embark upon a quest to save his good pal Garth.

Not to be confused with the DOS license, this Wayne's World is a platform- style game. You must jump, fight and rock your way through 4 different levels which include Kramer's Music Store, Stan Mikita's Donut Store, Gas Works and Surburbia. Using Wayne's guitar as your sonic weapon, it's most excellent noise will bring death to various enemies. Will you save Garth from the evil purple clutches of Zantar? SCHWING!

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