Kamis, 09 Januari 2020

Mobygames (404)

the Warriors
The Warriors PlayStation 2 Front Cover  The Warriors PlayStation 2 Back Cover

 Based on the 1979 Paramount Pictures film of the same name and voiced by most of the original cast, The Warriors follows the career of a Coney Island street gang. Starting months before the events of the film, The Warriors expand and defend their Coney Island turf, while proving that they are heavy enough players to join The Riffs’ network. With a citywide rep, they can get invited to a major gang meeting where the future of New York street crime will be decided.

The game follows the nine lead members of The Warriors (with flashback missions showing how they came to The Warriors): leader Cleon, Swan, Ajax, Cowboy, Cochise, Snow, Fox, Rembrandt, and Vermin. During the game, the player will control each member, usually acting as a war chief and leading a squad of Warriors on a mission. Missions vary from simply wrecking another crew to completing a series of objectives while avoiding arrest or worse.

During missions, players can mug pedestrians, steal car radios, commit smash and grabs, tag walls or bomb other gangs’ burners, and load up on flash. Between each story based mission, The Warriors return to their Coney Island hangout where they can train to improve their stats, go out on patrol, review their accomplishments, replay levels, or enter into a series of quick-play combat matches.

The game plays like a squad-based brawler. Each Warrior has his own fighting style and much of the game environment can be weaponized. Fights are fast and often brutal, but stealth is also an option. Players can perform stealthy finishing moves and distract police or other gang members with thrown bottles. The game’s environments are fully 3D allowing Warriors to escape along the rooftops, hop over fences, or dash into shadowy areas.

 Wasteland
Wasteland DOS Front Cover  Wasteland DOS Inside Cover 


Wasteland DOS Back Cover

Wasteland takes place in the future after the nuclear holocaust of World War III. The player guides band of Desert Rangers from town to town, gradually uncovering a sinister plot that threatens what's left of mankind.

Much of the game is played like most other RPGs of its time: the player navigates the party through the top-down world, fights enemies (which appear randomly in hostile areas) in turn-based style on combat screens represented by enemy pictures, acquires information, equipment, and items from NPCs in towns, etc. The player can create a whole party of adventurers and/or recruit some of the characters that populate the game's world.

However, Wasteland also introduced an original skill system that has had a significant influence on the genre. The game makes use of the skill system in conjunction with traditional character attributes to achieve goals and get past obstacles. Beside helping the characters to fight more efficiently, main attributes sometimes have an impact on activities used outside of combat. For example, high strength can be applied to break a heavy object, charisma rating might influence the way NPCs interact with the main character, etc.

The skills work in a similar way: some of them improve the characters' proficiencies with different types of attacks and weapons, while others are needed to solve and/or by pass certain situations during interaction with the game's characters and objects. These skills are rather diverse, ranging from physical abilities such as swimming to more complex actions (medic, lock-picking), or even psychological states (confidence). Skill learning and progression depend on the main character's IQ rating.

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